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Subject:
Re: difference between X and Z dimensions in MNI?
From:
Alle Meije Wink <[log in to unmask]>
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Date:
Tue, 3 Sep 2019 13:50:20 +0100
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Interesting! So in the case of vx=[3.3 3.3 3.3] that leads to mx = -89.1000 89.1000 108.9000 in other words outside the MNI bounding box for Z. I think I will stick to the 3.6 voxel size (even though the input is 3.3). Many thanks, Alle Meije
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