Hello,
I need to create a mask using the coordinates of the central voxel (x,
y, z) and a known radius a. I tried to use fslmaths with options -kernel
sphere, but seems like I don't do it right.
Can someone please show me what is the right syntax to use?
Thanks,
Saeideh Bakhshi,
PhD student,
Georgia Tech College of Computing,
Atlanta, Ga
http://www.cc.gatech.edu/~sbakhshi/ <http://www.cc.gatech.edu/%7Esbakhshi/>
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