Hi
nope, melodic does not care about the input data type - internally
everything is in float anyways...
However, your email still explains things: if you passed the 4D file
through bet then bet will work on the first volume only and save a
single 3D image (which when then fed into melodic causes this error).
I suspect your altered nifti file is proper 4D - you can check with
fslsize
cheers
Christian
On 17 Dec 2008, at 21:10, Veena Narayan wrote:
> I think I figured out why I was getting this error of "ERROR: too many
> components selected", after I ran my nii.gz through bet, it changed
> the
> data_type to float, however when I run an altered version of bet my
> final
> skull stripped nii.gz is an int16 and I can use this file as an
> input to
> melodic.
>
> Thanks!
> Veena
_______________________________________________
Christian F. Beckmann, DPhil
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