IEEE Communications Magazine
Consumer Communications and Networking Series
Call for Papers for the December 2014 Issue
Submission Deadline: 31 July 2014
http://www.comsoc.org/files/Publications/Magazines/ci/cfp/cfpcommagccnseries.html
Perhaps, one of the biggest drivers for the many technological advances
we see today is the need for faster and more reliable communications.
Emerging applications of such faster and more reliable communications
technologies include home entertainment, high-quality visual
communication applications, massive multi-player gaming, and personal,
body-area and sensor networking. Some of these applications will become
key enablers where we are already seeing ubiquitous content generation,
manipulation and distribution. For example, TV content (including both
non-premium and premium) can now be viewed wherever we are and on any
connected device - a concept called TV Everywhere. Another example is
high-definition video telephony/conferencing and collaboration over
smart connected TV sets. These are all made possible by networking,
software and middleware that provide ease of use, security and stunning
interactivity to the consumers.
We have also seen the technological reach of existing solutions being
applied in unconventional ways where all aspects of our digital lives
are being consumed to provide novel platforms where interoperation
between disparate technologies is now possible. For example, the
automotive industry is now producing cars that include ad hoc networks
designed to provide multimedia solutions as well as links to wide-area
communications via cellular or satellite networks. Using these
networking capabilities and interfaces, we see automobile functionality
being extended, blurring the boundaries between the car and conventional
consumer devices.
With this in mind the IEEE Communications Magazine is seeking articles
that emphasize consumer networking in whatever physical environment it
finds itself. Particular topics of interest include:
* Emerging wireless technologies for consumer networking
* Pervasive computing and contextual systems in consumer communications
* Architecture, platforms and protocols for consumer communications,
networked games and virtual worlds
* Middleware for networked consumer devices
* Media and device adaptation
* Social networking and its impact on consumer communications
* Home and networked entertainment
* Home networking and automation
Submission
Articles should be tutorial in nature, with the intended audience being
all members of the communication technologies community. They should be
written in a style comprehensible to readers outside the specialty of
the article. Articles should not exceed 4500 words. Figures and tables
should be limited to a combined total of six. Complete guidelines for
prospective authors can be found at:
http://www.comsoc.org/commag/paper-submission-guidelines. Please submit
your article in the PDF format by the submission deadline via the
Manuscript Central (http://mc.manuscriptcentral.com/commag-ieee).
Register or log in, go
to the Author Center and select the topic "Consumer Communications and
Networking Series."
Schedule for Submissions
The next edition of the series will be published in the December 2014
issue of IEEE Communications Magazine. In order to be considered for
this issue, papers need to be submitted by 31 July 2014.
Series Editors
Ali C. Begen
Cisco
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Mario Kolberg
Stirling University
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Madjid Merabti
Liverpool John Moores University
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--
The University of Stirling has been ranked in the top 12 of UK universities for graduate employment*.
94% of our 2012 graduates were in work and/or further study within six months of graduation.
*The Telegraph
The University of Stirling is a charity registered in Scotland, number SC 011159.
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