Thursday 4th Feb
Paul Brown and Daniel Brown:
The computer-aided vs. computational.
Realism, objects, and decorative arts.
Question (me): Is there a tension between art and design here? Paul
being at the uber-fine-art institution the Slade, Daniel with design
experience.
A: Daniel- design is more expensive because the there are more meetings
and clients want more say! In art, he would not change the colours to
match the company logo.
Fri 5th Feb
Paul Hardstaff:
Mischieviousness within a commercial context.
Film for Sony: market dept wanted "fierce". They retained metapet (Sony
was sponsor of Shane's festival at time) privately they liked it? but
not legally associated.
Work has continued as: experiential, interactive, non-linear narrative.
"The language of the display case is so obsolete I'm starting the love
it."
"Print is so wonderfully dead that I fetischise books all the more"
This is essentially military hardware.
Q: Craft, sampling and remixing, in relation to advertising- Bourriaud
'Post-production'?
A: My work involves appropriation industrial languages etc. Mine are
essentially collages
Q: Craft?
A: "Monastic craft" happening solo in bedrooms. High production values
Dove soap are spending millions on a short film for the Internet.
"Craft Plus"
Casey Reas:
"From software to material".
"base components nd put them together" not about simulation, but a
model of something which doesn't exist.
Element 1: Formx + Behavior 2 =behaviour 4
Form 1: Circle
Behaviour 1: Constant linear motion.
Constraints of the 'environment'.
Can behave as score and performer.
His works have been displayed with full image alongside 'skeleton'
alongside code. Also outputs as photographic print - you can get higher
resolution.
Performing live alongside musicians.
Kinds of Programmers: "Real Programmers", Hackers (enthusiasts and
expert)s, Amateurs, Hybrid (a means to an end)?
"sketching is necessary for the development of code" sketching with
code.
Book: FormandCode.com must get!
TOC:
Repeat
Transform
Parameterise
Visualize
Simulate
Karsten Schmidt:
Book covers- each one was different.
Most people interact with technology only at the consumer level.
objects-operations
Stewart Brand- pace layering.
Generative sound and image piece for V&A.
Q: re content and meaning of data
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Beryl Graham, Professor of New Media Art
Faculty of Arts, Design, and Media, University of Sunderland
Ashburne House, Ryhope Road
Sunderland
SR2 7EE
Tel: +44 191 515 2896 Fax: +44 191 515 2132
Email: [log in to unmask]
CRUMB web resource for new media art curators
http://www.crumbweb.org
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