Clearly the graphical interface that the mouse offered is a departure
point. As I was pulling together sources for my forth-coming paper in
ARLIS's journal, "Art Documentation" (shameless self-promotion/plug here —
it will be in the November volume), I found that the gap of good,
historical documentation of what I call the post-Lippard period (that being
a sideways look at Lucy R. Lippard's "Six Years : The Dematerialization of
the Art Object from 1966-1972") a bit frightening. I found Sarah Cook's "A
Brief History of Curating New Media Art: Conversations with Curator" useful
for the past ten years, in many ways laying groundwork for what I had to
say about The New Aesthetic.
Part of the problem is that the early Internet period is just old enough to
be "historical" but still too new for many of the practitioners of that
period to have died off and their estates to be concerned about what to do
with the papers left behind. Sorry if that sounds vaguely ghoulish, but I
have to deal with the issue from a professional perspective on a daily
basis so the reality of it is constantly there — I can't create
comprehensive collections of materials so long as there are no agreements
with the living practitioners to deposit the materials into the archives or
their estates have recognized the need to do so.
And I am quite leery of some of the so-called "self-archives" and "personal
archiving" — self-created collections, yes, but archives are truly another
matter.
On a more hopeful note, I was encouraged to see the earlier mention of an
"ethnographic" approach to documenting this history — it's something I've
been arguing in favor of for some time now, with regards to virtual and
augment realities.
It's going to be a fun month with this discussion!
Best to all,
Dennis
~~
If your first move is brilliant, you’re in trouble. You don’t really know
how to follow it; you’re frightened of ruining it. So, to make a mess is a
good beginning. — Brian Eno
On Sun, Oct 6, 2013 at 3:49 PM, suzon fuks <[log in to unmask]> wrote:
> Great exchange!
>
> Dennis, you make me think of this document to which I go back quite often
> to understand the/a departure point
> http://sloan.stanford.edu/mousesite/1968Demo.html
>
>
> I love to read about each one experience. Filling in some gaps, as I was
> away touring end of 80ies (without dial up possibilities!)
> and then in India early 90ies until I arrived in Australia in 96.
>
>
> Cheers
>
>
> Suzon
> Make & Share about Water
> Waterwheel http://water-wheel.net
>
> On 7/10/13 4:47 AM, "Dennis Moser" <[log in to unmask]> wrote:
>
> ><Putting on the NOMEX suit>
> >
> >The Internet is not JUST the "world wide web" that we all love so much. In
> >1985, all those entities that we dialed into WERE the Internet.
> >
> >Sure, 1993 (the year that MOSAIC began to appear on everyone's horizon,
> >marks the beginning of what we think of as the Internet, but the networks
> >underlying what made that possible had been in place for some time
> >already.
> >
> >Compuserve (remember them? One of the OTHER dialup services?) was quite
> >widely used at that time, having been created in 1969.
> >
> >Just a quiet reminder ...
> >
> >Best to all,
> >
> >Dennis
> >
> >
> >~~
> >If your first move is brilliant, you¹re in trouble. You don¹t really know
> >how to follow it; you¹re frightened of ruining it. So, to make a mess is a
> >good beginning. ‹ Brian Eno
> >
> >
> >On Thu, Oct 3, 2013 at 4:27 PM, Charlotte Frost
> ><[log in to unmask]
> >> wrote:
> >
> >> In 1985, there was no Internet and the WELL was available via dial-up.
> >>It
> >> was text only. No graphics. No color. There was a conference on the WELL
> >> called ARTCOM (the name art.com <http://art.com> has subsequently used
> >>by
> >> others, as well as "artcom," but the artcom account on the WELL was the
> >> first. We did a lot of conceptual art in Artcom. For example, we posted
> >> short messages each day we called "Status Reports" that was very much
> >>like
> >> Twitter, but of course preceded it by more than 20 years. We developed
> >> conventions and games. One of the games was Das Casino in which we
> >> pretended
> >> we were in a casino. That led to creating a benefit party (the WELL was
> >> quite poor and needed help upgrading its server) in which we ran a real
> >> casino at the Artcom studios. We even had a show with a chorus line. I
> >>have
> >> cced Freddy Hahne who can provide more details.
> >>
> >> A media artist, Judy Malloy, did at least two conceptual art pieces
> >>using
> >> the WELL, "Uncle Roger" and "Badinfo." I have cced Judy Malloy, who can
> >> tell
> >> you more.
> >>
> >> In 1994, I put scans of my painting on the Internet via the WELL's
> >>member
> >> pages, and in 1995 I moved them to my own website at
> >> http://www.rheingold.com/art . My art is still on exhibit there:
> >> http://rheingold.com/art-gallery/
> >>
> >>
> >> Howard Rheingold
> >> http://www.rheingold.com
> >> what it is ---> is --->up to us
> >>
> >
>
>
>
>
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