HT01: Keynote announcement and deadline
reminder
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| HYPERTEXT 2001
-
|
| THE TWELFTH ACM CONFERENCE
ON HYPERTEXT AND HYPERMEDIA: |
| TRANSFORMING INFORMATION,
ENTERTAINMENT, AND CULTURE |
|
|
|
http://WWW.HT01.ORG/ |
|
|
| AUGUST 14-18,
2001 |
| UNIVERSITY OF AARHUS, ÅRHUS,
DENMARK |
|
|
| (*
Please forward to interested colleagues
*) |
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IMPORTANT DEADLINE APPROACHING
February 16th, 2001: Papers, Panel and
Technical Briefing proposals,
Workshop proposals, Hypertext Readings and
Tutorial proposals are due
FIRST KEYNOTE ANNOUNCEMENT
Hypertext 2001's featured keynote: noted interactive game creator,
Jordan
Mechner. Best known for his groundbreaking Prince of Persia
(Brøderbund,
1989), which pioneered the use of realistic animation in an
interactive
action game, Mechner has produced many innovative and best-selling
interactive games, including Karateka (Brøderbund, 1986), Prince of
Persia
2: The Shadow and the Flame (Brøderbund, 1993), The Last Express
(1997) and
Prince of Persia 3-D (Learning Company, 1999). Prince of Persia won
numerous
prestigious awards, including the Tilt d'Or and MacUser Eddy awards
and has
been translated into six languages. With The Last Express, Mechner
further
pioneered the use of multiple points-of-view in a cinematic adventure
that
takes place, uniquely, in real time. Lauded by critics, The Last
Express
featured more than twice the dialogue of feature films, thirty
different
characters, and multiple plot pathways and multiple conclusions that,
as one
critic noted, "create a sense of real-time suspense and
unpredictability
beyond that of a traditional adventure game." Mechner is also the
director
of the film documentary Waiting for Dark and has recently completed
a
screenplay for a feature film of The Last Express.
More background on Jordan Mechner at:
http://www.lastexpress.com/jordan.html
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MORE ON HYPERTEXT 2001 - THE TWELFTH ACM CONFERENCE ON HYPERTEXT AND
HYPERMEDIA
From online documentation aboard aircraft carriers to distance
learning
degree programs to interactive entertainment, hypertext and hypermedia
have
already begun to transform our world. The foremost international
conference
on hypertext and hypermedia, the International Hypertext conferences
have
brought together scholars, researchers, and practitioners from a
diverse
array of disciplines-including computing, literature, law, art,
medicine,
business, journalism, philosophy, psychology, and engineering-to
consider
the form, role, and impact of hypertext and hypermedia.
Hypertext 2001
will continue to provide a forum where attendees can exchange and
discuss
ideas on hypermedia, as well as its design and use in a variety of
domains,
while also considering the transformative power of hypermedia and
its
ability to potentially alter the way we read, write, argue, work,
exchange
information, or entertain ourselves.
Hypertext 2001 welcomes discussions from designers and users of
hypermedia
applications and works in academia, business, entertainment, and
industry. Here attendees can discuss all aspects of hypermedia,
ranging
from navigational aids, time, and infrastructures to digital
libraries,
interactive literature, virtual and augmented reality environments,
gaming,
human-computer interaction, software engineering,
computer-supported
collaborative work, and, of course, the World Wide Web. A particular
focus
of this conference will be on papers dealing with experiences
and
evaluation of hypertexts. Formats for presentation include papers,
panels
and technical briefings, short papers and posters, demonstrations,
exhibits, courses, workshops, and a doctoral consortium.
Topics include but are not limited to:
o Interactive games and entertainment
o Effects of hypermedia on business or industry
o Experiences with the application of hypermedia
o Innovative hypertexts and novel uses of hypertext and
hypermedia
o Web-based hypermedia drama
o Collaborative hypermedia technology and applications
o Hypermedia in virtual environments and augmented reality
environments
o Hypermedia in fiction, scholarship, and technical writing
o Hypermedia in education and training
o Empirical studies and hypermedia evaluation
o Hypermedia and time: narratives and storyboarding
o Hypertext rhetoric and criticism
o Integration and open hypermedia architectures
o Large-scale distributed hypermedia
o Structuring hypermedia documents for reading and
retrieval
o Theories, models, architectures, standards, and
frameworks
o Hypermedia user interfaces
o Object-oriented hypermedia
o Hypermedia infrastructure technologies
o Hypermedia middleware and components
o Hypermedia authoring
o Hypermedia for the Internet
For submission details, please go to the conference website,
available at http://www.ht01.org/.
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IMPORTANT DATES
February 16th, 2001: Papers, Panel and Technical
Briefing proposals,
Workshop proposals, Hypertext Readings and
Tutorial proposals due
April 18th, 2001: Notification of
acceptance for Full Papers,
Panels, Workshops, Hypertext Readings and Tutorials
May 10th, 2001: Short
Papers, Doctoral Consortium submissions;
Poster proposals, Demonstration proposals, and
Exhibit proposals due
June 15th, 2001: Bernie
submissions due
May 31st, 2001:
Notification of acceptance for Short Papers, Doctoral
Consortium submissions, Posters, Demonstrations,
and Exhibits; Final versions of accepted Full
Papers due
August 14-18, 2001: Hypertext 2001
Conference
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