<<Early iPhone adopters *were* showoff knobs, and being caught offguard by
mobile is no reason to bet the bank on wearables.>>
Couldn't disagree more - it's exactly why we should be more prepared.
Guess only time will tell if wearables are the future or not. Personally I
stand by them being game changers in a behavior shift. Maybe not with
museums goers but with the general public. I'd rather spend a few moments
to research them then be pretentious in assuming because I don't like them
no one else will.
On Thursday, 26 June 2014, Birchall, Danny <[log in to unmask]>
wrote:
> I hear those laserdisc players are going to be huge too!
>
> The Last Laserdisc: Are LaserDisc Players the way of the future? (1992)
> <https://www.youtube.com/watch?v=ZOJ5h0EC9Nc>
>
> In seriousness: people scoff at the things that are going to happen, and
> they get enthusiastic about the things that aren't. The early-adopter
> technology (Betamax) is not always the one that endures. Entire industries
> (first wave console games) collapse. People with a technology to flog
> (iBeacons) will always tell you exactly how well it suits your needs. Early
> iPhone adopters *were* showoff knobs, and being caught offguard by mobile
> is no reason to bet the bank on wearables.
>
> Shouldn’t we constantly experiment with creating good experiences with
> what's to hand, rather than trying to predict the technological frameworks
> of the future?
>
> Danny
>
>
>
>
> -----Original Message-----
> From: Museums Computer Group [mailto:[log in to unmask] <javascript:;>]
> On Behalf Of Andrew Lewis
> Sent: 26 June 2014 13:15
> To: [log in to unmask] <javascript:;>
> Subject: Re: [MCG] Google Explorer
>
> Interesting
>
> We haven't played with Glass as such for any specific services, but it is
> always worth experimenting with what things can do to see what they might
> enable. I've used Mar Dixon's set (thanks) and it is an intriguing thing. I
> loved the above eye screen and like gesture control. Felt a bit odd with
> voice control.
>
> However the issue here really isn't about Glass. It is about sensory
> wearable digital stuff. Wearable digital is are here and a killer
> tech-disruption moment will happen in next few year that makes it as
> ubiquitous as smart phones are now. Whether it is Google Glass or not is
> not the point. Whether it will be one type or a number of types is also not
> the point. It will happen and denying it is head-in-sand behaviour.
>
> Read this if you want a more thoughtful recap:
> What mobile technology is becoming
> http://www.slideshare.net/Thinkmobile/what-mobile-technology-is-becoming
>
> Also not hearing the term "ambient" much yet but that is another part of
> the same jigsaw - think in-car or home-automation. That is here too in
> about the same state of adoption - that is, waiting for a killer user
> experience that changes everything.
>
> I'm old enough to remember when very many people scoffed at the idea of
> mobile phones at all, let alone smart phones. People who used them were
> seen as show-off knobs. My children would see anyone who chose not to use a
> smart phone as being a freak.
>
> In early surveys of internet use, a lot of people said they were not
> interested and believed they would never use it.
>
> This sound familiar about wearable - get over it and explore.
>
> Andrew Lewis
> Digital Content Delivery Manager
>
> Digital Media Department
> www.vam.ac.uk/digitalmedia
>
> -----Original Message-----
> From: Museums Computer Group [mailto:[log in to unmask] <javascript:;>]
> On Behalf Of MCG automatic digest system
> Sent: 26 June 2014 00:01
> To: [log in to unmask] <javascript:;>
> Subject: MCG Digest - 24 Jun 2014 to 25 Jun 2014 (#2014-136)
>
> There are 36 messages totaling 3701 lines in this issue.
>
> Topics of the day:
>
> 1. Google Explorer [Scanned]
> 2. Email providers... Pure 360 - Anybody worked with them? (7)
> 3. Google Explorer (15)
> 4. Survey on budget planning of digitization projects (4)
> 5. Lazy question about AdLib (4)
> 6. MCG Digest - 23 Jun 2014 to 24 Jun 2014 (#2014-135)
> 7. Constructing Scientific Communities: call for citizen science projects
> 8. The potential of iBeacons to transform the visitor expeirence (3)
>
> ****************************************************************
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>
> ----------------------------------------------------------------------
>
> Date: Wed, 25 Jun 2014 08:13:31 +0000
> From: John Benfield <[log in to unmask] <javascript:;>>
> Subject: Re: Google Explorer [Scanned]
>
> Within the theatre sector I think there is potential that Google
> Glass-like products could really make theatre more accessible (small a and
> big A).
>
> Looking at access with a big A, currently it is only occassional
> performances of shows that have surtitles running. Viewing these via GG
> would allow surtitles to be much more readily accessed during any
> performance. We are also experimenting with live signed performances, which
> again could be offered virtually much more frequently through a GG device.
>
> For access with a small a, I could see GG allowing audience access to plot
> and character hints for those unfamiliar/less confident with the play. And
> probably one day, the ability to access automated langauge translations
> (less easy with Shakespeare of course, but we don’t just do Shakespeare!).
>
> As with all technology, it is the level of ubiquity at tech reaches that
> determines the potential usage. In theory we could right now provide
> audiences with a GG on request for surtitling, but for the ‘small a’ uses I
> think we’d need this tech to be BYOD.
>
>
> John Benfield
> User Experience Manager
> Royal Shakespeare Company
> 01789 272351
> 07825 397387
> www.rsc.org.uk
> P Please consider the environment before printing this email.
>
>
>
>
>
> -----Original Message-----
> From: Museums Computer Group [mailto:[log in to unmask] <javascript:;>]
> On Behalf Of Mar Dixon
> Sent: 24 June 2014 16:54
> To: [log in to unmask] <javascript:;>
> Subject: Re: [MCG] Google Explorer [Scanned]
>
>
>
> I've had Glass for little over 6 months. My original intention was to see
> how they could be used in cultural venues but no one has taken me up on the
> offer to use them. Excuses have been mainly that Glass is stupid and/or
> going to fail, etc. Sad that such strong opinions were formulated before
> anyone really had a go with them.
>
>
>
> I've done a few research workshops where I gave the Glass to people and
> listened to how they want to use them. The bottom line was many found a
> reason to think about getting them (once, of course, the price came down).
>
> Most of the really good ideas related to health/accessibility so not
> really cultural specific. However, it does indicate that the general
> public will be more receptive to wearable tech in the near future.
>
>
>
> Personally, I'm not quite sure what or where museums can use Glass.
>
> Wearable tech is suppose to be innovative and pushing data that can be
> found on your website onto your eye is not innovative. The challenge is to
> stop looking at what we already have available and look at what is missing
>
> - then creating a unique response to that need.
>
>
>
> Not sure museums are up for the challenge as many are still concentrating
> on apps. My offer for museums / developers to use my Glass still stands
> though. :-)
>
>
>
>
>
>
>
> On 24 June 2014 10:23, Graham Davies <[log in to unmask]
> <javascript:;><mailto:[log in to unmask] <javascript:;>>> wrote:
>
>
>
> > Just want to bring this topic to the surface again...
>
> >
>
> > Is anyone out there looking to develop anything or experiment with
>
> > Google Glass for cultural organisations?
>
> >
>
> > Just wondering before considering the 'Glass Explorer Programme'
>
> >
>
> >
>
> > Thanks,
>
> > Graham Davies
>
> > Digital Programmes Manager
>
> > Amgueddfa Cymru - National Museum Wales
>
> >
> End of MCG Digest - 24 Jun 2014 to 25 Jun 2014 (#2014-136)
> **********************************************************
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--
Mar Dixon
mardixon.com
+44 (0) 7800539065
Sent from Gmail Mobile
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