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> We still don't know why some projects are being corrupted by having the
> same resonance linked by two shifts in the same shiftList (which is not
> allowed).

Hopefully this problem will now not occur, if you have the latest fixes.
In case anyone is interested, a notifier was being triggered in the middle
of mergeResonances(), which can potentially make things go wonky given
that this function bypasses the API.

T.

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 Dr Tim Stevens			Email: [log in to unmask]
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