I was wondering if anyone could help. After completing a successful
project creating a computer game, English Heritage is hoping to explore
virtual and games projects further and I have been given the job of
taking it forward! We are also hoping to support PHD research in this
area.
I will need to draft a scoping document and strategy which will include
the following:
1. Why undertake virtual projects and the benefits of this method
of interpretation
2. Examples of other work/projects/organisations who do similar
things
3. FUNDING for these projects
4. Areas of partnership - organisations or software development
companies etc
5. A took kit including companies to approach for tenders, project
briefs and suggested costings.
If anyone on the MCG list could offer any advice in any of these areas
(eg your own strategies, funding or partnership suggestions, models of
good practice or good interactives you have seen yourself), I would be
very grateful.
Thanks
Lynne Minett
Education Manager, North of England
English Heritage
Learning Department
37 Tanner Row
York, YO1 6WP
01904 601875
07788 878664
_________________________________________________________________________________
This e-mail (and any attachments) is confidential and may contain personal views which are not the
views of English Heritage unless specifically stated. If you have received it in error, please delete it
from your system and notify the sender immediately. Do not use, copy or disclose the information in
any way nor act in reliance on it. Any information sent to English Heritage may become publicly available.
**************************************************
For mcg information and to manage your subscription to the list, visit the website at http://www.museumscomputergroup.org.uk
**************************************************
|