SECOND CALL FOR PAPERS
NASTEC'2019
The North American Simulation technology Conference'2019
GAME'ON-NA'2019
Simulation and AI in Computer Games - North-America
Laval University
(https://www.ulaval.ca/en.html)
Quebec, Canada
JULY 2-4, 2019
Organised by
The European Technology Institute
Sponsored by
EUROSIS
Laval University
University of Skovde
University of Žilina
and
GODAN
For latest information see:
www.eurosis.org
or
https://www.eurosis.org/conf/gameon-na/2019/
Dear Colleague,
This is a reminder that submission period for NASTEC'2019 -GAMEON-NA'2019 starts
MARCH 15TH which is IN TWO WEEKS' time and ends MARCH 30TH for late submissions.
You can submit papers in between those two dates by email to
[log in to unmask] or by using the online form
https://www.eurosis.org/conf/gameon-na/2019/email-reply.html
Website Updates
The following pages have been updated
1) hotel page:
https://www.eurosis.org/conf/gameon-na/2019/hotel.html
2) Venue Page:
https://www.eurosis.org/conf/gameon-na/2019/venue.html
A quick overview of the topics for NASTEC'2019
NASTEC'2019 THEMES
Modelling Methodology and Tools
Simulation Analysis
Simulation Optimization
Verification, Validation and Accreditation
Modelling Simulation Tools
Open Source Simulation Languages and Tools
Discrete and Continuous Simulation Modelling Techniques and Tools
Modelling Techniques
Analytical and Numerical Modelling Techniques
Petri Nets Simulation
Bond Graph Simulation
Monte Carlo Simulation
Web and Cloud Based Simulation
Random Simulation
Object-Orientation and Re-use
Simulation and Datamining
Simulation and AI
AI and Expert Systems
AI and Neural Networks
AI and Fuzzy Systems
Agent Based Simulation
Intelligent Systems
High Performance/Parallel and Large Scale Computing
DEVS
Physics modelling and Cosmological Simulation
Fluid Flow Modelling Simulation
Simulation in Environmental Ecology, Marine Biology, and Biology
Simulation in Biological Systems and Medicine
Geosimulation and Big Data
Simulation, Training and Design
Simulation in Education and Graphics/Data Visualization
VR and Graphical Simulation in Industry
Augmented Reality and Pervasive Systems in Factories
Simulation-based evaluation of interactive systems
Simulation in Industrial and Product Design
Simulation in Electronics, Computers and Telecommunications
Simulation of Complex Multiprocessor Systems
Simulation in Nanotechnology
Industrial Internet of Things
Intelligent Connected Systems
Simulation in Electronics Manufacturing
Patient Centered Health Care with Meaningful Use of IT
Simulation in Engineering Processes
Simulation in Model Driven Engineering
Engineering of Embedded Systems
Simulation in Aerospace
Simulation in Marine Systems
Simulation in Automotive Systems
Simulation in Civil and Building Engineering
Simulation in Chemical, Petroleum and Mining Engineering
Simulation in Environmental Engineering
Simulation in Energy and Power Systems
Simulation in Renewable Energy Technologies
Simulation in Automation and Robotics
Collaborative Engineering
Collaborative Engineering - Organization and Management
Collaborative Engineering data management and information modeling
Collaborative Engineering process management and simulation
Collaborative environments for virtual teams
Simulation in Manufacturing
Collaborative Enhanced Lean Manufacturing Simulation
Simulation Optimization in Manufacturing
Factory Planning and Control for SME's
Smart Factory 1.0 and Industry 4.0
Steel Manufacturing and New Materials Manufacturing
Apparel and Textile Manufacturing Simulation
Simulation in Logistics
Simulation in Supply Chains
Simulation in Logistics
Simulation in Hospital Logistics
Simulation and Modelling for humanitarian/emergency operations
Simulation in Traffic
Transport Simulation
Intelligent Transport Systems
Simulation in Traffic
Harbour simulation
Urban Simulation
Real-time GPS Simulation and Service Applications
Simulation in Economics and Business Management
Simulation Applied to Economics
Agents in Business Automation and Economics
Simulation in Business and Economics
Simulation in Business Games
Simulation Tools for Business Management & Business Intelligence
Simulation and Analysis of Environmental effects of business
Simulation in OR and Knowledge Management
Statistical Analysis and Data Mining of Business Processes
Data-Driven Tradespace Exploration and Analysis
Political and Government Simulation
Simulation in Military and Defense
Policy Modelling and Simulation in E-Management, E-Government, E-Commerce and E-Trade
Emergency Management and Risk Analysis Management
Sustainable Development Management
Predictive Simulation and Methodology for Futures Research
A quick overview of the topics for GAME-ON-NA'2019
GAME-ON-NA'2019 THEMES
Games Development Methodology
Game Theory/Multi-Agent Systems
Gamification and Social Game Mechanics
Game Design
Artificial Intelligence and Deep Learning
Learning, Adaptation and Procedural Generation
Intelligent/Knowledgeable Agents
Collaboration & Multi-agent Systems
Opponent Modelling
AI and Simulation Tools for games design
Physics and Simulation/Graphical Simulation
3D Scalability
Facial, Avatar, NPC, 3D in Game Animation
Modelling of Virtual Worlds
Rendering Techniques, RTRT, RTPT
Affective Computing and Emotional Gaming
Cognitive Psychology
Voice Interaction
Artistic input to game and character design
Storytelling and Natural Language Processing
Online Gaming
Online Gaming
Security Issues in Online Gaming
MMOG's
Serious games and Gamification
Wargaming Aerospace Simulations, Board Games etc...
Games for training
Games Applications in education, Government, health, Corporate
Game Consoles Interfaces
Games Consoles
Games Console Design
Mobile Gaming
Perceptual User Interfaces for Games
COMMITTEE
NASTEC'2019
General Conference Chair
Peter Vanrolleghem, Laval University, Quebec City, Canada
Journal Publication Chairs
Yan Luo, NIST, Gaithersburg, USA
Peter Lawrence, Swinburne University, Australia
Wan Ahmad Yusmawiza Wan Yusoff, International Islamic University Malaysia, Kuala Lumpur, Malaysia
International Programme Committee
Chrissanthi Angeli, University of West Attica, Athens, Greece
Bernhard Heinzl, TU Vienna, Vienna, Austria
Guodong Shao, NIST, Gaithersburg, USA
Danny Van Welden, KBC, Brussels, Belgium
GAME-ON-NA'2019
General Conference Chair
Philippe Geril, ETI, Ostend, Belgium
International Programme Committee
Helena Barbas, NOVA FCSH Lisbon, Portugal
Liliana Costa, Universidade de Aveiro, Aveiro, Portugal
Laura Lima Dias, IFECT, Minas Gerais, Brazil
Mike Katchabaw, University of Western Ontario, London, Canada
Ian M Marshall, Coventry University, Coventry, United Kingdom
Joseph Saur, Old Dominion University, Norfolk, USA
Regards
Philippe
REPLY CARD
First Name:
Surname:
Occupation and/or Title:
Affiliation:
Mailing Address
Zip code: City: Country.
Telephone: Fax:
E-Mail:
Yes, I intend to attend the [] NASTEC'2019 [] GAME-ON-NA'2019:
[ ] Presenting a paper, by submitting a full paper
[ ] Presenting a short paper (by submitting an extended abstract)
[ ] Participating in the industrial program
[ ] Organizing a vendor session
[ ] Proposing a panel discussion (please mention names of
panellists)
[ ] Contributing to the exhibition
[ ] Without presenting a paper
The provisional title of my paper / exhibited tool is:
With the following highlights:
The paper belongs to the category (please tick only one):
[ ] Modelling Methodology and Tools
[ ] Modelling Techniques
[ ] Simulation and AI
[ ] High Performance/Parallel and Large Scale Computing
[ ] Simulation, Training and Design
[ ] Simulation in Engineering
[ ] Collaborative Engineering
[ ] Simulation in Manufacturing
[ ] Simulation in Logistics
[ ] Simulation in Traffic
[ ] Simulation in Economics and Business Management
[ ] Political and Governmental Simulation
-------------------------------------------------------
[ ] Games Development Methodology
[ ] Artificial Intelligence and Deep Learning
[ ] Physics and Simulation/graphical Simulation
[ ] Affective Computing and Emotional Gaming
[ ] Online Gaming
[ ] Serious Games and Gamification
[ ] Game Consoles Interfaces
[ ] Poster Session
[ ] Student Session
[ ] Tutorials
[ ] Exhibition
Other colleague(s) interested in the topics of the conference
is/are:
Name:
Address:
Name:
Address:
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