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CALL FOR PAPERS
for the
Workshop on User Centered Design and Implementation of
Virtual Environments
on 30th September 1999 at the
King's Manor, University of York, York, United Kingdom
http://www.cs.york.ac.uk/~shamus/ve-call.html
Much of the work concerned with virtual environments (VEs) has addressed
the development of new rendering technologies or interaction techniques.
As VE technology matures and becomes adopted in a wider range of
applications, there is, however, a need to better understand how this
technology can be accommodated in software engineering practice.
This process is being enabled in part by the development of "generic"
virtual environment toolkits such as dVise and SuperScape. It is
difficult to find reports that detail the process used to develop
virtual environments, but given the maturity of the technology it would
seem reasonable to suggest that prototyping and exploratory development
play a significant role. However, if or when the technology of virtual
environments becomes adopted in mainstream software systems and
products, exploratory approaches become rather less attractive. Software
developers must be concerned with making use of the most appropriate
technology in a way that meets the requirements of the client, including
quality criteria such as usability, robustness, maintainability,
error-tolerance, etc.
Our concern is not so much with the physical devices such as headsets
and data gloves that have come to characterise VEs, but rather with
addressing the highly interactive and dynamic nature of user-system
interaction that this technology supports.
A key aim of the workshop is to provide a platform for the presentation
of current research describing techniques that will help virtual
environment application designers construct solutions that are
appropriate to users' tasks and requirements, irrespective of whether
they use high-end immersive technology or PC-based VE systems.
Submissions
------------
We invite the submission of full papers but three to four page abstracts
will also be acceptable. Relevant topics include but are not limited to:
+ modelling and design of virtual environments
+ toolkit design for effective interaction
+ problems and issues involved in moving from virtual environment
design to implementation
+ approaches taken, and proposals for future research
Decisions about acceptance will be made by the review committee on the
basis of the papers submitted. It is hoped that publication of the full
papers will be arranged after the workshop.
Send submissions by electronic mail to [log in to unmask]
(preferably in RTF, Postscript or PDF form) or by post to the address
below.
Deadlines
----------
Receipt of submissions 30 June 1999
Committee decision 31 July 1999
Workshop 30 September 1999
Workshop organisation
-----------------------
This workshop is part of a series of one day workshops organised by the
York HCI group, and in association with the INQUISITIVE project.
Previous successful workshops were held in September 1998 and March
1999. The first has led to a special issue of the International Journal
of Human Computer Studies.
For more information.
----------------------
Submissions and requests for further information may be sent to the
address below.
Shamus Smith & Michael Harrison
Department of Computer Science
University of York
York, Y010 5DD, UK Tel: +44 1904 433376
Fax: +44 1904 432767
Email: [log in to unmask], [log in to unmask]
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