Apologies for multiple postings. You cay also read this CFP online at
the Presence website:
http://www.mitpressjournals.org/loi/pres
Anthony
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Second Call for Papers Special Issue of Presence: Teleoperators and
Virtual Environments
Reflections on the Design and Implementation of Virtual
Environment Systems
Guest Editors: Anthony Steed, Dirk Reiners, and Marc Latoschik
Virtual environment technologies are now being used by a wide range of
laboratories, industries, educational establishments and hobbyists
around the world. With the burgeoning power of home consoles, personal
computers and mobile devices, we are hardly limited by the power of our
technology, but we remain limited in the expressive power and ease of
use of our software. This is not for lack of software; there are
dozens, perhaps hundreds of virtual environment systems in use today,
ranging from Open Source tool kits maintained by the community through
networked game engines, both hobbyist and commercial through to
fully-fledged "VR" systems with very broad support for devices. However,
this range of software is also a potential achilles heel: there is a
huge amount of functional replication in these software, subtle and not
so subtle architectural differences which make porting a problem, and
incompatible libraries that can not be exchanged.
In this special issue, we invite the community to reflect on what
features and design strategies have already or should underpin virtual
environment systems of the future. We acknowledge that the field is
broad, and it is not our intention to spark a debate on whether there
should be a unified architecture for VE systems. We do want to solicit
frank discussions about what features or conventions in existing
software have proved their worth.
Thus, topics of interest would include:
- Comparisons between software architectures or classes of architecture
- Reports of user experience with software
- Analyses of reusability of application code
- Novel taxonomies of VE systems
- Programming models for VE systems
- Reflections of expressiveness of interaction description code
- Issues of code distribution over multiple processors
- Networking abstracting and issues
- Frank discussions on the failings or flaws of an existing system
- Approaches/experience for the integration/interoperability of
different architectures
- Extensibility of existing interactive application standards such as
X3D into the VR realm
We would discourage authors from sending papers that describe new
software or architectures unless that software and the paper are based
on a critical analysis of a problem domain and contain critiques of
existing approaches.
Submission Deadline: January 31, 2009
Please send documents in .pdf form to [log in to unmask] Email
attachments are preferred.
Include contact information for the corresponding author in the body of
the email. Papers should conform to the submission guidelines available
at http://www.mitpressjournals.org/page/sub/pres
Contact:
Anthony Steed
University College London
Dept. of Computer Science
Gower Street
London WC1E 6BT
United Kingdom
Tel: +44 (0)20 7679 4435
Fax: +44 (0)20 7387 1397
Email: [log in to unmask]
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