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Subject:

1st Call for Papers- 7th Annual GAMEON-NA 2012, August 16-18, 2012, Digipen Institute of Technology, Redmond, USA

From:

Philippe Geril <[log in to unmask]>

Reply-To:

Philippe Geril <[log in to unmask]>

Date:

Thu, 9 Feb 2012 16:46:34 +0000

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (187 lines)

GAMEON-NA'2012
First Call for Papers

GAME-ON North America 2012
7th Annual International North-American Conference on AI and Simulation in Games
August 16-18, 2012
Digipen Institute of Technology
Organized by
The European Technology Institute
Hosted by
Digipen Institute of Technology, Redmond-Washington, USA
Co-Sponsored by
EUROSIS
Digipen Institute of Technology
See: http://www.eurosis.org/cms/?q=taxonomy/term/320

Aim
Games have become an important part of our everyday life, not only as a means of entertainment, but also by providing a unique venue for recreation, training, health intervention and artistic creation.

The aim of the 7th annual North American Game-On Conference (GameOn'NA 2012) is to bring together academics, researchers and commercial game developers from North America and around the world to exchange ideas and present new advances in the field of digital gaming research. This conference also aims to enhance research contacts in the field of gaming research between researchers from North American and from other parts of the world.
The design and development of games involve many disciplines. GameOn'NA focuses broadly on the AI, Simulation, psychological and social aspects of digital games.
The intent of the GameOn'NA 2012 event is to expose the research qualities of the efforts currently being studied and employed in the gaming community: projects in games research fields, students' game-related research work, commercial game development and design including tools, etc.

Topics covered will include, but not limited to:
 Games Development Methodology
 Game AI
 Learning and Adaptation
 Intelligent Agents
 Collaboration & Multi-agent Systems
 Opponent Modelling
 Physics and Simulation/Graphical Simulation
 3D Scalability
 Facial, Avatar, NPC, 3D Animation in Game
 Skeletal Animation
 AI and Simulation Tools for Games Design
 Game Design
 Rendering Techniques
 Online Gaming
 Voice Interaction
 Cognitive Psychology
 Artistic Input to Game and Character Design
 Storytelling and Natural Language Processing
 Affective Computing
 Serious Games
 Consoles Games
 Mobile Games
 Handheld Gaming
 Ubiquitous User Interfaces for Games
 User Experience
 Cognitive and Social Effects of Games

For more details on the above topics check out this page:
http://www.eurosis.org/cms/index.php?q=node/2075

The conference will be held at the Digipen Institute of Technology, Redmond, WA, USA ( https://www.digipen.edu/ )
see: http://www.eurosis.org/cms/index.php?q=node/2078
for more details about the venue

PAPER SUBMISSION TYPES
FULL PAPER (5 to 8 pages including abstract, conclusions, diagrams, references). During review, the submitted full paper can be accepted as a regular 5 page paper. If excellent, the full paper can be accepted by the program committee as an extended (8-page) paper.
EXTENDED ABSTRACT (at least five pages)
Participants may also submit a 5 page extended abstract for a regular (5 pages) or short (3 pages) paper or poster, which will be reviewed by the International Program Committee.
SHORT ABSTRACT (at least three/four pages)
Participants may also submit a 3-4 page abstract for a short paper or poster, which will be reviewed by the International Program Committee.
Each submission will be reviewed by at least three members of the International Program Committee. All accepted papers will be published in the GameOn-NA 2012 Conference Proceedings.

ONE PAGE ABSTRACTS ARE NOT ACCEPTED.

DEADLINES AND REQUIREMENTS
Send all submissions in an ELECTRONIC FORM ONLY in (zipped or unzipped) Microsoft Word format or PDF format (PREFERRED FORMAT) indicating the designated track and type of submission (full paper or an extended abstract) to EUROSIS ([log in to unmask]).

Please provide your name, affiliation, full mailing address, telephone/fax- number and Email address on all submissions as well. For submissions please put in the subject of your Email the following indications: GameOn'NA-2012 and designated track or USE the links on the THEMES page or USE the online contact form, available here:
http://www.eurosis.org/cms/index.php?q=node/2074

Only original papers, which have not been published elsewhere, will be accepted for publication.

All EUROSIS-ETI proceedings are indexed by THOMSON Reuters and IET (formally INSPEC)

IMPORTANT DEADLINES
EARLY BIRD SUBMISSION DEADLINE: April 30, 2012
SUBMISSION DEADLINE May 20, 2012
LATE PAPER SUBMISSION: June 1, 2012
Submit contributed full-papers (5 to 8 proceedings pages) not previously published. These submissions, when accepted will be published as regular or extended papers, depending on their quality.
Submit extended abstracts (5 abstract pages) or short papers (3 abstract pages), reports of industrial projects and summaries of posters. These submissions, when accepted will be published as regular, of up to 5 proceedings page papers.
Submit one -to -three page proposals to present tutorials, to organise and chair panel sessions or for extended workshops.
Submit abstracts for student and poster session.
June 15, 2012 Notification of Acceptance or Rejection.
July 15, 2012 Authors provide camera-ready manuscript.
August 16-18, 2012 Conference

OUTSTANDING PAPER AWARD
The 2012 GameOn-NA Conference Committee will select the Outstanding Paper of the Conference. The author of this paper will be awarded a free registration for a EUROSIS conference. Only papers SUBMITTED AS FULL PAPERS will be eligible for the Outstanding Paper Award.

LANGUAGE
The official conference language for all papers and presentations is English.

POSTER SESSION
The poster session only features work in progress. Next to the
actual poster presentation, these submissions also feature as
short papers in the Proceedings.

STUDENTS SESSION
This session is for students, who want to present their work in progress or part of their doctoral thesis as a paper. Student papers are denoted by the fact that only the name of the student appears on the paper as an author. They are published as short papers in the Proceedings.

DIVERSE ACTIVITIES
For demonstrations or video sessions, please contact Philippe Geril

REGISTRATION FEES
Registration Fees
Authors EUROSIS Members Other Participants
Pre-reg before $ 500 $ 500 $ 555
July 15th 2012
Register after Pre-registration $ 545 $ 600
July 15th 2012 required

Student authors pay:$ 360
Students who register after July 15th or who are not authors pay $ 375

The registration fee includes a copy of the Proceedings, lunches, conference dinner, get-together party, coffee breaks and a field trip to local game companies.

A number of hotels in the vicinity of Digpen offer special rates.
http://www.eurosis.org/cms/index.php?q=node/2072

REPLY CARD
First Name:
Surname:
Occupation and/or Title:
Affiliation:
Mailing Address
Zip code: City: Country.
Telephone: Fax:
E-Mail:
Yes, I intend to attend the GameOn-NA'2012:
[ ] Presenting a paper, by submitting a full paper
[ ] Presenting a short paper (by submitting an extended abstract)
[ ] Participating in the industrial program
[ ] Proposing a panel discussion (please mention names of panelists)
[ ] Without presenting a paper
[ ] Proposing a workshop
[ ] Proposing a Tutorial
The provisional title of my paper / exhibited tool is:
With the following highlights:
The paper belongs to the category (please tick only one):
[ ] Games Development Methodology
[ ] Game AI
[ ] Learning and Adaptation
[ ] Intelligent Agents
[ ] Collaboration & Multi-agent Systems
[ ] Opponent Modelling
[ ] Physics and Simulation/Graphical Simulation
[ ] 3D Scalability
[ ] Facial, Avatar, NPC, 3D Animation in Game
[ ] AI and Simulation Tools for Games Design
[ ] Game Design
[ ] Rendering Techniques
[ ] Voice Interaction
[ ] Artistic Input to Game and Character Design
[ ] Storytelling and Natural Language Processing
[ ] Online Gaming
[ ] Affective Computing
[ ] Serious Games
[ ] Consoles Games
[ ] Mobile Games
[ ] Ubiquitous User Interfaces for Games
[ ] User Experience
[ ] Cognitive and Social Effects of Games

Other colleague(s) interested in the topics of the conference is/are:
Name:
Address:
Name:
Address:


Please email or fax this form immediately to: (fax: +32.59.255.339)
Philippe Geril, EUROSIS-ETI, European Simulation Office, Greenbridge NV, Wetenschapspark 1, Plassendale 1, B-8400 Ostend, Belgium, www.eurosis.org


CORRESPONDENCE ADDRESS
Philippe Geril
EUROSIS
European Simulation Office, Greenbridge NV,
Wetenschapspark 1, Plassendale 1, B-8400 Ostend, Belgium
Tel: +32 59 255.330
Fax: + 32 59.255.339
Email: [log in to unmask] 

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