The last email should have said you "can't avoid reslicing" On Tue, Dec 4, 2012 at 9:36 PM, MCLAREN, Donald <[log in to unmask]> wrote: > Glen, > > You can avoid reslicing the data and use non-linear warping. Only > linear transforms can be implemented without reslicing. What I would > suggest is to use a larger voxel when resampling like 2x2x2 or 3x3x3. > > Best Regards, Donald McLaren > ================= > D.G. McLaren, Ph.D. > Research Fellow, Department of Neurology, Massachusetts General Hospital and > Harvard Medical School > Postdoctoral Research Fellow, GRECC, Bedford VA > Website: http://www.martinos.org/~mclaren > Office: (773) 406-2464 > ===================== > This e-mail contains CONFIDENTIAL INFORMATION which may contain PROTECTED > HEALTHCARE INFORMATION and may also be LEGALLY PRIVILEGED and which is > intended only for the use of the individual or entity named above. If the > reader of the e-mail is not the intended recipient or the employee or agent > responsible for delivering it to the intended recipient, you are hereby > notified that you are in possession of confidential and privileged > information. Any unauthorized use, disclosure, copying or the taking of any > action in reliance on the contents of this information is strictly > prohibited and may be unlawful. If you have received this e-mail > unintentionally, please immediately notify the sender via telephone at (773) > 406-2464 or email. > > > On Tue, Dec 4, 2012 at 3:54 PM, Glen Lee <[log in to unmask]> wrote: >> Hi John and SPM experts, >> >> Thanks to your recent technical support, I was able to normalize EPIs using >> y_image and Deformation utility in SPM8. >> The outcome images all look good and seem to align well with the MNI T1 >> template. >> However, one drawback is the voxel re-size! The voxel resolution became >> extremely small (1.5 x 1.5 x 1.5 mm)in the normalized data, which may be a >> little too much too handle. (Also, I don't want to reslice the images which >> involves smoothing...) >> I'm wondering/ hoping if there is any way to preserve the original voxel >> size when going through this indirect procedure of spatial normalization. >> Any help would be appreciated. >> >> Glen