Please consider and share this call for chapters - apologies for cross posting.
Editor :Jonathan Bishop, Centre for Research into Online Communities
and E-Learning Systems.
Full Chapters Due: May 15, 2013
Submission Date: June 15, 2013
Introduction
The world is changing like never before. But human beings, it seems,
are not. Recent advances in Internet technology, and social networking
in particular, have resulted in a number of social problems for
societies to deal with. So-called Internet trolling means people are
being bullied online, from what was once the safety of their home.
So-called Internet addiction means spending hours online, damaging
relationships and other outcomes. The solution to all these problems,
it could be argued, is gamification – the application of gaming
principles to non-gaming environments in order to encourage positive
behaviour. Gamification can be applied in nearly any
technology-supported context where the advantages of being human, such
as being competitive and goal-orientated can be used for the
betterment of societies, and not against them.
Objective
The objective of this book is to advance gamification research to
solve the problems arising from human-computer interaction on the
Internet. In recent years there have been a number of advancements in
social computing, e-learning systems and cyberpsychology theories.
This book invites submissions as part of this call for chapters on
theoretical and applied applications integrating these concepts with
gaming theory so as to improve human interaction online.
Recommended Topics
This call for chapters welcomes submissions on how gamification can be
used to solve the following problems:
The role of gamification for encouraging positive behaviour online; to
reduce Internet trolling and cyberbullying
The role of gamification for motivating learning and participation;
such as through Classroom 2.0 or e-learning
The role of gamification for converting users; such as lurkers into
posters, browsers into buyers, and electors into voters
The role of gamification for encouraging lawful behaviour among people
with anti-social behaviours
The role of gamification for behaviour change in general; such as
captology, seductive hypermedia
The role of gamification for improving offline communities and
societies; such as through crowd-funding, e-petitions, Big Society,
election campaigning
The role of gamification for improving health; such as through
agent-based systems, leader-boards, badges, and combatting depression
and so-called Internet addiction.
Publisher
This call for chapters is for a book to be published in 2013 by IGI
Global (formerly Idea Group Inc.), publisher of the “Information
Science Reference” (formerly Idea Group Reference), “Medical
Information Science Reference,” “Business Science Reference,” and
“Engineering Science Reference” imprints. For additional information
regarding the publisher, please visit www.igi-global.com.
Submission Procedure
Researchers and practitioners are invited to respond to this call for
chapters by submitting papers for this edited book on Gamification on
or before May 15, 2013. All submissions must be original and may not
be under review by another publication. INTERESTED AUTHORS SHOULD
CONSULT THE PUBLISHER’S GUIDELINES FOR MANUSCRIPT SUBMISSIONS at
http://www.igi-global.com/Files/AuthorEditor/guidelinessubmission.pdf.
Reviews will be conducted by the relevant Editorial Reviewing
Committee for the book on the basis of peer review, consisting of
those with specialisms in the area of the paper submitted. Authors are
also asked to submit the details of one to two experts in the field of
their chapter whom the reviewers may call on for an opinion where
further expertise is needed.
The Editorial Reviewing Committee will first consider whether the
chapter will be of interest to the book's intended readers and its
potential to draw interest and citation from the wider academic
sphere. We may recommend the chapter be submitted to another call for
papers if it would fit better with those.
Authors are invited to submit two to three international academics
with expertise on their chapter who may or may not be called to act as
reviewers on a blind review basis. A positive review(s) does not
guarantee acceptance, and the editor's decision is final. Chapters
must follow APA style for reference citations. Chapters can be
submitted any time before the deadline, as reviewing can take place
throughout the period of the advertising of this call for chapters.
Successful chapters for the book will be given a letter of approval so
the authors can put their publication on their CVs.
Deadlines
May 15, 2013: Chapter Submission
May 30, 2013: Review Results Returned
June 15, 2013: Final Chapter Submission
June 30, 2013: Final Deadline
|