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"Transition of Thinking: Artist to Computer Artist. FormSynth and Beyond"
A lecture by William Latham

Thursday 24th May
Presented in partnership with the Royal College of Art and the Computer
Arts Society

Lecture Theatre One at 6:30pm,

Royal College of Art
Kensington Gore (use entrance in Jay Mews)*
London
SW7 2EU

In this talk the pioneering artist William Latham will talk about his early
work as an MA Printmaking student at the RCA from 1982 to 1985 and how his
work evolved during this period into his internationally known Organic
Computer Art developed whilst at IBM UK Scientific Centre, where the role
of the artist is to be a “Gardener in computer space”.

The talk will describe the artistic context for this key transitional phase
and also the broader theoretical ideas surrounding and underpinning his
work. He will also identify key people during this early period who were
strong influences on his work. In the later part of the talk he will talk
about his more recent Mutator2 research work developed as a Professor at
Goldsmiths Computing Department since 2007. During the talk he will also
touch on his work in the computer games and entertainment industries and
the challenges of crossing the line between art and entertainment.

William Latham Biography

William’s work at The IBM UK Scientific Centre from 1987 to 93 is
internationally known and recognised as being both pioneering and radical.
Working with mathematician Stephen Todd, they developed a unique computer
mutation art where the role of the artist is to define fundamental
evolutionary rules about the way forms would grow and mutate then to work
like a gardener working within the system exploring the vast space of
imaginative possibilities in computer space.

From 1993 to 2003 William moved into Computer Games and founded Computer
Artworks Ltd creating computer games for major publishers such as Warner
Interactive, Universal Studios, SONY SCEE and several other leading
publishers and grew the company to 70 people with development studios in
London and Brighton. Major hit games produced during that period included
The THING for Universal Studios. In 2003 He founded the company Games Audit
Ltd which advises banks, investors and completion bonders on computer games
and interactive entertainment.

In 2007 he became Professor in Computer Art at Goldsmiths, University of
London, collaborating with Professor Frederic Fol Leymarie, and working
again with Stephen Todd and his son Peter after a gap of 13 years. Recent
work has included re-applying the old FormGrow and Mutator systems
rewritten in Java in the world of protein folding and scientific
visualisation working with Lawrence Kelly at Imperial College
Bioinformatics Department and other experimental new art projects.

www.williamlatham1.com

www.doc.gold.ac.uk/~mas01whl/ <http://www.doc.gold.ac.uk/%7Emas01whl/>