Dietz Wrote: > Matt+ > I agree with you that the experience of the whole place/space must be > taken into account, but it sounds like you're suggesting that museums > can't/shouldn't create informal or "non-religious" spaces, which being > in the process of "experience planning" for a Herzog & de > Meuron-designed addition to the Walker, I would disagree with. I'm not sure where I'm located here except that I feel that museums, which Adorno likened to materialist 'cathedrals', have to have a range of experiences that are driven by the context of the content and the curatorial vision of the experience that is desired. For example, there are some spaces that deviate from the usual sterile white box stereotype. The Let's Entertain show a the Walker had a realy nice installation that incorporated bean bag chair in cubicles for video viewing. I nabbed a little of this in the Through the Looking Glass show in which we piled up a dozen or so floor pillows for a playful video area. Similarly, I also installed a sereis of generative soundspaces into the flooring so that the patron could not move through the gallery withou engaging in some element of play when in certain areas of the exhibition halle. However, there were areas that were also nonresponsive for the traditional gallery goer. But then, what am I to do for my Information Appliances show? In a show that is based solely around the concept that art of the nomadic body is even more fragmented than the Net, the ideal model would be to give a person a Palm, a Cassiopeia and a Wap phone and tell them to curl up and knock themselves out. However, the logistics for this would be problematic to say the least, as there would be guaranteed some loss of devices. In addition, the concept of a nomadic show once again begs for networked gallery space only. For the first six months this will be the case, but there will have to be physical venues in order to adress the public more directly. To me, everything must be held suspect and a potential site for reconfiguration and experimentation.