CALL FOR PARTICIPATION: WORK IN PROGRESS
ACM TANGIBLE, EMBEDDED AND EMBODIED INTERACTION (TEI) 2015
January 16-19, 2015 in Palo Alto, California, USA
http://tei-conf.org/
===== WORK IN PROGRESS =====
• October 19, 2014, 11:59 pm PST: Work in Progress Submission Deadline
• November 9, 2014: Work in Progress Notification of Acceptance
• November 23, 2014: Submission Deadline for Publication Ready Version
Work in Progress allows authors to submit and present unfinished work
to get feedback from the TEI community.
Work in Progress submissions should be between two and six pages in
Extended Abstract format and present high quality original work
relevant to the TEI community that is not yet complete enough to
warrant submission as a TEI Paper. Submissions should still make some
contribution to the body of knowledge represented by the TEI
community, whether realized or promised.
Works in Progress can be presented at the conference as a demo, or a
poster, or both a demo and a poster. A significant benefit of
presenting a Work in Progress is that it enables discussions between
the authors and conference attendees that can help in further
developing or completing the work for later submission. Summaries of
completed work or work that has been published elsewhere are not
appropriate as a Work-in-Progress submission. As for the TEI Papers
track, submissions may include, but are not limited to, the following
types of work:
• Case studies and evaluations of working deployments
• Analysis of key challenges, proposals of research agenda
• Relation of tangible embodied and embedded interaction to other paradigms
• Programming paradigms and tools, toolkits, software architectures
• Novel interactive uses of sensors+actuators, electronics+mechatronics
• Design guidelines, methods, and processes
• Novel application areas, innovative solutions/systems and industrial
applications
• Theoretical foundations, frameworks, and concepts
• Philosophical, ethical & social implications
• Interfaces specific in form and context to particular cultures
• Usability and enjoyment
• Advantages, weakness, affordances of tangible, embedded and embodied
interaction
• Learning from the role of physicality in everyday environments
• Tangible interfaces for children and learning
• Embodied interaction, movement, and choreography of interaction
• Role of physicality for human perception, cognition and experience
• Teaching experiences, lessons learned, and best practices
• Standardization, production, and business applications
• Tangible interaction for artistic, expressive and musical systems
• Tabletop, surface, and multi-touch interaction
===== SUBMISSION =====
Submissions should be between 2 and 6 pages in the Extended Abstract
format. They must be in PDF file format. Works in Progress can be
presented at the conference as a demo, or a poster, or both a demo and
a poster.
All work must be submitted electronically via the TEI Precision
Conference site at:
https://precisionconference.com/~tei
Guidelines regarding work-in-progress formats and submission are at:
http://www.tei-conf.org/15/work-in-progress/
===== MORE INFORMATION =====
For information about Work in Progress submissions and review process,
please visit http://www.tei-conf.org/15/work-in-progress/.
If you have further questions about Work in Progress for TEI 2015,
contact the Program Chairs Ali Mazalek, Alissa Antle, and Florian
‘Floyd’ Mueller at [log in to unmask]
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