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Hi Everyone,

In my note yesterday providing the list of terms so far contributed for
the design compendium project, I managed to provide a number of
duplicate entries. Sorry for any inconvenience. I have since rectified
this; the corrected list is below.

Best wishes
Chris Kemmett

"-logy" (suffix)

A
Abduction
Abductive logic
Abductive reasoning
Ability
Abstract
Abstraction in designing
Academic
Academy
Accessibility
Accounting
Action
Action research methodology
Activity
Activity theory
Actors model
Adaptive architectural systems
Adaptive design
Adaptive search
Adaptive variant
Additional function
Ad-hoc design
Administration
Administrative science
Advanced composite materials
Advanced composite materials process
Advanced composite materials process selection
Aeronautical design
Aeronautical engineering
Aerospace crew system
Aerospace design
Aesthetics
Affective design
Affective system design
Affects
Affordance
Agent-based design
Agile Manufacturing
AI in Design
Air vehicles
Airplanes
Airport design
Airport information systems
Airport signage
Airports
Algorithm theory
Algorithmic computing
Algorithms
Alpha-prototype
Amphibious vehicles
Analog systems
Analogical reasoning
Analysis
Analytical reasoning
Analytical systems
Anthronomics
Anthropotechnic systems
Appearance engineering
Applied mathematics
Apprehension
Architectural design
Architecture
Architecture as corporate identity
Architecture as idea
Architectures for product realization
Arrangement
Art
Art deco
Art ideas
Art nouveau
Art theory
Art2part
Artifact (artefact)
Artificial evolution
Artificial evolution
Artificial intelligence
Artificial intelligence (AI)
Assembly design
Assembly planning
Attribute
Automotive design
Autopoeisis
Axiology
Axiomatic design

B
Balance
Balloons
Banding (service)
Barefoot designer
Basic design properties
Bayesian statistics
Behavioral design
Behavioral models
Behavioral studies
Behaviour
Benchmarking
Beneficiary
Beta-prototype
Bicycles
Biomedical equipment design
Biotechnology
Black box
Bolted and other connections
Bond graph
Bonus function
Boolean algebra
Brand
Brand building
Brand identity
Branding (corporate)
Branding (product)
Built environment
Business economics
Business process reengineering
Business processes
Buyer

C
CAAD
Computer aided design (CAD)
CAD frameworks
CAD integration
CAD management systems
CAD methods
CAD system architectures
CAD tools for early design stages
CAD/CAM
CADD
Canal engineering
Capital
Capitalism
Cardboard prototypiung
Case based reasoning
Case study/studies
Categorization and analogical reasoning
Cell Assembly design
Cell manufacturing design
Ceramic design
Ceramics
Change management
Chemical engineering
Circuit design
Circuit simulation
Cityscape
Civil engineering
Classical
Coaching
Co-design
Cognitive
Cognitive ergonomics
Cognitive processes in design
Cognitive psychology
Cognitive systems
Collaborative design
Communication
Communication design
Communication in design groups
Communication in distributed groups
Community
Company culture
Company functions
Company, the
Complexity
Component Selection
Compose
Composite materials
Composite materials process
Composite materials process selection
Composition
Comprehension
Computational model(s)
Computational modeling
Computational processes for creative design
Computer aided design and manufacturing (CAD-CAM)
Computer supported design
Computer-aided design
Computer-integrated manufacturing (CIM)
Computer-supported cooperative work (CSCW)
Concept
Concept2Reality
Conception
Conceptual
Conceptual configuration
Conceptual design
Concurrent design
Concurrent engineering
Configuration
Configuration design
Configuration evaluation
Configuration optimisation
Connecting function
Constraint languages
Constraint management
Constraint models
Constraint processes
Constraints
Construction machinery
Constructivist
Consumer
Consumer behavior
Consumer choice
Consumer decision
Consumer satisfaction
Consumption
Content analysis
Context
Contingency
Contingent
Contract design
Control patterns in production chain
Control system design
Control systems
Cooperating expert systems
Cooperative design
Copyright
Copyright law
Corporate communication
Corporate culture
Corporate design
Corporate governance
Corporate identification program
Corporate memory
Correcting problems
Cost estimation
Counter-beneficiary
Craft
Crafts
Craftsman
Craftsmanship
Creating new products
Creative design
Creative design process
Creative thinking in design
Creativity
Creativity in design
Creativity research
Creativity studies
Cross culture issues
Cross-cultural communication
Cross-cultural design
Culinary design
Cultural
Cultural capital
Cultural intermediaries
Cultural production
Cultural reproduction
Culture (noun)
Culture (verb)
Culture studies
Culture theory
Cybernetics

D
Data
Data exchange
Data fusion
Data management
Data mining
Data modeling
Database management
Decision making (also Decision-making from Ken_Terry)
Decision support
Decision support optimization
Decision support systems
Decompose
Deduction
Deductive logic
Deductive reasoning
Design
Design activity
Design affects
Design analysis
Design architectures
Design archive
Design attribute
Design automation
Design axiology
Design axioms
Design behavior
Design behaviour
Design brief
Design centre
Design change management
Design cognition
Design concept
Design coordination
Design creativity
Design curriculum
Design databases
Design diagnostics
Design economics
Design education
Design environments
Design evaluation
Design for all
Design for assembly
Design for construction
Design for continuous improvement
Design for control
Design for cost
Design for environment
Design for ergonomics
Design for fabrication
Design for function
Design for inspection
Design for maintenance
Design for manufacture
Design for production
Design for quality
Design for recycling
Design for reliability
Design for safety
Design for service
Design for sustainability
Design function deployment (DFD)
Design grammars
Design guidelines
Design hardware
Design history
Design information flow
Design information systems
Design infrastructure
Design innovation
Design intent
Design intervention
Design knowledge
Design knowledge capture
Design languages
Design logic
Design management
Design method
Design methodics
Design methodology
Design methods
Design model(s)
Design obsolesce
Design optimization
Design orienting scenarios
Design practice
Design precedents
Design problem
Design process (design as process)
Design process analysis
Design process method
Design process models
Design process theory
Design process(es)
Design quality
Design rationale
Design reasoning
Design repair
Design research
Design research bibliography
Design research methodics
Design research methodology
Design research methods
Design reuse
Design rules
Design science
Design skill
Design solution
Design strategy
Design studies
Design support environment
Design systems for production facilities
Design talent
Design taxonomy
Design techniques
Design technology
Design theory
Design thinking
Design thinking method
Design tools
Design2build
Design2finish
Design2Manufacture
Design2Order
Designer
Designer craftsman
Designing
Designing design process
Designology
Desire
Detailed
Detailed design
Detailing
Development studies
Diachronic
Diagnostic testing
Diagram
Diagrammatic reasoning
Diagramme
Dialectic
Die-cutting
Digital
Digital imaging
Digital systems
Dirigibles
Discipline
Distinction
Distinguish
Distributed databases
Distributed design
Distribution
Doctor
Doctoral education
Documentation
Documentation problem in CAD
Documentation problem in design
Documentation process in CAD
Documentation process in design
Domain ontologies
Domain-independent design
Drafting
Drawing(s)
Dualism
Dualistic
Dynamic programming

E
Ecodesign (Eco-design) Eco design
Ecological design
Ecology
Economic forecasting
Economic modeling
Economics
Economy
EDA and EDI standards
EDIF
Editing
Educate
Education program design
Electrical design
Electrical engineering
Electrical engines
Electronic catalogues
Electronic design
Embodied knowledge
Embodiment design
Emotional ergonomics
Engineer
Engineering
Engineering databases
Engineering design
Engineering design method
Engineering design process
Engineering design science
Engineering method
Engineering systems
Enterprise integration
Enterprise modeling
Environment
Environmental design
Environmental impact
Epistemology
Epistemology of design
Ergonomic(s)
Ethics
Ethnographic studies
Ethnographic studies of CAD
Ethnography
Ethnomthoodolgy
Evaluation
Evaluation process design
Evolution
Expectations
Experiment
Experimental design
Expert systems
External quality

F
Facility planning
Facility programming
Fact
Factual
Feasibility analysis
Feature
Feature grammars
Feature modeling
Feedback
Field
Finite elements
First out prototype
Food design
Food distribution
Food packaging
Forecasting
Form
Form and function
Form transition
Formal methods
Form-function issues
Form-generation theories
Foundation
Foundationalism
Fuel cells
Function
Function costing design
Functional model
Functionalist
Functionality
Functionality studies
Furniture
Furniture design
Furniture manufacturing
Future planning
Fuzzy logic

G
Gas turbines
Gasoline engines
Gaze
Generic design
Genetic algorithms
Geometric modeling
Geometric reasoning
Geometric tolerances
Gestalt
Gift
Give
Globalization
Goal
Goal setting
Good life
Government policy design
Graph theory
Graphic design
Graphic modeling
Green design
Grounded theory
Group design
Group design support
Group memory

H
Habitus
Hardware design
Harmony
Hermeneutics
Heuristic
High speed machinery
History of design
Holism
Hospital design
Human behavior
Human ecology
Human factors
Human-computer interaction (also Human computer interaction) (HCI)
Human-computer interface
Human-machine interaction (HMI)
Hydraulic design
Hydraulic engineering
Hydraulic machines and systems
Hypermedia
Hypermedia systems
Hypothesis
Hypothesize

I
Idea2Recycle
Ideal design solution
Idealism
Identity
Ideology
Image manipulation
Imagery
Impact buffer modelling
Impact loading and dynamics
Implementation
Improving products
Incidental interaction
Incremental design
Induction
Inductive logic
Inductive reasoning
Industrial design
Industrial implementation
Industrial implementation and management
Inform
Informatics
Information
Information architecture
Information architecture design
Information design
Information graphics
Information management
Information modeling
Information processing
Information representation
Information science
Information semantics
Innovation
Innovation research
Innovative specification
Installation
Institutional system design
Instrument design
Instrumentalism
Instrumentation
Intellectual property rights
Intelligent CAD
Intelligent design systems
Interaction
Interaction design
Interaction in design
Interaction method
Interactive media
Interdisciplinarity
Interdisciplinary systems
Interface design
Interior
Interior architecture
Interior as corporate identity
Interior design
Intermedia
Internal combustion engines
Internal quality
Intuition
Intuitive design
Invention
ITC
Iteration in design

J
Jugenstil

K
Kansei design
Kinematics
Kinematics design
Kinesiology
Know
Know-how
Knowledge
Knowledge capture
Knowledge creation
Knowledge design
Knowledge management
Knowledge representation
Knowledge transfer
Knowledge-based design
Know-that

L
Land vehicles
Landscape
Landscape Urbanism
Layout
Layout design
Leader
Leadership
Lean production
Legislative design
Life cycle engineering
Life cycle modeling
Life-cycle analysis
Life-cycle capture
Life-cycle design
Lifelong learning
Lighting design
Likert scale questions
Linear systems
Logic
Logic of design
Logic systems
Logical analysis
Logical reasoning
Logistics
Logo
Logo design
Logotype

M
Macaronis
Machine design
Machine elements
Machine engineering
Machine learning
Machine learning in design
Machine learning issues
Machine parts
Machinery
Machines
Machining
Macroeconomics
Maintenance
Management information system design
Management information systems (MIS)
Management of innovation
Management studies
Man-machine interface design
Manufacturing
Manufacturing design
Manufacturing info systems
Marine design
Maritime architecture
Maritime engineering
Market research
Market strategy
Marketing
Marketing management
Mass appeal
Material and process selection
Material science
Material selection
Materials design polymers
Materials selection materials databases
Mathematical modeling
Mathematics
Mechanical design
Mechanical engineering
Mechanical power
Mechanisms
Mechatronic design
Mechatronics
Media
Memory
Mental block
Metal Matrix Composites
Metallurgy
Metaphor
Method
Methodology
Methods
Me-too-design
Microeconomics
Mind mapping
Mobile robots
Mock-up
Model
Model building
Model2Order
Modelling (also Modeling)
Modelling of assemblies
Models
Modern
Modern design
Money
Monitoring in use
Multi-function design teams
Multimedia
Multimedia systems

N
Nanotechnology
National design
National identification program
National identity
Needs
Network
Network theory
Networking
Neural networks
New edge
New product search
Noise and vibration
Non-linear systems
Normative research
Numerical analysis

O
Object relations
Object-oriented databases
Object-oriented programming
Offshore design
Offshore equipment design
Ontology of design
Operand
Operations management
Operations research
Operative function
Operator
Optimization
Optimization of assemblies
Organisation design
Organisms
Organizational learning
Organizational management and behavior
Organizational psychology
Outsourcing

P
Paper architecture
Paper protoyping
Paradigm analysis
Parametric design
Para-operator
Part
Participatory design
Patent
Patent law
Pattern language
Pattern recognition
Perceived affordance
Perception
Performance
Perplexity
Perspective
Pervasive computing
Phenomenology
Phenomenon
Phenomenon of reflection
Philosophy
Philosophy of design
Photography
Physical ergonomics
Physiology
Place
Planned obsolescence
Planning
Planning of design activities
Plant assembly design
Poetics
Policy design
Positioning
Positivism
Post modern
Postmodern design
Poststructuralism
Practice
Practice based knowledge
Pragmatism
Praxiology
Presentation drawing
Presentation skills
Problem solving
Problematics
Procedure
Process
Process assembly design
Process design
Process management
Process manufacturing design
Process planning
Process quality
Process selection
Process skills
Product
Product aesthetics
Product anatomy
Product convenience
Product cycle
Product demand
Product design
Product development
Product family
Product form
Product function
Product generation
Product graphics
Product life-cycle
Product lines
Product modelling (also Product modeling)
Product phisiography
Product physiognomy
Product planning
Product proximity factor
Product quality
Product realization models
Product recycling
Product regeneration
Product safety
Product semantics
Product semiotics
Product specification
Product testing
Production
Production design
Production logistics
Production modification
Production, large-batch
Production, small-batch
Productivity
Productivity in engineering design
Products, continuous flow
Products, large one-off
Products, large-batch
Products, mass manufactured
Products, real
Products, small one-off
Products, small-batch
Products, virtual
Professional ethics
Profound knowledge (Deming)
Programming
Progress
Project
Project analysis
Project planning
Proof of concept
Property
Propositional knowledge
Prospective studies
Prosthesis design
Prosthetic engineering
Protocol analysis
Prototype
Prototype development
Prototyping
Psychology
Psychology of design
Psycho-therapeutic intervention design
Purposeful interaction

Q
Qualitative physics
Qualitative research methods
Quality
Quality assurance
Quality control
Quality engineering
Quality function deployment (QFD)
Quality in use
Quality issues in design
Quality of design

R
RandD-Design Interface
Rapid prototyping
Rationalist
Re- (prefix)
Realism
Realistic design
Reasoning
Reception theory
Recirculation
Recycling
Reductive logic
Reengineering
Reflect
Reflection
Reflective
Reflexive
Reinstallation
Re-iterative logic
Relational databases
Relations
Reliability engineering
Remember
Removal
Replacement
Representation
Requirements engineering
Research
Research design
Research method design
Research methodics
Research methodology
Research methods
Research skills
Restraint design
Reticulation design
Retro
Reverse engineering
Revolution
Rhetoric
Rigor
Rigorous
Robot design
Robotics
Robust design
Routine
Routine embodiment

S
Scenario planning
Science
Science and technology studies (STS)
Science of design
Scientific visualization
Scientist
Scoping
Scrapping
Sea vehicles
Search
Sea-wave energy conversion
Sea-wave energy converters
Selecting standard components
Semantic
Semantics
Semiotics
Sensors
Sensuous design
Sequencing
Sequential engineering
Service
Service(s) design
Shaft-hub connections
Shape grammars
Shape languages
Shoe design
Simulated annealing
Simulation
Sketching
Skill
Small business management
Social
Social aspects of design
Social design
Social design process
Social memory
Social program design
Social responsibility
Society
Socio-cultural theory
Sociology of knowledge
Sociology of taste
Socio-spatial systems
Socio-technical systems
Software design
Solar power
Solar-power engines
Solid lubrications for bearings
Sound design
Space
Spatial arrangement
Spatial management
Specification
Standard parts design
Statistical analysis
Statistical optimization
Statistical quality control
Stock-in-trade
Strategic design
Strategize
Strategy
Strong materials
Structural brickwork
Structural design
Structural function
Structure
Structured planning
Styling
Subconscious
Subcontracting
Subject
Subjective
Sub-system
Supporting function
Sustainable design
Sustainable manufacturing
Symbolic computing
Symbolic formalism
Synchronic
Synergy
System
System design
System science
System simulation
System theory
System thinking
System(s) design
Systematic design
Systemic
Systemics
Systems methods
Systems planning

T
Tacit
Tacit knowledge
Tactical
Taguchi's methods
Team communication
Team cultures
Team design protocol analysis
Teams
Teamwork
Technical function
Technical process
Technical system(s)
Technology
Technology studies
Telecommunications
Teleological design
Teleology
Tender management
Tendering
Terminology for design
Testing
Textile design
Textile manufacturing
Theory
Theory building
Theory construction
Theory of planning and design
Theory of technical systems
Thermal design
Thermodynamic coupling
Thermodynamic systems
Time
Timeless
Timeless-ness
Tolerance analysis
Tolerance theories
Tool
Tool manufacturing
Tooling
Total design
Total quality management (TQM)
Trademark
Trademark law
Trade-off analysis
Tradition
Traditional
Traditionalism
Transformation
Transforming function
Transmission plastic gears
TRIZ
Type
Type deign
Type specification
Typesetting
Typographic design
Typo-graphics
Typography

U
Uncertainty
Universal design
Urban design
Urban planning
Urbanism
Usability
Usability engineering.
Usability functions
Use
Use process
Use quality
User
User behaviour (also User behavior)
User centered design
User interface
User participation
User-centred design

V
Validation
Value analysis
Value engineering
Variance
Verification
Version management
VHDL
Virtual design
Virtual manufacturing
Virtual organisation design (noun and verb forms)
Virtual organization
Virtual processing
Virtual prototyping
Virtual reality
Virtual teams
Visible language
Vision systems design
Visual balance
Visual communication
Visual ergonomics
Visual quality
Visualisation (Visualization)
VLSI design

W
Wants
Web site design
Welding
Wellbeing
Wicked (problem)
Writing

X

Y
Yield maximization

Z
Zeno's Paradoxes