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Dear Colleague,

 

Some Symposium places are still available for this important event on
Thursday 26 June 2008.

 

inter_multi_trans_actions

emerging trends in post-disciplinary creative practice

 

  

Thursday 26 June, 2008 

Faculty of Engineering, Computing, and Creative Industries 

Napier University 

Merchiston Campus 

10 Colinton Road 

Edinburgh EH10 5DT 

  

This one day symposium will bring together a number of leading
practitioners from the fields of art, architecture and design who each
share a common desire to exploit the latest computing technologies in
their creative practice. The invited speakers will reveal their cutting
edge work that blurs the traditional boundaries of the creative
disciplines. 

  

Emerging trends in post-disciplinary creative practice highlight the
interplay of conventional boundaries. "New hybrids of design are
emerging. People don't fit in neat categories; they're a mixture of
artists, engineers, designers, thinkers. They're in that fuzzy space and
might be finding it quite tough, but the results are really exciting."
[West, D., A New Generation, Icon, 2007, 43(January), pp. 56 - 64] 

  

The aim of this event is to inspire and inform the symposium delegates
of the significance of this trans-disciplinary research and its impact
for creative practice in the UK. This event will appeal to a wide
audience including practitioners, researchers, educators, industrialists
and stakeholders involved in the creative industries. 

  

Symposium Speakers: 

  

Moritz Waldemeyer [http://www.waldemeyer.com/] 

Moritz Waldemeyer is at the forefront of mechatronics, a combination of
mechanics and electronics, that helps create innovative design ideas for
concept cars, smart weapons and washing machines. Over the past few
years, Waldemeyer has worked with the likes of Zaha Hadid, Ron Arad and
Hussein Chalayan who have all availed themselves of his expert technical
know how. 

  

HeHe [http://hehe.org.free.fr/] 

Helen Evans and Heiko Hansen, the HeHe duo explore the territory that is
the common ground for designers and artists. They have developed a
concept of Cultural Reverse Engineering, that raises political,
economical and sociological questions: to study a device or a software
in order to modify its initial function is a way of re-appropriating the
technology, in a world where most of us have no idea of the way everyday
objects actually work nor how their cultural position has changed over
time. The workshops they organize to "teach basic of DIY technologies,
to students, artists and designers", can be seen as a concrete
application of that concept. HeHe is clearly related to the Lo-Fi
philosophy (and it happens to be the title of one of their works), with
its playful, yet serious, issues. 

  

Crispin Jones [http://www.mr-jones.org/]

Crispin Jones' work is chiefly concerned with exploring the social
impact of technology. He graduated from the Royal College of Art with a
Masters Degree in Computer Related Design in 2000, since then he has
worked for a number of companies including Casio Research, Philips
Design and IDEO London. He has also worked independently and in
partnership (as one half of Robson & Jones) on interactive projects for
a high profile clients including The BBC, Tate Modern, The V&A and The
Science Museum. He currently designs and produces his own range of
products under the Tengu and Mr Jones Watches brands. Alongside the
commercial design projects he has produced more experimental works -
these projects have been exhibited internationally including as a prize
winner at the Prix Ars Electronica (2002), as Grand Prize winner at
Japan Media Arts Festival in Tokyo (2003), at Digital Arts Festival
Tokyo (2003), at Salone Del Mobile, Milan (2005 and 2007), at 100%
Design Tokyo (2006), as part of "On Time" at the Museum for Design in
Zurich (2007) and at the exhibition "Design and the Elastic Mind" at
Museum of Modern Art in New York (2008).

  

the POOCH [http://www.thepooch.com] 

thePOOCH explore non-navigational spaces and interfacelessness. They use
less technology, not useless technology and they like extreme
prototyping. thePOOCH also prefer to build rather than blog. thePOOCH is
a young company with a wealth of experience in computer programming for
mobile applications, interactive art installations, advertising and live
events. thePOOCH's team of programmers has 40+ years combined experience
in software engineering, user interface design, computer networking and
hardware development. thePOOCH work one-on-one with clients and
end-users to design, develop and build interactive installations that
are tailored for specific target audiences. 

  

TROIKA [http://www.troika.uk.com] 

Troika is a multi-disciplinary art and design practice founded in 2003
by Conny Freyer, Eva Rucki and Sebastien Noel, who met while studying at
the Royal College of Art. Our backgrounds in graphic, product design and
communication allow us to engage in work that is at the intersection of
the three disciplines, thinking of design as communication art. We
develop a variety of self-initiated and commissioned projects that are
both engaging and demanding to the user, from printed matter to product
design and custom installations. Our approach focuses on the
contamination between the arts and design disciplines and is born out of
the same love for simplicity, playfulness, and an essential desire for
provocation. 

  

Greyworld [http://www.greyworld.org/] 

In 1993 Andrew Shoben founded Greyworld in Paris. Greyworld's goal is to
create works that articulate public spaces, allowing some form of
self-expression in areas of the city that people see every day but
normally exclude and ignore. 

  

Jason Bruges Studio [http://www.jasonbruges.com/] 

Jason Bruges Studio is a Shoreditch based studio producing a diverse
range of work that includes interactive light sculptures, interactive
environments, events and screen-based installations. We explore the use
of interactivity with the public and environment through the use of
highly imaginative technologies. Jason Bruges Studio specialises in
'interactive light environments', from installations on the streets of
New York to London's South Bank. 

  

The Owl Project [http://www.owlproject.com/] 

The Owl Project make sculpture, music and sound art, notably the Log1K,
Sound Lathe, Sound Chair and iLog. Drawing on influences such as
woodworking, hobby style electronics and open source software to create
music-making machines, they take a craft-based approach to designing
their own interfaces and objects. The result is a distinctive range of
musical and sculptural instruments that critique human interaction with
computer interfaces and our increasing appetite for new and often
disposable technologies. 

  

Lucy Bullivant [http://www.lucybullivant.net/] 

Lucy Bullivant is an architectural curator, critic and author. Lucy has
worked internationally with leading museums, galleries, cultural
institutions, publishers and corporate bodies since 1987. Her latest
book, Responsive Environments: Architecture, Art and Design (V&A
Contemporary, 2006), explores the hybrid discipline of interactive
architecture and design. She regularly contributes to Domus, The Plan,
a+u, Volume, Architectural Record and Indesign, some of the world's most
authoritative international architectural magazines. 

  

Please visit http://www2.napier.ac.uk/inter_multi_trans_actions for more
information. 

 

 

Dr Paul A. Rodgers

Reader in Design

School of Creative Industries

Napier University

Merchiston Campus

10 Colinton Road

Edinburgh

EH10 5DT

Scotland 

UK

t: 00 44 (0)131 455 2313/2678

f: 00 44 (0)131 455 2292

e: [log in to unmask]

w: http://www.napier.ac.uk/sci

 


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