Leonard Thomas wrote: > A couple of nagging problems, one related directly to Coot the other > more operating system dependent I think. > > First problem is on some OSX systems when I try and initially run > Coot 0.4.1 the system hangs after the splash screen with the following > > art_render_invoke:no image source given art_render_invoke is unrelated to slow start up (the first time). It happens to me too (on my shiny new iMac). > > On one system it cleared up after a reinstall on an other system that > is hanging the executable works on different machines. > > > As for the other problem, I have a linux box running Fedora 6. When > trying to run through the sequence using the space bar the jump is > VERY slow, go out get a coffee slow. I know it is computer specific > but really have no idea what to look at. Oh, this problem is not > version specific and Coot use to run fine. No changes have been made > to the system in ages which is why this is so puzzling. I guess I accidentally upped it. I will put it down a bit again. Anyway, here is the URL for the appropriate section in the manual (googling for "slow coot" didn't find it - maybe it will after this gets archived :-) http://www.ysbl.york.ac.uk/~emsley/coot/doc/chapters/user-manual_8.html#SEC194 I'm thinking we need another startup tip... Paul