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Dear David,

Solving the Greek situation is a design problem the Greek government is
facing. Perhaps more interesting is to look at design issues and methods of
the  design situation.

Here's an outline sketch of the design situation as I understand it (and
most of this comes from Stratfor.  I recommend a subscription - less than a
daily newspaper). The design analysis is only at the order of one feedback
loop. 

The fundamentals of the Greek design situation  are geopolitical.

 EU wants to become a bigger trading block and the US wants Europe to extend
across towards Russia to reduce Russia's geopolitical buffer zone (which it
needs for territorial integrity.
Greece is and has been economically problematic for many decades. Greece's
government wants to stay in power and have an easy life by placating its
people. For that (which included the best quality social security
arrangements in Europe) the Greek government needs lots of cash and the
economy doesn't provide it

Joining the EU offered Greece's government  the opportunity to get access to
very  cheap credit on a large scale. Greek gave false financial figures to
give Europe the illusion that it was more credit worthy  to enable it to
join the EU to get access to cheap cash (mainly German). The Greek
government continued to provide 'adjusted' financial figures. It appears the
approach worked something like an institutionalised Ponzi scheme where new
borrowings pay for interest on previous borrowings. 

The Greek populace  enjoyed and got used to the benefits of the country
being funded from abroad rather than from the 'sweat of the brow of its
population'.  To many of the Greek population this obviously has not been
apparent.

The situation  is less obvious in times of increasing wealth.  The approach
fails in times of economic pressure.  The failure occurs both because it
becomes harder ( now much harder)  to rent money and the benefits of it are
less - yet the previously borrowed capital and  interest must still be paid.

In essence Greek financial future is dependent on people with money feeling
trusting enough to lend it to the Greek government on the basis that they
will get some profit back. 

As a design problem, there are three obvious solution paths: 1) Massively
reduce the amount the Greek government spends; Change the value of the Greek
currency; 2) find someone with a different reason to lend Greece the money
than simply profit on interest. The second and third are what form the
interesting parts of this design problem.

Reducing the amount that the Greek government spends directly affects those
who have benefited and who have got use to being benefited by the Greek
government's aims in keeping in power and keeping the population happy. This
is now coming back to bite in spades. The Greek government, however, still
wants to remain in power.  Reducing cash flow to beneficiaries can only go
so far before the government is rejected. Civil disturbance is a normal part
of this process. 

Greece is not able to change the value of its currency. It is locked into
the Euro. As an aside, UK banks and economy are in a similar mess. The UK
would be in Greece's position, except, it can devalue its currency, which is
what it is doing informally. This has minimal civil disturbance effects
because people see the same salaries and pay cheques going into their banks.
The change in value of the currency, however, means that prices will creep
up as exchange rates affect new products coming through the supply chains.
It will be most likely to be first noticed in food because the UK imports
over half of its food. Back to Greece,  Greece could secede from the EU.
This would be seriously embarrassing for the EU and indicate that the EU as
an economic union it is not financially strong enough to protect its
members. In effect the EU's credit rating would fall. From the Greek side,
secession from the EU would lose Greece the protection of the EU and its
access to 'cheaper than it could be' credit as well as lose the military
security support of the EU. Instead, as a design strategy Greece can
leverage the problems that it is giving the EU to gain future benefits from
the EU in a sort of polite game of blackmail. 

The third part of the design situation  is even  more interesting.

Mainland Europe is dominated by Germany and France. Germany is
geopolitically insecure because of its location between France and Russia.
Germany's natural protection strategy is imperial expansion. Germany is both
the strongest economic nation in Europe and the financial cornerstone of
Europe. Over the last 60 years, the US has guaranteed German security; in
return Germany has foregone its expansion strategy and has funded Europe
whilst not controlling Europe.

Recently, American security guarantees for Germany have become less secure
and America has been sending adverse economic signals (e.g. the Opel affair
in which the US supported a sort of double cross of Germany by GM) .
Simultaneously, Russia is both twisting Germany's arm (control of access to
fuel in winter) and cozying up in friendship as a security guarantor. In
parallel, Germany appears to have reached a change of emotional position
becoming unhappy to fund and bail out Europe's financial problems. At the
same time, the other EU countries banks are going though their financial own
crises. This means they are unwilling to bail out Greece. 

Together, this places Germany  in a key position politically, economically
and geo-politically and with potential to change the game. 

Germany  is poised to take over the EU and control of Europe.

This is THE interesting design situation for all of Europe's members. 

How does each of Europe's countries' governments  design their own
geo-political strategies to enable them to make the best of this situation
both now and for the future?  In this, Greece is a side show.

For what it is worth, design methods developed by myself and colleagues in
Perth indicate that an effective strategy for many nations might be
selective disruption that increases the variety that Germany and other
potentially controlling powers have to deal with.  Expect riots , threats
and increase in social tensions.

All of these, however, are part of larger design strategies relating to
control of oceans, future markets and territory. Expect a wide variety of
external participants to be involved in the European action including US,
Russia, China, Iran and Turkey. Geo-political design strategies must and
will incorporate them.

Now is the really interesting part. The above design analysis appears to say
a lot and is mentally stimulating and accessible. It gives something for us
to think about and gives the illusion that we understand the situation.
Worse, it gives the illusion that we understand the situation enough to
design intervention.

In reality, as a design approach it is useless. It’s a basis for amateur
guessing rather than professional design.

In reality, the geopolitical situation has multiple feedback loops. A
professional design approach would be to model the situation using system
dynamics or similar and then observe which factors have more or less effect
and how the effects of strategic interventions play out.

Multi-feedback loop design methods using system dynamics are now well tested
by the US and other players in Iraq and Afghanistan. The problem, as a
design process, is using system dynamics  whilst managing very short term
high leverage events (e.g. deaths of leaders, small window actionable
intelligence). Similar situations occur in any complex multi-loop design
situation. The US has recently included Design  as part of Field Manual 5.0
Operations Process for Battle  Command. Here in Australia, Commanders are
thinking through implications. My reading over the last week has suggested
there is more to think about on this. The developments should soon start to
filter through to design research, design education and design practice .

Just two penneth from oz,

Best wishes,
Terry
____________________

Dr. Terence Love, FDRS, AMIMechE, PMACM
School of Design and Art
Director Design-focused Research Group, Design Out Crime Research Group
Researcher, Digital Ecosystems and Business Intelligence Institute
Associate,  Planning and Transport Research Centre
Curtin University, PO Box U1987, Perth, Western Australia 6845
Mob: 0434 975 848, Fax +61(0)8 9305 7629, [log in to unmask]
Visiting Professor, Member of Scientific Council
UNIDCOM/ IADE, Lisbon, Portugal
Honorary Fellow, Institute of Entrepreneurship and Enterprise Development
Management School, Lancaster University, Lancaster, UK
____________________



-----Original Message-----
From: PhD-Design - This list is for discussion of PhD studies and related
research in Design [mailto:[log in to unmask]] On Behalf Of David
Sless
Sent: Thursday, 6 May 2010 8:36 AM
To: [log in to unmask]
Subject: Re: Greece

Clive and all
On 06/05/2010, at 10:14 AM, Clive Dilnot wrote:

> … Mark Edwards is undoubtedly technically correct in his observation
> regarding the appropriateness of airing thoughts on Greek social unrest
> in the hallowed spaces of the PhD design list…

I'm not so sure. It's clear that I'm sceptical about the value of Terry
Love's preoccupation with the large scale. Nonetheless, this should not
preclude it from consideration. I would have thought the Greek situation
could be considered a candidate for inclusion as a large scale design
problem.

Over to you Terry (BTW, I think he is away from his desk for a few days, so
we might have to wait a little while for Terry to solve the 'Greek problem')
 
David
-- 





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