Hello List,
I would like to introduce Tom Schofield, another invited respondent who was
missed on the original introduction email...
*Tom* is an artist, researcher, and interaction designer working in Culture
Lab, Newcastle UK. www.tomschofieldart.com
...Tom does some fabulous work and I am pleased to welcome him to this
discussion. We look forward to hearing from you Tom!
Victoria
On Thu, Mar 6, 2014 at 12:42 AM, justin lincoln <[log in to unmask]>wrote:
> Hi folks. What an interesting thread. I've been thinking about these
> issues a great deal lately though I feel a bit rusty tossing digital theory
> around, especially since I am a coding noob.
> I'm currently teaching New Genres/Digital Art in a fine art department at
> a small liberal arts school. The school does not have a computer science
> department, though I compare notes frequently with a colleague in the math
> department that teaches coding. I've been teaching Processing for a few
> years and just started covering MaxMSP/Jitter. The metaphorical paradigms
> of those two languages has been hitting me very profoundly. ( The first two
> coding languages I've learned.) Next semester my afore mentioned colleague
> and I will be introducing a class that involves Arduino.
> With this bit of non-theoretical background as a preface I'd like to bring
> in a quick observation and a few questions and links.
> My students often long to physically feel something with their hands
> other than keyboards and mice. Lately we've been using (
> http://littlebits.cc/kits/synth-kit?gclid=CPfW__b0-7wCFYhaMgod8C4AdA)
> Little Bits and (http://www.makeymakey.com/ )Makey Makey. I also just
> figured out how to use ctlin to control MaxMSP with a Midi interface.
> Observing the cybernetic feedback loops in each of those cases, both for
> myself and for my students has been rather a challenge. How is one inside
> and outside of such a loop? How are we be both inside and outside of
> language?
> The ideologies built into, around, and through software are just as much
> so in the hardware. What does it mean to our performative physical bodies
> if and when we change our interfaces....even if it's as small as moving
> from a mouse to a bunch of knobs or sliders? Or as we slowly but surely
> adjust our body language how does it adjust our ideas?
>
> http://books.google.com/books?id=HewJbnQmn1gC&pg=PA14&lpg=PA14&dq=metalogue+about+games+and+being+serious&source=bl&ots=uKwrP1PuLv&sig=YGDURDqadW8IoDRevw8JpM2cc2E&hl=en&sa=X&ei=a3kXU_mIC4mHogSvm4Ig&ved=0CC8Q6AEwAQ#v=onepage&q=metalogue%20about%20games%20and%20being%20serious&f=false
> Really need to find some time to re-read Gregory Bateson.
> Thanks for the stimulating dialogue, even if I spend most time lurking.
> - Justin Lincoln
--
Victoria Bradbury
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PROJECTS
www.victoriabradbury.com
Researcher at CRUMB
www.crumbweb.org
New Media Caucus
Communications Committee
www.newmediacaucus.org
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