Dear Jesper,
OK, I will try pre-compiled binary for Mac. Twenty minutes on Macbook sounds very nice!
Thanks,
Jun
>
> 差出人: Jesper Andersson <[log in to unmask]>
> 件名: Re: eddy not found in source code
> 日付: 2015年10月8日 17:15:17 JST
>
>
> Dear Jun,
>
> yes, eddy is in rapid transition and also being developed in parallel for OpenMP/GPU so we decided not to ship the sources for this version. I thought we had built and shipped all necessary versions for MacOS, including GPU versions for CUDA 5.5--6.5. If there isn’t an OpenMP version, that is an oversight and we will amend that.
>
> If you have an iMac or Macbook with an NVIDIA graphics card I strongly recommend using that instead of the OpenMP version. I process a “normal” data set in ~20min on my Macbook without affecting response times for interactive work meanwhile.
>
> The GPU version of eddy has been designed to have a minimal memory footprint on the GPU and also to dive in and out very quickly and hence does not need exclusive use of the graphics card. For fun I have even tested to watch a movie on my Macbook while running eddy and it didn’t effect neither the movie or the run time for eddy.
>
> Jesper
>
> On 8 Oct 2015, at 07:14, Jun Miyata <[log in to unmask]> wrote:
>
>> Dear FSL experts,
>>
>> I want to compile eddy from the source code on Mac, to activate parallel processing mode. I downloaded the fsl-5.0.9-sources.tar.gz and compiled the whole package successfully, but it does not contain eddy. I checked the MD5 value and the total file was downloaded. Is the source code shipped without eddy?
>>
>> Best,
>>
>> Jun
>
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