>>
Tis true, it's not dead yet, and for many things (eg accessing output from a
user's camera or microphone), there's no widely implemented javascript API
for. Yet. [1]
>>
For a good account of an attempt to do "Flash like" things using HTML
5 have a look at
"Pirates love daises"
(<http://gskinner.com/blog/archives/2010/12/pirates-love-daisies-html5-game-launches.html>http://gskinner.com/blog/archives/2010/12/pirates-love-daisies-html5-game-launches.html
)
They've produced a perfectly playable game but there are some issues
- The overall quality of graphics is lower due to HTML 5 limitations
(which may be fixed by IE9)
- There isn't a consistent API for playing sounds across different browsers
- It doesn't work in older versions of Internet explorer which is a
problem because it means that it won't work in Windows XP unless
people install another browser. This is likely to be a major stumbling block.
- Ironically it doesn't work well on iOS devices like iPhones and iPads.
- To write the game they had to write their own library to duplicate
the way Flash works in javascript. The library is called "Easel". I
suspect that the more useful HTML 5 becomes the more it will have to
become like flash.
My general feeling is that for game like interactives, HTML 5 really
isn't quite there yet. The really big issue is going to be whether
your visitors have the right browser to play it. As long as visitors
are still using Windows XP and Internet Explorer this is going to be a problem.
Cheers
Joe
Joe Cutting
Digital exhibits and installations
www.joecutting.com
35 Hospital Fields Road, York, YO10 4DZ
01904 624681
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