Hello,
I do not know whether compiling the code directly on 10.5 would make any
difference. (We think not.)
The default drawing mode is Tk even when the code has been compiled with
OpenGL (perhaps that should change). So you need to go into Project -->
User Profile in the Main Profiles tab and select OpenGL in the Graphics
Handler row. (If that option is not given then OpenGL has not been
compiled, or at least successfully.) Then new windows should be created
using OpenGL (or if you save, quit and restart then all windows will use
OpenGL). You can tell if OpenGL is being used because you will get the
following kind of message on the screen (in the shell where you started
Analysis):
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = ATI Radeon X1600 OpenGL Engine
GL_VERSION = 2.0 ATI-1.4.58
One other thing you could do is to increase the memory footprint of
Analysis. So if you do:
analysis -m 512 ....
then it will allow up to 512 megabytes (if I'm reading the code
correctly!) to be cached in the C world (so the Python world will also use
memory, in addition). The default is 128.
Wayne
On Mon, 11 May 2009, pgodoi wrote:
> Dear colleagues,
>
> I was wondering if anyone has a more recent binary version of Analysis for
> Mac OSX 10.5 (Leopard).
>
> I have been trying to compile the source code using the native Open GL and
> Python (2.5.1), Tcl and Tk (8.4.13 obtained from Fink) but ultimately failed.
>
> I also tried using the available pre-compiled package for Mac OSX 10.4 but it
> is too slow. I wonder if this compilation does use Open GL.
>
> Best regards,
> Paulo
>
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