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We've been looking to do more non-London CAS events for a while and the
nascent "CAS Leicester" is starting with this series of talks in April/May
2012. Leicester's a fairly easy place to get to from Birmingham, Sheffield
and elsewhere so hopefully the location will appeal to non-London people.

Sean Clark
www.seanclark.me.uk
www.interactgallery.co.uk

*23rd April 2012*
*An Expanding Atlas of Subjectivity*
Simon Faithfull
Phoenix Square, 6pm FREE
www.simonfaithfull.org
http://www.facebook.com/events/119318501533942/

Simon Faithfull currently has an exhibition at Phoenix Square and The
Interact Gallery. Learn more about his work and his exhibition at Phoenix
Square in this fascinating talk from the internationally renowned artist.
During the talk, Faithfull will discuss the development of his iPhone app
and web based artwork Limbo and take part in a Q & A with members of the
audience.

*Muted Fnord*
The Interact Gallery, Fabrika. 9pm FREE
www.mutedfnord.net
http://www.facebook.com/events/119322024866224/

The talk will be followed by a visit to The Interact Gallery (2 minutes
walk away) to view Simon's most recent drawings plus a performance by local
musicians Muted Fnord.
*
9th May 2012*
*Genetic Moo*
Nicola Schauerman and Tim Pickup
Phoenix Square, 7pm FREE
www.geneticmoo.com
http://www.facebook.com/events/407917592554209/

Genetic Moo's Nicola Schauerman and Tim Pickup will discuss their
interactive video installations where mutated human-sea-life forms both
disgust and delight audiences. They will explain their inspirations, the
technologies used, and possible future directions. To contextualise their
practice, the talk will start with an introduction to computer-driven
interactive art work, identifying a number of key works and concepts.

Genetic Moo have been creating interactive art since 2006. Virtual
creatures are constructed from choreographed video clips, combining
elements of the human and the animal. They respond in a variety of
life-like ways to audience motion, sound and touch and vary in size from
the tiny Animacules to the all encompassing Mother. The works are driven
using Open Source and Flash Software utilizing a variety of interactive
interfaces. The programming behind the work is just complex enough to make
the creature appear more believable. The audience should be unaware and
unencumbered by the technology. The audience asks "What am I looking at?",
not "How is this working?". They ask "Is it Real?"

*29nd May 2012*
*The Computer Arts Society From 1969 to the Present*
Dr Nick Lambert
Phoenix Square, 7pm FREE
http://www.facebook.com/events/357604224280650/

Although digital art is considered to be a recent phenomenon, it has its
roots in the 1960s with Art and Technology and Cybernetics. The Computer
Arts Society, founded in early 1969, acted as a catalyst for British and
international artists experimenting with computers and set up several
exhibitions of its own. It also fostered collaborations, discussed new
developments and hosted heated arguments in its magazine PAGE. The CAS is
still active today and its current Chair, Nick Lambert, will review its
history and explain its current mission to develop a new appreciation for
the digital arts in Britain.

Dr Nick Lambert is Lecturer in Digital Art and Culture at the VASARI
Research Centre, School of Arts, Birkbeck, University of London.
-- 
Sean Clark
[log in to unmask]
www.seanclark.me.uk
+44 (0)7595 990817