Hello, I am attaching an open-source use-as-you-please example of using the C Interop features of Fortran 2003 in order to directly call OpenGL from Fortran. There is not a single wrapper and the only C code used is the trivial attached code OpenGL_c.c used to extract the values of constants from the OpenGL header files. These are then pasted as PARAMETER in the Fortran module. I did not try to provide a full interface to OpenGL. I am hoping some Perl (or similar language) expert will come up with scripts to automatically generate the interfaces to save me from typing. Also for extracting constants from header files and maybe even type definitions. I don't think it can be fully automated, but most of it can. The example uses GLUT in order to manipulate windows. Two extra routines not in classical GLUT, which I added to the freeglut and openglut libraries [glutGet(Set)WindowData] are used however I provided replacement stubs at the end of OpenGL.f90 for those using classical GLUT. On my Linux box it compiles with: f95 OpenGL.f90 -o OpenGL.x -lglut -lGLU -lGL -L/usr/X11R6/lib -lXmu -lXi -lX11 and works fine. It is nothing fancy, just a silly sphere whose radius changes "randomly" in a Markov-chain fashion. But it works! Best, Aleksandar