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CALL FOR BOOH CHAPTERS PROPOSALS
BOOK "META-PLASTICITY IN VIRTUAL WORLDS:AESTHETICS AND SEMANTICS CONCEPTS"
A book edited by Dr.Gianluca Mura,Politecnico di Milano University,Italy

To be published by IGI Global:
http://www.igi-global.com/requests/details.asp?ID=630

Important Dates
June 30, 2009:		Proposal Submission Deadline
July 15, 2009:		Notification of Acceptance
September 30, 2009:	Full Chapter Submission

Submission Procedure
Researchers and practitioners are invited to submit on or before June  
30, 2009, a 2-3 page chapter proposal clearly explaining the mission  
and concerns of his or her proposed chapter.
Authors of accepted proposals will be notified by July 31, 2009 about  
the status of their proposals and sent chapter guidelines.
Full chapters are expected to be submitted by September 30, 2009.
All submitted chapters will be reviewed on a double-blind review  
basis. Contributors may also be requested to serve as reviewers for  
this project.

Inquiries and submissions can be forwarded electronically(Word document)
to: [log in to unmask]

Introduction

The concept of virtual worlds is strongly related to the current  
innovations of new media communication.   This book offers an  
interdisciplinary approach to virtual world studies focused on  
aesthetics and semantics principles from science,technology,media arts  
and design. It is important for researchers and practitioners  
interested in this area to understand the actual criteria for creating  
virtual worlds' as well as their further evolution, regarding system  
architecture,information visualization and human interaction.

Objective of the Book

This book gives in-depth coverage of the state-of-the-art among the  
best international research experiences of virtual world concept  
creations from a wide range of media culture fields, at the edge of  
artistic and scientific inquiry and emerging technologies. It will be  
written for professionals, researchers, artists and designers who want  
to improve their understanding of the strategic role of virtual worlds  
within the development of digital communication.

Target Audience

The target audience of this book will be composed of professionals and  
researchers, designers, artists,   and creative developers, working in  
various fields (e.g. information and communication sciences, art and  
design,  education, psychology, sociology, neurosciences, computer  
science, and information technology). Moreover, the book will provide  
insights and support  to innovative and creative studies concerned  
with the development of virtual worlds within different types of  
working and research communities.

Recommended topics include, but are not limited to, the following:
- Virtual world projects, concepts, methodologies in  
design,arts&humanities,science and technology
- Virtual reality,augmented and mixed reality studies and applications
- Human computer interaction and user interfaces studies and applications
- Human issues in virtual worlds
- Social communities in virtual worlds
- User generated 3D content
- Innovative 3D graphics,Web,Web3D,multimedia studies and applications
- Advanced interfaces and Interactive 3D immersive systems
- Real-time interactive networked media in Mobile mixed reality
- Wearable interfaces and tangible interfaces for 3D media
- Online videogames and edutainment projects
- Virtual worlds in education and training
- Virtual heritage projects
- Animated humanoid (avatars),virtual life,body and mind  
extensions,metacreations studies
- 3D modelling,animation,simulation studies and applications
- Information visualization within arts and scientific visualization
- Virtual worlds in industrial systems design
- Artwork,performances,installations media arts concepts and projects
- Imaginary and creative virtual worlds

Publisher
This book is scheduled to be published by IGI Global (formerly Idea  
Group Inc.), publisher of the ?Information Science Reference?  
(formerly Idea Group Reference) and ?IGI Publishing? imprints. For  
additional information regarding the publisher, please visit  
www.igi-global.com.

This publication is anticipated to be released in the second half of 2010.

Inquiries and submissions can be forwarded electronically (Word document) to:
Dr. Gianluca Mura
Faculty of  Industrial Design and Arts
Politecnico di Milano University
Tel.: +39 0240095259
Fax: +39 99985712
GSM: +39 333 4522814
E-mail: [log in to unmask]