Hi!
I raised this question a few years ago, namely, is it possible to control Coot with 3DConnexion's SpaceNavigator (http://www.3dconnexion.com/products/spacenavigator.html). Back then I was on a Mac, the drivers were somewhat buggy etc, anyway, there wasn't any direct implementation. As a last resort I tried to bind keys to move the model in Coot and map those keys to the axes of the navigator. It kind of worked, but it was rather laggy and cumbersome, so I discarded the idea of using the device with Coot. It worked fine with some minor quirks in UCSF Chimera, though.
Now I am mostly using a linux (CentOS 6.3) workstation. I found out there is a 3rd party driver written for the device called spacenavd (http://spacenav.sourceforge.net) which should be much better than the software provided by 3DConnexion. I gave it a go and got it working, at least with Chimera. Now I'm thinking again it would be sweet if the navigator worked in Coot as well. I couldn't find any solutions on the internet, but quite a few people who would also like this feature to be implemented.
I would try and do it myself if it wasn't for the lack of coding skills. Nevertheless, I would be glad to test and help develop this implementation if there was anyone willing to take the lead. Anyone ready to team up?
Cheers,
Priit Eek
Tallinn Univ Tech
|