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DESIGN-RESEARCH  June 2007

DESIGN-RESEARCH June 2007

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Subject:

Design Research News, June 2007

From:

David Durling <[log in to unmask]>

Reply-To:

David Durling <[log in to unmask]>

Date:

Mon, 11 Jun 2007 23:04:05 +0100

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (2516 lines)

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DESIGN RESEARCH NEWS Volume 12 Number 6 June 2007 ISSN 1473-3862
DRS Digital Newsletter      http://www.designresearchsociety.org


________________________________________________________________


Join DRS now via e-payment  http://www.designresearchsociety.org


________________________________________________________________





CONTENTS

o   Editorial

o   Design Research Quarterly

o   Experiential Knowledge Conference

o   International Journal of Design

o   Packaging Congress

o   DeSForM 3



o   Calls

o   Announcements

o   Web


o   The Design Research Society: information

o   Electronic Services of the DRS

o   Subscribing and unsubscribing to DRN

o   Contributing to DRN





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________________________________________________________________





Editorial

We announced the new Fellowship scheme for DRS in January 2007.
Since then, a number of Fellows and Honorary Fellows have been
elected.  Now that the initial rush is over, and the review
panel has been expanded, there is a further call for
applications.  Applications for fellowship are judged entirely
on the individual's record of achievement as a researcher.  The
FDRS suffix is intended to recognise an individual as a
researcher of professional standing and competence, and it is
open to all irrespective of subject specialism so long as the
expertise is related to design.

You are therefore encouraged to apply!

- David Durling





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________________________________________________________________





FDRS: Applying to be elected to Fellow of the Design Research
Society

The Design Research Society has introduced a new membership
grade of Fellow. Conferment of the title of Fellow of the Design
Research Society acknowledges an established record of
achievement in design research, and attainment of peer
recognition as a researcher of professional standing and
competence. Fellows of the Society may use the personal suffix
of FDRS. There is no fee for election to Fellow; the annual
membership fee for a Fellow is currently GBP60. Members of the
DRS who consider that they satisfy the criteria (below) may now
apply to be elected to Fellow.

Criteria for Election

Applicants must be current full members of the Design Research
Society, and must have:

- a research qualification or equivalent (normally a PhD or
   Masters degree by research);

- at least seven years experience of working at postgraduate
   level in research related to design, or research-based
   design practice;

- a significant record of achievement in design research, as
   evidenced, for example, by publications of international
   standard, and/or conducting successful research projects,
   and/or successful education of postgraduate research
   students.

Applications must be supported by the following evidence:

- presentation of a case for election (maximum 1000 words)
   according to the criteria

- a list of five outputs or achievements indicating a
   significant record

- a summary curriculum vitae (using the pro-forma provided)

- nomination of two referees of standing in the field.

Application

Applications will be considered in confidence by the Fellows
election committee, chaired by the DRS President, Professor
Nigel Cross. DRS members can download the application form from
the DRS website

http://www.designresearchsociety.org/  by following the link to
DRS Fellows.





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________________________________________________________________





Call for Papers:

Design Research Quarterly
announces a new series of articles:

Case Studies in Research: Knowledge and Inquiry
'we want to hold a discussion on how research steers theory'

Call for Papers:

Designers use the term 'design' to cover a wide range of
activities and types of problems, and we have many differing,
often incommensurable and opposing models of design and its
theoretical and methodological bases. As a result, we also have
have a history of lively debates over specific theories. These
debates have not been able to resolve differences.

Many regions of design are not well defined, and in such
situations, researchers can find that apparently straightforward
problems can lead to fundamental questions about the nature of
design, what kinds of philosophical and theoretical positions
that can frame the research and ground the methods, and their
implications with regard to knowledge: what kinds of knowledge
are possible within the frames needed to do the research.

In short, we want to hold a discussion on how research steers
theory. Our idea is to look at research and theories in design
not primarily as related to subfields per se, but to see
theories as products of research problems themselves: the topics
studied studied and the questions being researched. Rather than
look at abstract problems of research and theory, we want to
present actual problems as case studies. In this way, we can
clarify design by mapping its terrain of activities and problem
types with their fundamental theoretical and methodological
requirements.

Over the next two years, DRQ will collect and publish articles
on these topics and replies to those articles, using its regular
publication schedule to build a discussion. If you have an
interest or idea for an article or other submission, please
contact the editor, Peter Storkerson.

--

Topics:

We seek papers that explore issues including:

- ontological and epistemological implications or requirements
of a research problem

- status of knowledge, its bases and levels of certainty

- conflicts between the knowledge that is possible in a given
situation and the research goals.

-how research fits into fundamental paradigms: scientific,
humanist, phenomenological, pragmatic, etc., and how those
approaches compare in their strengths and weaknesses

- working across the boundaries of humanism and science: the
extent to which a research problem requires use of more than one
basic philosophical frame and how different frames can be
reconciled

Specifications:

3,000 to 6,000 words

APA guidelines

--

Design Research Quarterly is a peer-reviewed journal published
by the Design Research Society.

--

For information or submissions:

Peter Storkerson email: [log in to unmask]





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29 June 2007: The Experiential Knowledge Conference 2007

NEW KNOWLEDGE IN THE CREATIVE DISCIPLINES

FINAL CALL FOR REGISTRATION

Host Institution: University of Hertfordshire, Hatfield,
Hertfordshire, UK

Collaborating Institution: London Metropolitan University,
London, UK

Further Support: Journal of Visual Arts Practice, NAFAE, Design
Research Society, Middlesex University/DART: AHRC-funded
collaborative doctoral training.

Contact: Dr Kristina Niedderer [log in to unmask]

Conference home page:
http://www.art-design.herts.ac.uk/ekc/ekc1.html

ANNOUNCEMENT: This is a reminder that Late Registration for the
Experiential Knowledge Conference 2007 ends on 15 June 2007.
EKC2007 will be held on 29th of June 2007 at the University of
Hertfordshire, UK in collaboration with London Metropolitan
University. It will address the theme of "New Knowledge in the
Creative Disciplines" and explore what is understood as (new)
knowledge in research and creative practice, and what role it
plays in defining the research agenda. The EKC call for papers
has been met with a large international response, promising a
truly challenging multi-vocal debate.

To register for EKC2007, please follow the link
<http://www.art-design.herts.ac.uk/ekc/ekc1.html> Choose
"registration" from the menu and follow the link to the "online
registration form".






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________________________________________________________________






International Journal of Design: Call for Papers

The International Journal of Design is a peer-reviewed,
open-access journal devoted to publishing research papers in all
fields of design.

Our vision is to publish high-quality design research, and to
disseminate this research to the widest possible audience. Our
Editorial Board consists of leading design researchers from all
over the world, all of whom are contributing their valuable time
and expertise to help establish a high standard for this
journal. The journal is published both online and in print. The
online version is open access, freely available for anyone,
anywhere to download, read, distribute, and use, with proper
attribution of authorship, for any non-commercial purpose. A
printed version of the journal will also be available.

Submit your best work to the International Journal of Design!
Visit www.ijdesign.org today.

Topics include:

Social-Cultural Aspects of Design
Globalization and Localization Approaches to Design
Design Strategy and Management
Ergonomics & Perceptions in Design
Design Theories and Methodologies
Computer Applications in Design

First Issue is available online at www.ijdesign.org.

International Journal of Design Vol. 1(1) April 2007 | Table of
Contents

Editorial
Lin-Lin Chen
International Journal of Design: A Step Forward

Original Articles

Wen-chih Chang and Tyan Yu Wu
Exploring Types and Characteristics of Product Forms

Manlai You, Chun-wen Chen, Hantsai Liu and Hsuan Lin
A Usability Evaluation of Web Map Zoom and Pan Functions

Chien-Hsiung Chen and Yu-Hung Chien
Effects of RSVP Display Design on Visual Performance in
Accomplishing Dual Tasks with Small Screens

Kin Wai Michael Siu
Guerrilla Wars in Everyday Public Spaces: Reflections and
Inspirations for Designers

Pieter Desmet and Paul Hekkert
Framework of Product Experience

Design Case Studies:
Toni-Matti Karjalainen

It Looks Like a Toyota: Educational Approaches to Designing for
Visual Brand Recognition

http://www.ijdesign.org





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22-24 NOVEMBER 2007:  5th International Packaging Congress and
Exhibition - new web site

THE 5TH INTERNATIONAL PACKAGING CONGRESS AND EXHIBITION, Izmir,
Turkey

"The 5th International Packaging Congress and Exhibition" will
be held in Izmir, from November 22nd to 24th, 2007 in
cooperation with the related national and international
packaging organizations and by Chamber of Chemical Engineers
(CCE), which is a member of the Union of Chambers of Turkish
Engineers and Architects (UCTEA).

This congress will contribute to the new advancements,
developments, innovations in the industry, and scope out the
problems of the rapidly growing packaging industry. It will also
add to the experience and knowledge of the former congress.
Improvement of the packaging industry is assisted in development
of the other industrial sections.

Congress will be managed by the members of packaging and its
supplier industries. Major focus of the congress is sharing the
latest novelties and knowledge in packaging industry that has
been on the cutting edge of the development by bringing
researchers and industry closer together on international
levels.  Participants will be from universities, research
institutions, packaging related associations, packaging
producers, and packaging supply industries.

There is a wide range of issues that interest packaging
researchers, and these congress include most of them: Basic
packaging industry, supply industry for packaging industry,
production and technologies, food packaging, medical packaging,
distribution packaging, packaging education, standards, patent
and design in packaging, e-commerce and packaging and also
packaging and environment.

In this Congress, extra emphasis will be given on the following
subjects:

-  Innovative Packaging Design,
-  Latest Discoveries,
-  Marketing and Logistic Strategies.
-  Waste Management.

We are cordially inviting you to share the success of the
Congress.

Deadlines:

Submission of application forms: June 15th, 2007 (please see
http://www.kmo.org.tr for the forms)
Submission of abstracts: June 15th, 2007
Acceptance of papers: August 8th, 2007
Submission of full papers: October 19th, 2007

Topics: (you can find detailed information in
http://www.kmo.org.tr)  - Basic Packaging Industry

- Supply Industry For Packaging Industry
- Production & Technologies
- Food Packaging
- Medical Packaging
- Distribution Packaging  - Standards, Patent And Design In
Packaging (International Standards, Food Packaging Standards,
Patents, Industrial Design of Packaging, Labeling Design, Design
Software & Programs)
- E-Commerce & Packaging
- Packaging & Environment
- Packaging Education

Communication:

UCTEA Chamber Of Chemical Engineers - Aegean Region Symposium
Secretariat Mustafa GUL

Address: 1456 Sokak No: 22 D: 2 Alsancak 35220 Izmir- Turkey
Phone: +90 232 421 3535 (pbx) Fax: +90 232 464 59 08 Web:
http://www.kmo.org.tr E-mail: [log in to unmask];
[log in to unmask]; [log in to unmask]





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________________________________________________________________





1-2 November 2007:  DeSForM 3

Following in the wake of the successful DeSForM conferences on
Design & Semantics of Form & Movement in the Baltic Arts Centre,
Newcastle upon Tyne in 2005, and the Evoluon, Eindhoven in 2006,
we are working with the TU/e Faculty of Industrial Design and
Philips Design BV to organise the DeSForM 3. This will be held
on November 1st and 2nd, 2007 in Newcastle upon Tyne in another
iconic building; the new Design School of Northumbria
University.

The scope of the conference and workshop is the design of
products, systems and services, with a focus on the meanings of
products and how designers communicate and mediate information
functions and ideas to enable these to be perceived by people in
their everyday lives.

http://www.cfdr.co.uk/desform07/





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________________________________________________________________





CALLS





9-10 June 2008: Towards a SMARTer Life - Call for Papers
Liverpool, UK

An International symposium taking place on 9-10 June 2008 in
Liverpool, the European Capital of Culture 2008, will be the
first International conference organised by the SMART.mat node
of the Materials Knowledge Transfer Network.

The aim of this International Symposium is to bring together
multidisciplinary science and technology, design, industrial and
business communities, to promote the cross fertilisation of
smart ideas and the transfer of knowledge, in order to
facilitate the development of new products and processes and
lead to an improved quality of life. The event will include a
two day programme of presentations and posters, an exhibition,
and optional industrial/academic visits on the third day.

Call for Papers

Prospective authors are invited to submit abstracts relating to
the innovation, design and manufacture of smart materials, and
also on how smart materials can lead to an improved quality of
life. Papers are sought to fit in with the following broad
conference themes:

Innovation, Design and Manufacture:

Novel materials and processing technologies
Product exploitation
Design/Materials interface
Design for manufacture
Smart devices, sensors and actuators
System integration
Cost effective manufacturing
Route to market

Quality of Life:

Health and Well-being
Security
Ageing population
Energy
Climate change
Sustainability
Living and working environment
Transport
Lifestyle

Abstracts of up to 500 words, to be considered for inclusion in
the programme, should be submitted to IOM Communications Ltd. by
30th September 2007 via the website
www.iom3.org/events/smarterlife, where further details can be
found.

Exhibition

An exhibition of smart materials and technologies will accompany
the technical programme. Any exhibitors wishing to be involved
are invited to address enquiries to [log in to unmask]

Industrial / Academic Visits

A choice of industrial and academic visits in the local area
will be offered on Wednesday 11th June for those interested in
attending. Prior registration will be necessary. Further details
to follow.

Event Sponsors:

SMART.mat (QinetiQ, NAMTEC, IOM3) Materials KTN Central Saint
Martins Smart Textiles Network Azom Liverpool - European Capital
of Culture 2008

SMART.mat

SMART.mat, the Smart Materials, Surfaces and Structures Network,
is a group funded by the DTI and is part of the UK Materials
Knowledge Transfer Network. The aims of SMART.mat are to
facilitate the growth of business in the area of Smart
technology, to facilitate collaboration and networking between
industry and academia, and to educate. SMART.mat is managed by
the Institute of Materials, Minerals and Mining (IOM3), QinetiQ
and NAMTEC.





CALL FOR PAPER:"Interactive Communication Design Systems"

CCCT2007 International Conference on Computing,Communications
and Control Tecnologies,Orlando,Florida,USA. July 12-15,2007

We invite designers,engineers,researchers and practitioners from
the virtual reality, media design, informatic sciences to submit
their paper on interactive systems. We appreciate creative
technologies project applications.

Full format submission details (paperCCCT.pdf) are available on
request to: [log in to unmask]

All the accepted papers will be published into the Conference
Proceedings and the selection of best papers will take part of a
special issue of the JSCI(Journal of Systemics,Cybernetics and
Informatics) scientific journal.

http://www.info-cyber.org/citsa2007/Invitedsession/
InvitedSessionPre.asp?vc=3





12-13 July  2007:  Counting Creativity:  Understanding the
Systemization of Design Practices Leeds Metropolitan University,

Contributions are sought for the second workshop of the
'Counting Creativity' project,  convened by Professor Guy Julier
(Leeds Metropolitan University) and Dr Liz Moor (Dept. of Media
and Communications, Middlesex University). This workshop will
feature papers by academics interested in the causes and effects
of systemization, measurement, evaluation and audit culture in
the design profession. The event will take both an external
view, looking at the broader changes in political economy,
public policy and management that have led to the rise of
accountability systems, and an internal view, by reviewing how
notions of creativity and professionalisation are affected by
these within design practice. A publisher for an associated
edited  book is currently being sought.

For more information: [log in to unmask]





2-3 September 2007:  Call for Papers: 2nd International Workshop
on Physicality Workshop co-located with the British HCI 2007
conference, Lancaster University, UK

We live in an increasingly digital world yet our bodies and
minds are naturally designed to interact with the physical. The
products of the 21st century are and will be a synthesis of
digital and physical elements and for the user, these will
become indistinguishable. As we design hybrid physical/digital
products we have to understand what we lose or confuse by the
added digitality - and so need to understand physicality more
clearly than before.

We invite contributions that address physicality including:

- design at the physical-digital frontier
- the philosophy of physicality
- artefact-focussed social interaction
- physically-inspired interaction in virtual worlds
- creativity and materiality
- interactive art and performance
- digital emulation of the physical

The two-day workshop will seek to construct a fundamental
understanding of the nature of physicality: how humans
experience, manipulate, react and reason about 'real' physical
things and how this may inform the future design of innovative
products.

This workshop will bring together researchers from industry and
academia. We welcome product designers, interaction designers,
researchers in ubiquitous computing, tangible interface and
cognitive, social and philosophical fields, and indeed all
excited by this new challenge of the third millennia.

Important Dates

Submission Deadline  -  1 July 2007
Acceptance Notification  -  27 July 2007
Camera-ready Deadline  -  TBC
Workshop  -  2-3 September 2007

We invite submissions in the form of a 4-6 page position paper
in ACM Format (see web site for more details).  If you would
like to produce a contribution in some other form
(demonstration, artwork, performance, etc.) please contact us.
Submissions and enquiries should be sent to <devina AT
physicality.org>.

The workshop will include invited talks, short individual
presentations, and group activities. The contributions will be
published in the workshop proceedings. Building from this and
the previous workshop, we are planning a journal special issue
and would hope that some of the workshop contributions will be
expanded for submission to this.

This workshop is sponsored by the DEPtH Project, which is part
of the Designing for the 21st century Initiative.

http://www.physicality.org





CALL FOR PAPERS - abstracts wanted real soon!

For Design Philosophy Papers, a refereed online journal, with a
distinguished international editorial advisory board and
corresponding editors, invites papers on the themes below. The
themes can be addressed in general or specific terms. Papers can
be theoretical, speculative or case-study based.

1. Building dwelling futures

Shifting climate zones, shifting populations, a 'planet of
slums' ...... the challenges for the built environment over the
next fifty years are enormous. How do we build the future after
the fragmentation of architecture and the failures of planning?
How should we live and how can we design modes of dwelling that
enhance rather than undercut futures?

2. Sacred design now

The sacred and religion, as well as traditions from ancient and
modern cultures, figure as powerful forces in the modern world,
its conflicts and attempts to resolve them. What the sacred
might mean today is a debate that needs further development both
in the design community and beyond. How can the sacred be
thought beyond existing ways in which it is engaged by design
and architecture? How do we think the sacred in relation to
contemporary beliefs, symbols, needs, economic and social
structures? Should we understand those fundamental things that
sustain us in body and mind as sacred? What can we discover from
past or existing traditions and beliefs that could inform the
designation of the sacred for today and the future? In what ways
could the sacred be understood as designed?

3. What comes after design?

There are now a number of markers of the end of design as we
know it. These include: the backlash against 'big name designer
design'; the problematic notion of 'design democracy' or put
another way 'as software diversifies and proliferates anyone can
be a designer now'; and the promotion of 'design thinking' to
traditionally non-design areas like management, policy, etc.
Will design as a profession disappear or will it transform into
something else, like 'redirective practice'? What is worth
saving and what should be discarded? What does design need to
become now and for the future?

4. Design and development: developing what?

Humanitarian design, emergency design, western trained designers
transferring skills to artisans in poor nations - these are some
of the activities associated with 'design for development', and
they are often assumed automatically to be 'a good thing'. But
what are the problems and issues in such projects and in working
across cultural divides. Questions need to be asked like:
developing what? For whom? At whose invitation? With what long
term effects? Such questions also need to be put in the context
of increasing numbers of environmental refugees; and the
necessity for equity in local, national and global responses to
climate change.

5. In love with things

People's emotional investment in things, brands, experiences,
technologies - increasing numbers of designers see this as the
domain in which they are working. Is this something new or are
emotions always already designed? If so, what designs them? What
are the ethical issues for designers working in these domains?
What about all those other things, like language (especially)
that 'design emotions' but are not recognised to be doing so?

6. Post-natural ecologies

As distinctions between the biological and the made, the natural
and the artificial continue to break down, what are the
implications for how we think about design - about what it is,
what it could become, and its ethical agenda? Objects of address
could range across: biophysical ecologies; the built
environment; spaces of work and leisure; product worlds;
immaterial environments; the semiosphere; biotechnologies.

WHO SHOULD PROPOSE PAPERS

We are seeking rigorous, passionate, lively, well-written essays
and research papers which clearly engage the themes. Papers are
invited from theorists and practitioners in all areas of design,
architecture and planning as well as from philosophers and
thinkers across the humanities. We believe it is very important
for non-designers to engage with design, so in fact it doesn't
matter what your discipline or background, if you wish to
seriously explore any of our themes and believe you have
something original to say, we will gladly consider it. The work
should not have been published elsewhere; though occasionally we
will publish pieces of exceptional quality that have already
been published, but not in prominent journals. We also ask you
to look at our website to get a feel for our concerns and the
kinds of work we publish - www.desphilosophy.com .

HOW TO MAKE A PROPOSAL

Papers are to be from 1500 to 7000 words. The first stage is to
submit a 200 word abstract of your proposed contribution. If
this is of interest we will invite you to write the full piece
and provide you with our author guidelines. Once received, the
paper will assessed by two referees (drawn from the editors and
Editorial Advisory Board). Published papers and essays will also
be considered for the annual print version -Design Philosophy
Papers Collection

ABSTRACTS & ENQUIRIES to:

Anne-Marie Willis, Editor, Design Philosophy Papers
[log in to unmask]

Team D/E/S Publications PO Box 159, Crows Nest, QLD, 4355,
Australia Phone 07 4697 8082





6-7 September 2007: Interface: Virtual Environments in Art,
Design and Education Conference, Dublin Institute of Technology.

2nd Call for Papers

Interface: Virtual Environments in Art, Design and Education
seeks to bring together a range of outstanding practitioners who
use virtual technologies and virtual environments in innovative
ways within their art practice, design practice and/or their art
and design education practice. Papers are invited in response to
the following thematic strands from artists, designers, and art
and design educators:

The intersection of real and virtual in art and design education
Changes in design culture through virtual environments
Changes in Fine Art cultures through virtual environments
Collaboration across Europe's art and design education cultures
through virtual environments
Assessment cultures in e-pedagogy

Submission of Abstracts: Deadline is June 30th 2007

Abstracts of no more than 500 words should be submitted to Siun
Hanrahan by June 30th 2007.

Email: [log in to unmask]





12-14 December 2007: 10th Generative Art Conference, Italy

We kindly invite you to send your proposal of paper, poster,
artworks or live-performance for GA2007 that will be held in
Italy, at Politecnico di Milano University.

This year we reached the tenth annual GA conference and we would
like to celebrate this anniversary with an even more interesting
meeting. We intend to identify the state of art of the
generative creative approach that, in these years, has increased
its interest and importance. Generative Art has found new paths
of development and new people that have profitably used it.

We would like a lot that someone of the participants proposes a
synthesis of different generative experiences, of the generative
approach history and of the more interesting results presented
at GA conferences starting from 1998. Our aim is to publish a
volume of synthesis of these first ten years, 1998-2007. We will
have, during GA conference, the possibility to propose, discuss
anche indentify the more interesting contribution presented at
GA conferences/exhibitions/performances.

As the other years we will wait for your proposals (papers,
posters, artworks/installations, live performances) until
September 15th and we are sure that with your contributions
GA2007 will be, once more, a moment of great exchange of
experiences and an occasion of meeting people working with the
same approach in a wide range of different disciplines.

We hope that you will be interested to this meeting and that you
will joint us. The CALL FOR PAPER / POSTER / ARTWORK /
PERFORMANCE is in the website http://www.generativeart.com where
you can find the list of the participants to the previous GA
conferences and their papers.

For increasing the possibilities to exchange experiences and
discussions, the conference, as the 9 previous editions, will
have only one main session (with around 40 paper presentations
and a poster session).

In the evening of the days of the conference a live-performances
Festival will be presented to a more large audience, together
with an exhibition of generative artworks.

PROCEEDINGS (papers, posters, artworks and performances
presentations) WILL BE PRINTED BEFORE THE CONFERENCE and will be
available starting from 12 December 2007.

TOPICS:

Art & Science
Philosophy & Technology
Infinity & Identity
Image & Space
Music
Poetry
Mathematics
Visionary Scenarios & Virtual Environment
Architecture
Cities Identity & Town Design
Software Art - Web Art
Industrial Design & Intelligent Production
Artificial Intelligence
Artificial Life
Artificial Behaviors
Generative Robotics
Mechatronic
Teaching Theory
Visual Grammar

YOU CAN SUBMIT ON LINE YOUR ABSTRACT AT

http://www.generativeart.com

More information are in the website

http://www.generativeart.com.





HOME, MIGRATION AND  THE CITY: Spatial Forms & Everyday
Practices in a  Globalizing World

Guest Editor: Dr Ayona Datta, Cities Programme, London School of
Economics,UK

Email: [log in to unmask]

The study of globalisation as the increasing interconnectedness
between all aspects of social, cultural, economic, and political
space has seen an unprecedented interest across social and
political sciences, humanities, and urban studies.  Seen as the
direct result of globalisation, migration is now at the
forefront of this investigation of cross-border connections, but
this interest has predominately focussed on poor migrants'
experiences in their host countries. Studies of globalisation
have been silent on the connections between migration and built
environments. On the one hand, it is argued that the
unprecedented movement of people in a globalising world will put
particular emphasis on cities (in ways that they seek to attract
particular types of people); and on the other hand it is argued
that such movement has led to a death of 'home' as a fixed
place. Can cities be understood as dense agglomerations of built
forms, which are also 'home' to those who live there? If so,
what does the death of 'home' in a globalising world mean for
the future of place, of built forms, and of cities?

In this call for papers, we would like to invite a range of
interdisciplinary explorations from academics and practitioners
alike, who can offer new perspectives and new insights, explore
alternative theoretical models, and offer proposals that
construct new meanings of 'home', migration, and the city in a
globalising world. For this special issue, we lay particular
emphasis on globalising cities of the South that are undergoing
rapid social, cultural, and economic changes and can no longer
be seen simply as the 'lands of origin' of migrants but
increasingly as destinations. Similarly, there are those elite
transnationals in the global South, whose mobilities challenge
migration as a linear movement, and whose presence is
increasingly felt in cities through the rise in luxury housing.
On the other hand, the recent expansion of the European Union
has meant the increased presence of post-socialist subjects in
the global North, which has led to changes in the geographies
and identities of public space in Northern cities. We want to
ask how the everyday lives and subjectivities of such migrant
subjects are represented in the cities through built forms. How
are places and built forms re-appropriated, re-negotiated, and
transgressed through such diverse forms of mobility?  How does
mobility produce spatialised struggles for migrant identities in
cities? What are the various ways that built forms and spatial
practices become new markers of a globalising world?

We are interested in fostering dialogue between academics and
practitioners and in spatialising the notion of home and
migration in both the North and the South. Our goal is to
contribute to a new articulation of theory, practice, and ethics
that help us better understand and deal with the conditions of
globalisation and mobility through an examination of place,
built forms, and spatial practice in cities across the world.
The Special Issue guest editor is Dr Ayona Datta, Lecturer,
London School of Economics, UK. Please submit a 1000 word
abstract and a 150 word author bio by 31st July 2007 by email to
[log in to unmask]





Call for submissions: Design for All India newsletter

Design for All India is planning a special issue of its
newsletter dedicated to Graphic Design and Design For All. All
the articles should be in Microsoft Word format with supporting
images (if required) in JPEG format. The central idea of the
article should be on Universal Design/ Design For All/ Inclusive
Design/ Barrier-free Design.

Authors may submit contributions to [log in to unmask] or
[log in to unmask]  before 1 July 2007.

For more information: http://www.designforall.in





13-16 April, 2008:  CALL FOR PAPERS.

DESIGNING INCLUSIVE FUTURES:

"Creating a better balance of work, living and leisure, for
disability and ageing"

The 4th Cambridge Workshop on Universal Access (UA) and
Assistive Technology (AT) : CWUAAT 2008

WORKSHOP THEME

The workshop theme "Designing Inclusive Futures" reflects the
need to explore the issues and practicalities of design that is
intended to extend our active future lives in a coherent way.
This encompasses design for inclusion: in the workplace; for
businesses; for the individual and of products in these
contexts.

The philosophy underlying inclusive design specifically extends
the definition of product users to include people who are
excluded by disability and rapidly changing technology,
especially the elderly and ageing, and prioritises the role and
value of impairment and disability in innovation and new product
and service development. It also addresses the context of use,
both physical and psychological, and the complexity of
interactions between products, services and their interfaces in
specific contexts of use, such as in the workplace and during
independent living. Universal access and assistive technology
are seen as key focussing domains for these issues.

The workshop aims to encourage wide-ranging discussion,
co-operation and collaboration within and between the universal
access and assistive technology research communities in the
context of inclusive design. We hope this will lead to new
solutions to reduce exclusion and difficulty arising from
impairment with special application to our future lives, in the
workplace, at home and at leisure.

Following the last CWUAAT 2006 and the two previous successful
events in Cambridge in 2002 and 2004, the conference will return
again to Fitzwilliam College in Cambridge on 13th - 16th April
2008.

The general themes are:-

-  Designing Assistive and Rehabilitation Technology for working
    and daily living environments
-  Measuring inclusion for the design of products for work and
    daily living
-  Computer Access, Intelligent Environments and New
    Technologies for inclusive design
-  Accessible and Inclusive Design for work and daily living
    environments
-  Assembling new User Data for inclusive design
-  Social, Workplace and Environmental Context of Product use
-  Legislation, Standards and Government Awareness of Inclusive
    Design

Contributions on other topics relevant to Assistive Technology,
Universal access, and Inclusive Design will also be accepted.
Please note that we welcome the submission of papers that
include user testing of prototype systems or demonstrators with
real users. Space and time will be available for demonstrations
of software and hardware.

We expect that the accepted long papers will be published as a
book by Springer-Verlag, UK. Short papers will be published in
the proceedings. Selected long papers will appear in a special
edition of the Universal Access in the Information Society
(UAIS) journal published by Springer.

As one of the most praised aspects of CWUAAT 06, the event will
again include a Doctoral Consortium on the first morning of the
conference. Candidates who submit to the doctoral consortium
will be able to attend the workshop at a greatly reduced
registration and 10 places have been allocated for this purpose.
The two presentations judged to be the best by the consortium
panel will win a podium presentation in the main workshop.

SOLICITED CONTRIBUTIONS

CWUAAT aims to solicit:

- Formal papers (6-10 pages), reporting original work relevant
   to the workshop themes;
- Poster presentations (1-2 pages abstract, 3-4 pages for
   camera-ready copy); and
- Demonstrations (1 page description)

Further details of paper format and electronic submission
instructions will be available on the conference web-site. All
papers will be reviewed by at least two members of the programme
committee, and the accepted papers will be presented during the
workshop.

IMPORTANT DATES

Deadline for submission of formal/position papers, poster
abstracts:-  3 September, 2007
Deadline for demonstration submissions: 1 October, 2007
Notification of paper acceptance: 12 October, 2007
Deadline for camera-ready version of submitted papers: 16
November, 2007
Advance registration (ends):  18 January, 2008
Late registration (ends): 28 February, 2008

CWUAAT Workshop: 13-16 April, 2008

ORGANISING COMITTEE

Prof John Clarkson, Engineering Design Centre, University of
Cambridge
Dr Patrick Langdon, Engineering Design Centre, University of
Cambridge
Prof Peter Robinson, Computer Laboratory, University of
Cambridge

CONTACT INFORMATION AND EXPRESSIONS OF INTEREST TO
[log in to unmask]
[log in to unmask]

http://rehab-www.eng.cam.ac.uk/cwuaat/cwuaat08.htm

DEMONSTRATIONS

It is hoped that participants will be able to gain hands-on
experience with working systems. Space and time will be
available for demonstrations of software and hardware.

We hope you will take this chance to plan to submit a paper to
CWUAAT and look forward to seeing you in 2008.

Pat Langdon, John Clarkson, and Peter Robinson: Organising
Committee for CWUAAT'08.
Engineering Design Centre
Cambridge University Engineering Department Trumpington Street
Cambridge CB2 1PZ Phone: 01223 748245 Fax: 01223 766963 e-mail:
[log in to unmask]





________________________________________________________________
________________________________________________________________





ANNOUNCEMENTS





4 June - 24 August 2007: Speculative Data and the Creative
Imaginary: Shared Visions between Art and Technology

National Academy of Sciences Rotunda Gallery 2100 C Street N.W.,
Washington D.C.

Curator: Pamela Jennings
Opening Event: Wednesday, June 13, 2007
Exhibition Viewing 6:00-8:00 PM

Performance and ACM Creativity and Cognition Opening Panel 8:00
- 9:00 PM Performance by Roger Dannenberg

Panel Discussion "Bridging Art and Science with Creativity
Support Tools" with Rita Colwell (University of Maryland),  Sara
Diamond (Ontario College of Art and Design), Paul Greenhalgh
(Corcoran Gallery of Art), and Dr. William Wulf (National
Academy of Engineering)

Complementing the ACM Creativity and Cognition Conference
themes: cultivating creative minds; sustaining creative
communities; and promoting creative engagement, the works in
this exhibition illustrate the breadth of creative digital media
that impact interdisciplinary practices across the arts, science
and technology research. This exhibition features interactive
computer installations, large format digital prints, and
wearable technology, representing a confluence of technology
research and creativity that include the visual arts, design,
architecture, performance, science, technology and engineering.
The exhibited works share a common trajectory of exploring
speculative inquiries, imaginary scenarios and real-time
phenomenon from outer space to cyberspace; multi-dimensional
space to urban space; public space to virtually embodied space;
ecological space to social space.

This exhibition is dedicated to outgoing National Academy of
Engineering President William A. Wulf, in recognition of his
many years of support for the arts program at the National
Academies in Washington D.C. Contributors to this exhibition
include: Nell Breyer, Sheldon Brown, Donna Cox, Roger Dannenberg
(opening night), Ernest Edmonds, Tiffany Holmes, Pamela
Jennings, Greg Judelman and Maria Lantin, George Legrady, Marcos
Novak, Sabrina Raaf, Bill Seaman, Thecla Schiphorst, Christa
Sommerer and Laurent Mignonneau, and Martin Wattenberg.

Special Presentation Event at the National Academy of Sciences
Gallery Auditorium Thursday, July 12, 2007

Film Screening of "Robert Rauschenberg's - Open Score" with
special Introduction by producer Julie Martin Reception: 5:00 PM
- 6:00 PM Film Screening: 6:00 PM - 7:30 PM

In 1966, 10 New York artists worked with 30 engineers and
scientists from the Bell Telephone Laboratories to create
groundbreaking performances that incorporated new technology.
They used video projection, wireless sound transmission, and
Doppler sonar -- technologies that are commonplace today but
that had never been seen in the art of the 1960s. Julie Martin,
producer of the "9 Evenings" DVD series, will discuss the film
series as well as the 1966 event that was the first large-scale
collaboration between artists, engineers, and scientists. Open
Score is co-produced by E.A.T. and ARTPIX and distributed by
Microcinema International.

For more information about the 2007 ACM Creativity and Cognition
Conference:

http://www.cs.umd.edu/hcil/CC2007

For more information about the exhibition and catalog:

http://www.nationalacademies.org/arts/
Speculative_Data_and_the_Creative_Imag inary.html





Journal of Research Practice Special Issue Students' Reflections
on Doing Research

JRP, 3(1), 2007

http://jrp.icaap.org/index.php/jrp/issue/view/5

Here is the opening paragraph of the editorial article by Mark
A. Earley, Bowling Green State University, Ohio, USA.

Earley, M. A. (2007). Lessons learned from students' research
experiences [Editorial]. Journal of Research Practice, 3(1),
Article E1. Retrieved June 8, 2007, from

http://jrp.icaap.org/index.php/jrp/article/view/93/75

Teaching graduate students how to do research can be a challenge
for many instructors because "research education" is not an
established field of research like other areas of teaching such
as mathematics education, nursing education, science education,
and statistics education. There are no scholarly journals
devoted solely to teaching research methods; these sources are
instead scattered across disciplines and journals (e.g., Nurse
Researcher, Volume 13, Number 2, 2005; Sociology, Volume 15,
Issue 4, 1981; and Scandinavian Journal of Educational Research,
Volume 49, Issue 1, 2005). Furthermore, even though research
methods courses are a staple in most graduate training programs,
instructors were rarely taught how to teach research methods as
part of their own graduate programs. Left to their own devices,
instructors of research courses must rely on a network of peers,
scattered research literature, and much trial-and-error as they
develop and improve upon their own research methods courses.

Table of Contents

* Editorial
Lessons Learned from Students' Research Experiences
Mark A. Earley

* Main Articles

On Learning the Research Craft: Memoirs of a Journeyman
Researcher
Cathy Guthrie

Astronomy Education: Becoming a Hybrid Researcher
Erik Brogt

Voice of the Researcher: Extending the Limits of What Counts as
Research
Stephen John Quaye

Painting a Counter-Narrative of African Womanhood: Reflections
on How My Research Transformed Me
Faith Wambura Ngunjiri

Reclaiming Queerness: Self, Identity, and the Research Process
Janna Marie Jackson

The Role of Documentation in Practice-Led Research
Nithikul Nimkulrat

Re-Envisioning Research as Social Change: Four Students'
Collaborative Journey
Malia Villegas, Theresa Kathleen Sullivan, Shai Fuxman, Marit
Dewhurst

Building Internal Strength, Sustainable Self-Esteem, and Inner
Motivation as a Researcher
Carlos Andres Trujillo

Constructing Meaning from Letterforms: Reflections on the
Development of a Practice-Based Research Proposal
Phil Jones

The Frustrations of Reader Generalizability and Grounded Theory:
Alternative Considerations for Transferability
Thomas Misco

A Portrait of the Researcher as a Boundary Crosser
Jacob D. Vakkayil

Submission Reviewers for Volume 3, 2007

D. P. Dash





26 June 2007:  IN THEORY?

Keynote speakers:
Professor Carole Gray
Professor David Durling

Encounters with Theory in Practice-based PhD Research in Art and
Design is a conference organised by Art and Design Research
Students from De Montfort University and LUSAD.

The one-day conference will take place from 9.00am-6.00pm on the
26 JUNE at De Montfort University, Leicester Campus.

It is funded by the AHRC as part of its Collaborative Research
Training Provision for Doctoral Students.

The main aims of the conference are:

- To address and discuss some of the generic rather than
discipline-specific challenges of undertaking practice-based
research

- To examine the relationship between theory and practice in art
and design research

- To identify and share knowledge of relevant research
methodologies

- To highlight the challenges faced when undertaking PhDs by
practice

- To increase confidence in dealing with familiar and unfamiliar
theories and concepts

http://www.intheory.org.uk/





21st and 22nd June 2007:  uclan | bringing learning to life
The UK's first conference exploring the future of 3D
University of Central Lancashire, Preston, UK

Conference invitation and booking form available on conference
website.

This groundbreaking conference will examine the impact that 3D
immersive environments are having on industry, entertainment and
academic life.  With the recent installation of Europe's largest
educational stereoscopic 3D lecture theatre, The University of
Central Lancashire acts as the perfect venue for this two day
event.

Many are predicting that over the next 10 years we are set to
see the explosion of 3D technology as it finds its way into many
aspects of out lives.  This conference aims to provide a
thorough and comprehensive overview of current and future
applications in this area, and would be ideal for those involved
in 3D hardware manufacturing and software development, gaming,
film and the use of 3D in education.

We hope that you feel this would be of interest to you or your
colleagues if you could please forward this on that would be
most appreciated.

http://www.uclan.ac.uk/iss/3d





14 June 2007: Bill Moggridge, co-founder of design and
innovation consultancy IDEO, will be giving a special seminar to
introduce us to the thinkers and designers who have shaped our
interaction with technology. Moggridge, a pioneer in the
discipline and designer of the first laptop computer (the GRiD
Compass, 1981) tells us these stories from an industry insider's
viewpoint, tracing the evolution of ideas from inspiration to
outcome. He will draw some of the material from his recent book
Designing Interactions (MIT Press).

Thursday 14 June at 1300
Lecture Theatre 4, Said Business School

Lunch from 1215 outside LT4 (please register in advance - see
below)

For more information please go to:
http://www.martininstitute.ox.ac.uk/JMI/News/archive/Bill+
Moggridge+-+Seminar.htm

Designing Interactions
http://www.designinginteractions.com/






27-28 June 2007:  "Design Research: Strategy Setting to Face the
Future"

The Faculty of Design and Art at Free University of
Bozen-Bolzano is organising an international conference on:
"Design Research: Strategy Setting to Face the Future". This
event will focus on two key issues:

- Which topics will become relevant, over the next few years,
for the design profession and its role within economics and
society?

- Which are the most appropriated working methods, research
approaches and professional attitudes for dealing successfully
with the challenges those future design topics are implying?

On their own designers do not have answers to these questions.
As their work influences various public and private sectors of
both industrial and cultural life, they need constant feedback
and commentary, forecasts and suggestions from these sectors.
Only then does that catalyst of understanding emerge that
safeguards the relevance of designer creativity, also in a
larger context greater than any single design.

http://www.unibz.it/designresearch





4-6 July 2007:  NEW CRAFT FUTURE VOICES: CONFERENCE & EXHIBITION

We kindly invite you to participate in the first 'New Craft
Future Voices' exhibition and conference in Dundee, Scotland.

The event aims to provide a platform for presentations,
discussions and debates on six themes - Aesthetics,
Collaborative Practice, Communication, Intelligence and
Dialogue,  - on subjects such as Digital, Radical, Innovative,
Fine, D.I.Y, Process, Craftivism and Hobbyist craft.

In addition to the five internationally renowned experts giving
keynote presentations, 45 academic papers and 37 practitioners
exhibiting new work, the event WILL also provide an excellent
opportunity for rich interaction and discourse through a
spectrum of social events.

All details about the conference, how to participate and
register is available on our web site at:
http://www.newcraftfuturevoices.com

There is also a special daily participation fee and student fees
for audience only.

The full programme with the papers to be presented under each
strand is available now on the conference-website:

http://www.newcraftfuturevoices.com/main/conference-programme/





13-14 June 2007:  British Computer Society, Covent Garden,
London

CREATE 2007: Creative Inventions, Innovations and Everyday
Designs in HCI

CREATE is a 2-day conference about creating innovative
interactions, whether digital consumer products, interactive
services or interaction paradigms.

A conference where the emphasis is not on presenting technology
or evaluation, but to share the wealth of creative ideas we have
developed to resolve problems, to create new capabilities, or
new functions.

A conference where the aim is to spawn further creative designs
that can make a difference to people. In keeping with this
theme, we invite people to bring:

- Their experiences - designs, both successes and failures, that
   have pushed the boundaries of interaction

- Their approaches - principles and methods that have delivered
   new, people-centred ideas and products.

CREATE will present cases of innovative interactions and
visualisations, and discussions of how we innovate. It will show
the role of user-centred design in the innovation process, in a
workshop format allowing us to debate the ways in which new
designs come about and how novel but usable interactions can be
developed.

Registration

Registration is now open including a Student Discount rate. You
can now register and pay on-line.

http://www.ergonomics.org.uk/page.php?s=6&p=127





OPTO MECHANICS NEWSletter

At the International Opto Mechanics Event, July 2-6, Science and
Industry are joint in forming an European network of excellence
in high Tech. The Opto Mechanics Summer Event consists of three
major elements:

(1) Three days top level Summer Conference for Business
Executives
(2) Five days excellent Summer Course for ambitious Precision
Engineers
(3) Three days Showcase and poster sessions for delegates of the
conference and the course.

For details of the conference
or to subscribe to the newsletter:

http://www.optomechanics-summerevent.com





16 September 2007:  Ubiquitous Sustainability: Technologies for
Green Values, Innsbruck, Austria

Workshop held in Conjunction with the Ninth International
Conference on Ubiquitous Computing (Ubicomp 2007)

Workshop on Ubiquitous Sustainability: Technologies for Green
Values

Overview

This workshop will explore how Ubicomp research can intersect
with values and practices linked to environmental
sustainability. Growing concerns about resource depletion,
global warming, and environmental degradation have led
increasing numbers of people to reconsider their actions and the
impact they have on the planet. This upswing in public interest
in making positive change for the environment has substantial
implications for how the Ubicomp community frames and executes
the design of technologies in realms as diverse as energy
conservation, healthcare, home systems monitoring and
automation, environmental monitoring, community planning, and
social networking. The goals of the workshop are to gain an
understanding of emerging practices in which technologies align
with emerging environmental values, and to distill a set of
challenges for the Ubicomp community that are synchronous with
those developments.

Topics

We encourage submissions exploring the relationship between
Ubicomp and environmental sustainability. We ask authors to pick
one of the following three options:

1. Describe and discuss a project of your own in which Ubicomp
technology follows environmentally sustainable principles or
supports environmentally sustainable values.

2. Consider one of your own projects (either former or current)
that is related to Ubicomp and critique it from the point of
view of environmental sustainability. If the project had been
conceived or designed with environmental values in mind, might
it have been different? If so, how? What if anything might you
have done differently, or what might you do moving forward, if
you considered sustainable issues in your project?

3. Propose a possible research agenda for environmental
sustainability in Ubicomp.

For each of the above options, example topics include (but are
certainly not limited to) the following:

-  Product design. How can Ubicomp designers better incorporate
sustainable practices in the design process? What new design
paradigms might emerge from reconsidering products from the
sustainability perspective? How can Ubicomp enable
cradle-to-cradle design of products, and how do cradle-to-cradle
principles change Ubicomp?

-  Systems. How can we design more sustainable Ubicomp
technologies? How can infrastructure be designed to maximize its
reusability? Can the energy requirements of Ubicomp systems be
dramatically reduced? Can Ubicomp technologies serve as a
substitute for more energy- intensive alternatives? Can we
develop criteria for accurately evaluating the environmental
impacts of a new Ubicomp system before beginning its
development?

-  Home technologies. In what ways does Ubicomp research in the
home intersect with the green home phenomenon, and how can
Ubicomp support issues such as monitoring, reconfiguration, and
co-evolution of residents and home technologies?

-  Monitoring technologies. How can Ubicomp help people better
understand energy consumption? What sorts of sensors might be
useful for this purpose? To what extent can studies of how
technology is used help identify opportunities for changing
personal behavior related to energy consumption?

-  Social networking technologies. How can social networking
technologies be used to motivate sustainable behavior? What
paradigms are likely to be most effective?

-  Persuasive technologies. In what ways might Ubicomp be used
to encourage more sustainable behaviors? How can people be
supported in their efforts to change their daily practices and
reduce resource consumption?

-  Personal action technologies. How can Ubicomp support
personal actions such as protest or subversive resistance to
effect change? For example, can Ubicomp sensor networks or
social sensing be used to support the environmental justice
movement by documenting developing problems or potential
misdeeds?

Workshop Format

The workshop will be highly interactive, and activities will be
designed to stimulate discussion and creativity. The workshop
will be an opportunity to explore ideas for innovative design
and implementation strategies and principles, as well as to
identify relevant areas of synergy within the Ubicomp community.
Throughout the day, the organizers will draw on concepts from
human-computer interaction, anthropology, and design to guide
and facilitate discussion. The workshop will be structured into
four sessions. In the first session, the organizers will present
themes that emerged from the participants' position papers
(based on an analysis the organizers will conduct before the
workshop). Each participant will also give a brief overview of
the paper they submitted. In the second session, participants
will participate in a brainstorming session. In the third
session, participants will further explore the interactions
between technological interventions and environmental values. In
the final session, we will engage in a discussion about the most
interesting and difficult problems that came out of each
activity, and identify key outcomes and challenges. In order to
facilitate interaction, we anticipate the workshop will be
limited to 15-20 participants.

Participation and Registration

We welcome submissions from individuals who are passionate about
the interaction between Ubicomp and environmental
sustainability. A background in sustainability is welcome but is
not required to participate in this workshop. We welcome
submissions from researchers, practitioners, and students from
both academia and industry. Authors of accepted papers are
expected to register (details to be be posted at a later date).
In general, we expect that one author from each accepted
submission will participate in the workshop (if space permits,
it may be possible to arrange for additional authors to attend
the workshop, but we can not guarantee this).

Submission Content and Format

We ask that prospective authors prepare a submission based on
one of the options described above. Each submission should also
include a biography stating the participant's background and
motivation for submitting to the workshop, and should be in
English and in PDF format. Each submission should be 2-4 pages
total (including all content, figures, and biography). Accepted
position papers will appear in the adjunct proceedings and
should follow the 2-column Springer-Verlag format (two-columns,
A4-size, no page numbers). A template will be made available at
the UbiComp website.

http://www.sustainableinteraction.net





27 June 2007:  Exploding Practice. Changing perceptions of
digital imaging practice.

This free one day event, organised by the Knowledge Transfer
Office of the University College for the Creative Arts, is open
to creative practitioners who live or work in the South East and
is supported by the ESF.

The event will address how digital imaging technology can be
used by small and medium sized creative enterprises to develop
their business. Throughout the day the contributors will explore
the creative and financial benefits of the technology.

Confirmed speakers are Professor Ori Gersht - UCCA Rochester,
Kevin Summers - editorial photographer, Jean Wainwright - author
and critic, Mats Ekdahl - IKEA Communications, Alex Kent - UCCA
Rochester and Warren Garbutt - Hasselblad.

The day will comprise a series of presentations and
conversations illustrating the business case for high resolution
digital imaging, the creative benefits, managing digital
workflow and digital capture, and a case study of a practitioner
making the change from analogue to digital. After the formal
sessions there will be an opportunity to meet the speakers and
fellow delegates and to get your hands on some of the latest
Hasselblad technology.

For more information please contact [log in to unmask]





12-14 September 2007:  Designs on eLearning International
Conference 2007 University of the Arts, London

Why attend?

-  Papers and workshops exploring the use of computers in
    learning and teaching in Art, Design and Communication.

-  The only conference of its kind

-  Delegates from the UK, Scandinavia, Europe, the Middle East,
    Australasia, South and North America

-  Papers on Colour, Drawing, Blogs, Second Life,VLEs,
    Architecture, Design, 3D tools and many other innovative
    uses of technology

-  A first class venue in central London

-  A reception in the Lethaby Gallery at Central Saint Martins

-  Dinner at the Tate Modern with a reception and time to view
    the gallery

-  The opening of the conference by Charles Saumarez Smith, head
    of the Royal Academy and former Director of the National
    Gallery

-  A keynote by Graine Conole, Professor of eLearning at the
    Institute of Educational Technology ,The Open University

-  An opportunity to network with innovators in the field from
    across the world

Register now at

http://www.designsonelearning.net/conferences/registration





PhD Studentship - Design Practice and the Social Sciences The
Leeds School of Architecture, Landscape and Design Leeds
Metropolitan University

This research aims to explore the relationship between design
practice and theories or methods derived from social sciences
such as sociological theory, anthropology, science and
technology studies or cultural geography.  A number of
strategies may be used within this.  For example, the project
may research how design professionals appropriate and use
methods such as anthropological and ethnographic research.
Alternatively, it may, through both desk work and design
practice, review how sociological theories such as 'practice
theory' can provide conceptual models for designing.  We
understand 'design practice' as embracing a multitude of
processes, including product, spatial, service and communication
design. Proposals may engage theoretical, primary and/or
practice-based research methods.

This PhD provides an exciting opportunity for students to
innovate design practices and/or contribute to the theoretical
understanding of design. Candidates are invited to propose
research projects that fall within the parameters set above.
They should be prepared to demonstrate the specific theoretical
or methodological route of enquiry within the social sciences
that is at the centre of their proposal.  Where appropriate,
they may describe a design problematic to which this relates.

The supervisory team would be led by Professor Guy Julier.

The studentship will have a bursary of GBP12,300 per annum,
together with payment of fees of GBP3120 per annum and will be
for a period of three years subject to satisfactory progress.

Further information on Art and Design research at LeedsMet can
be found at:

http://www.leedsmet.ac.uk/as/artdesresearch

Application forms can be obtained from:

Research Administrator - Hannah Brotton
([log in to unmask]) tel. 0113 2832600 ext 3033.





25 July - 3 August 2007:  ISEA2008.  Symposium Themes

The global and unequally distributed proliferation of
information, communication and experiential technologies has led
to the development of a highly differentiated and structurally
complicated media arts field. Even as the advent of some
technologies is actively celebrated and their potential
exploited by some, some others have barely come to grips with
the possibilities of 'long-obsolescent' technologies.

Even as some struggle with the newness of certain technologies,
others somewhat jaded with the determinative influence on their
lives and creativity are consciously opting for "old" and "low"
technologies. In such a globally differentiated situation, the
very notions of "new" and "old" technologies though pandered as
an issue of relative sophistication is revealed as an issue of
relative access largely determined by historical, political,
economic and cultural contexts. That such technologies have
become important engines of economic development has made a
critical evaluation of their complicities in and complex
relationships to particular socio-cultural, economic and
political ways of being especially difficult. That one can
simultaneously critique technologies and yet enjoy the benefits
and pleasures of some particular technologies might seem like a
compromise and sell-out for some, but is a necessary aspect of
one's being in a world infused with such technologies to a point
where opting out is both pragmatically impossible and ethically
irresponsible.

In the art world, the problems of how one critically evaluates
creative uses of technology are often confused with the
questions of how one creatively enables the critical uses of
technology. The themes for ISEA2008 Symposium have been selected
to respond thus to the challenges of new and old technologies in
creatively engaging the critical problems and possibilities of
our age.

Locating Media

The oft-heard rhetoric of recent media technologies is that it
complicates traditional notions of spatial and geographical
location insofar as these technologies are said to attend to
one's technological needs without regard to where one is; for
example, one common myth goes like this: 'one can access
information about anything and communicate with people on the
net without regard to which country one is in'.

Such postulations of location-neutrality, however, are based on
a fallacious assumption that one's location is merely a
secondary aspect of one's experiential environment and thus can
be phenomenologically simulated or even negligibly circumvented
by the mediation of communication, information and experiential
technologies.

Location, however, is a complex experience constituted by one's
cultural, economic, political and technological environment that
is differentially distributed and conceived in different parts
of the world. Thus, new technologies, even while purporting to
surmount location, seem to be merely following the contours of
the location-specific 27 variables that operate in any
particular space. While many recent technologies also present
themselves as 'location-aware' that enable one's ability to
address these location-specific variables in some ways, it is
noteworthy that such experiences very often rely on simulating
only an indexical notion of location through a series of sensory
cues related to a particular space.

In the light of the centrality of location as a critical
problematic and possibility, this theme seeks to examine how the
specificities of location mediate and are mediated by both old
and new technologies of information, communication and
experience. We invite academic research, design and artistic
explorations that explore the possibilities and problems of
addressing location through media technologies. We are
especially keen on works that address the complex historical,
cultural, socio-political and economic contexts that affect
location-specific interactions with such technologies.

Wiki Wiki

It is interesting that the Hawaiian word, 'wiki wiki', meaning
"quick" has become co-opted to label the revolutionary systems
and practices that support the easy and speedy
tele-collaborative authoring of knowledge online - i.e., wiki.

Wiki is an extremely easy-to-use authoring system for online
content that cannibalizes on the HTML protocols with additional
facilities to monitor all the changes being made, revert to
content prior to editing as well as a space to discuss the
evolving content. The fact that users are able to access the
pages and change content without any restrictions, defies the
development of a notion of single authorship and thus also the
possibility of authorial responsibility for such content.

The relative ease in developing online content with a community
of 'at a distance' presents wiki as a model tool for
tele-collaborative production. Wiki is yet another example of
how technologies are changing the ways in which creative
knowledge production is being transformed by enabling
collaboration between diverse individuals. In this theme, we
seek to initiate discussion, deliberation and development in
collaborative creation using new technologies. How have new and
old technologies contributed to the development of collaborative
making? What are some of the issues raised by collaborative
creation; for example, authorship, artistic responsibility,
claims to intellectual property, conflicts and confluences of
disciplinary knowledge and practices, etc. What are the spaces
of such collaborative work - what are the transitional spaces
between the artists' studios and scientific labs?

We invite artistic and academic work that addresses and/or
exemplifies the problems and possibilities of collaborative
creative work that are enabled by technologies. Works that are
created by collaborations between diverse and geographically
diverse communities are especially encouraged.

Ludic Interfaces

The infantilization of play, that is, the historical association
of playing with children and non-serious activities, has led to
the systematic exclusion of play and fun from 'serious'
creative, scientific and technological investigations. While the
ludic (i.e., play-related) dimensions of artistic creativity
have been variously explored recently in both art works and in
scholarly research, the interactions between technological
developments and the pleasures described as 'fun', are few and
far between.

In fact, the history of technological development has more
instances of people enjoying technologies than of those willing
to acknowledge or systematically deliberate on such pleasures.
It has been argued recently that the phenomenal development of
the game and entertainment industries, primarily driven by
various technologies that engender the expanded exploration of
embodied pleasures, has highlighted the potential of
technologically-driven experiences of fun.

However, there are those who assert that there is still much
more need to investigate the complicities between technology and
pleasure in these experiences and to develop alternative
modalities of exploring the technological possibilities of
pleasure and vice versa. In this theme, we seek to address the
ways in which fun and enjoyment interact with and complicate new
media technologies both in its design, creative development,
everyday uses and discursive articulations. We especially
encourage works that critically explore the entertainment
industries and their use of recent technologies.

Reality Jam

While the reality effects of photography had forced a
re-evaluation of the conventions and concerns of painting as
well as of perception in the mid 19th century, the realistic
aspirations of recent visualization and experiential
technologies (e.g., in animation, gaming, immersive
environments, mixed / augmented reality) are forcing us to
reconsider our registers of the 'real' in our media and our
everyday lives.

The confusing of the real and the virtual through seamless
transitions and the perpetual obfuscation of the edges that
demarcate them are increasingly the focus of scientific research
as well as of creative works. The improvisational nature and
interference potential of such 'reality jamming' - i.e., this
pressing together of the real and virtual in a context where
their distinctions are deliberately obscured - open further
possibilities for research, scholarship and creative production.

In this theme, we also seek to encourage artists and researchers
to explore the ways in which the 'virtual' presences and
experiences of folklore, religious beliefs, magical rituals and
science and media-fiction interact with and counteract the lived
experiences of the 'real'. Scholarly presentations, art works
and research in the areas of virtual, mixed and augmented
reality, not restricted to the technological platforms and
equipment that enable such experiences, are especially
encouraged.

Border Transmissions

The 'borderless world' and the 'global village' are different
imaginaries of a world seemingly transformed by the speed and
efficiency of information, communication and experiential
technologies - of a world where the political borders of nation
states were considered to be either irrelevant or difficult to
sustain.

The age that announced the 'borderless world' is, however,
ironically also the one that has displayed the greatest anxiety
about this breakdown and invested the largest amount of
resources and time in the increasing surveillance and control of
these borders. While these borders historically have been
permeable to certain kinds of economic, socio-cultural,
political and military transactions (i.e., trade, cultural
objects and experiences, religious missions, etc.), the
development of technologies that facilitated greater
communication and transportation across them has only increased
the anxiety to control these transactions. The contestation over
these borders and of the transmissions across them continues to
be a struggle as much determined by technological developments
as it is by the politics, cultures and socio-economic systems
that mediate within and between these borders. The question of
how one negotiates technological developments that
simultaneously contribute to the increasing opening and
ossification of borders is of utmost significance and in this
theme, we invite artistic and scholarly work that engages this
question. We seek to showcase research and creative
interventions that deal with the strategic and tactical
possibilities of networking, communication and experiential
technologies in ways that enable the emergence of different
conceptions of borders, nation-states and of the infectious
transmissions that problematize these demarcations. best
regards,

http://www.isea2008.org/





This arises from an original call in DRN:

Higher Creativity for Virtual Teams: Developing Platforms for
Co-Creation, S. P. MacGregor & Teresa Torres-Coronas (Editors)
IGI Global, ISBN: 9781599041292

Higher Creativity for Virtual Teams: Developing Platforms for
Co-Creation contains 15 chapters divided into 3 parts. Part A is
tests, the experimental test-bed for uncovering critical
insights into virtual teams and creativity. This part is based
on the analysis of over 100 teams who were involved in either
industrial or academic creative virtual work. Part B regales
tales - from the 'battlefield' of virtual team practice - a
detailed description of virtual creative work in eight
companies, seven of which are leaders in their field while four
are large multinationals and four SMEs. The sectors of
automotive, aeronautical, domestic electrical appliances,
industrial design, mechanical and electrical engineering design
consultancy, design and print graphics, and plastics
manufacturing, comprise these rich experiences. Finally, part C
details tools - support in the form of technology, methods and
processes, as well as integrated environments which combine
elements of each, which have either been used extensively in
practice or tested on virtual creative teams in academia. Three
parts, five chapters in each, tied together by the common aim of
higher creativity for virtual teams.

Design allows a view of 'extreme virtual teams' - the most
challenging type of work for virtual teams, because of the large
diversity of knowledge bases, cultures, and complexity that
usually comprise the design function. If we can make these work
the hypothesis is that we can show how all types of virtual
teams can strive for higher creativity. In total, six chapters
focus on the role of design - in various guises - and a New
Product Development (NPD) focus further complements this
co-creative core in another six chapters.





Since 2006 Open House International  has been selected for
coverage in Thomson's ISI Citation index products.

The Social Science Citation Index,
The Arts & Humanities Citation Index,
Social Scisearch,
Current Contents/Social & Behavioral Sciences,
Current Contents/Arts & Humanities and
Journal Citation Reports / Social  Sciences Edition.





26 September 2007:  Innovation for Extremes  Innov_ex 07  The
essential innovation conference for the outdoor sports industry
Innov_ex is unique and the only innovation conference targeting
the outdoor trade.

Innovation is a key driver of the competitiveness of firms and
nations, but what does it mean for the outdoor trade? In the
knowledge economy innovation is a major element and the outdoor
sector is driven very much by the need for new products to meet
existing and new sporting challenges.

The theme for Innov_ex 07 is:  What is Innovation?
Innov_ex encourages the next generation of designers through a
new student innovation prize:

-  A cash prize and a trip to European Trade Show
-  Free attendance at Innov_ex 08 to report back on experience

The future health of the outdoor trade depends on the next
generation of innovators and this prize to encourage new
designers.

Prize open to:

-  current Masters and PhD students
-  recent graduates (from last 3 years)
-  new independent designers (established in last 3 years)

http://www.innovation-for-extremes.org




For those who may be interested...
We mentioned in a previous edition of DRN:

Design Studies

Volume 28, Number 3 (May 2007) is a special issue on
Participatory Design, guest edited by Henry Sanoff.

...and noticed a previous journal special edition...

Dash, D. P. (2002). Systems Research and Behavioral Science
(Special Issue: Participatory Planning and Designing), 19(4),
297-299.
http://www3.interscience.wiley.com/cgi-bin/issuetoc?ID=96515358





20-22 September 2007:  the Virtual 2007 - interaction - a
conference

The research programme Man Medium Machine [M3] and the School of
Communication, Technology & Design at Soedertoern university
college, invites to a three-day conference on the theme "The
Virtual: interaction".

The conference will be held at Almasa conference centre, in the
archipelago of Haninge, south of Stockholm, Sweden.

The theme of this year's "The Virtual" conference is
interaction. 'Interaction' is naturally at the core of many
researchers strive to understand people's use and engagement
with information technology. 'Interaction' also attempts to
capture the interdisciplinary focus that the conference has
developed in previous years. The conference seeks to create a
meeting space for research that spans from interaction design
and HCI to social and humanistic perspectives on technology.
'Interaction' is also about the relation between people and how
they are affected by digital media, their living situation, and
so on.

We hope to attract researchers that like to involve in a
discussion of how these two fields of research may enrich each
other. The particular themes of this years conference include,
but are not limited to

-  technology for the experience of nature
-  the body and/in information technology
-  art, body and design
-  new forms for media production
-  amateurs, end-users, and hobbyists as digital media producers
-  games that transcend physical and virtual boundaries
-  novel methodologies and approaches in interaction design
    practice
-  consumer and user participation in media and storytelling
-  sketching of interactive behaviour
-  expressions of ideology in design and digital technologies
-  gender and intersectionalist studies of interaction practices
-  the construction of identity, gender, normality, etc., in
    virtual communities
-  the interaction between online and offline subjectivites,
    actions, identities, etc.

keynotes

Jon Hindmarsh
http://www.kcl.ac.uk/schools/sspp/mgmt/staff/jonhindmarsh.html
Senior Lecturer in Work Practice and Technology King's College,
London

Lisa Nakamura
http://www.aasp.uiuc.edu/p_lisan.html
Associate Professor, Speech Communication at the University of
Illinois, Urbana Champaign

Jeffrey Bardzell
http://www.informatics.indiana.edu/jbardzel/
Ph.D., Assistant Professor of Informatics at School of
Informatics, Indiana University - Bloomington

Please note that the number of participants for the conference
are limited (c.a 50 persons). There is also a limited number of
single-bed rooms. Therefore, first come, first served!

Last date for registration: July 15th, 2007

http://m3.sh.se/virtual2007





14 July 2007: NextD WorkshopONE, New York City
Understanding Cross-Disciplinary Innovation Now!

It happens only once a year and here it is! Registration is now
open for the upcoming Summer Session of NextD WorkshopONE in New
York on July 14. Everyone is talking about cross- disciplinary
innovation and co-creation, but how do you make it actually
happen in organizations?

With massive change sweeping the marketplace, designers today
face an array of never before encountered challenges and
opportunities. To operate in that emerging landscape of
complexity, design/innovation leaders need highly adaptable
process tools and cross-disciplinary team leadership skills
applicable to many types of challenges or opportunities.

WorkshopONE is discipline agnostic and focused primarily on HOW
(Process) rather than any particular WHAT (Content). This is not
a touchy-feely Kumbaya session, folks. WorkshopONE is a hands-on
learning-by-doing session focused on real skills, real
instruments, and real challenges. Our instructor teams draw from
and share lessons learned in the realms of design, innovation
acceleration and strategy consulting practice.

If your work places you in a position where you have to
participate on or lead cross-disciplinary teams tasked with
constructing solutions to complex, fuzzy challenges, this
workshop is for you!

BONUS: Included in this session will be a mini presentation on
Design 3.0 / Making Sense of Design Now!

http://www.nextd.org





13 July 2007:  The Darwin Summer Symposium 2007. The Music Hall
Shrewsbury, UK

Batteries Not Included - Mind as Machine
Art - Artificial Intelligence - Artificial Life

Speakers include:

Keynote: George Dyson, author of Darwin Among the Machines

Margaret Boden, Ernest Edmonds, Jon McCormack, Rob Saunders,
Phil Husbands, Mike O'Shea, David Plans Casal, Jon Bird, Dustin
Stokes, Catherine Mason, George Mallen, Richard Brown and Erwin
Driessens & Maria Verstappen

The evening program includes the opening of the Shrewsbury Art
Open.

For further details check the website or contact the curator:
Paul Brown - [log in to unmask]

http://www.darwinshrewsbury.org/symposium/index.html?theme





________________________________________________________________
________________________________________________________________





WEB





Women in Art

Just enjoy!

http://www.youtube.com/watch?v=nUDIoN-_Hxs





AVPHD:  Announcement list for AVPhDs

The list is for the use of students, supervisors and examiners
of audio-visual practice based PhDs, to give information on
workshops, events, seminars, exhibitions and screenings, and
upcoming scholarships, jobs and opportunities.

http://www.jiscmail.ac.uk/avphd





Creative Voice: raising global awareness (website announced,
but yet to be launched)

Creative Voice is a new website raising global awareness about
social issues through creative expression. With so many issues
happening around the world affecting our daily lives, life as we
now know is changing. It is time for the creative people of this
earth to have a voice, to share their concerns and opinions and
to let everyone know that "we care". Just because you're an
artist, designer, illustrator, etc doesn't mean you can't have
your say about the global issues happening around us.
Politicians, celebrities and public figures say their views
about important global issues like Global Warming, so now it's
time for all the artists' of the world to be heard through
creative expression of these issues.

http://www.creativevoice.info





________________________________________________________________
________________________________________________________________





DESIGN RESEARCH SOCIETY

The Design Research Society is the multi-disciplinary
international learned society for the design research community.
DRS was founded in 1966, and since then has established a
record of significant achievements in contributing to design
knowledge.

DRS has facilitated an international design research network in
40 countries comprising members who maintain contact through the
publications and activities of the Society.  Members are drawn
from diverse backgrounds, not only from the traditional areas of
design, ranging from fine art to engineering, but also from
subjects like psychology and computer science.

For further details and to join online:

http://designresearchsociety.org





________________________________________________________________
________________________________________________________________





SERVICES OF THE DESIGN RESEARCH SOCIETY

o   Design Research News is the digital newsletter of the
     Design Research Society.  It communicates news about
     research throughout the world.  It is mailed automatically
     at the beginning of each month and is free.  You may
     subscribe and unsubscribe at the following site:

     http://www.jiscmail.ac.uk/lists/design-research.html


o   Design Research Quarterly is a newsletter sent via
     email to full members of the Design Research Society. It
     includes news of interest to members.

     http://www.designresearchsociety.org


o   PHD-DESIGN is a discussion list open for unmoderated
     discussion on all matters related to the PhD in design.
     Topics include philosophies and theories of design, research
     methods, curriculum development, and relations between
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     http://www.jiscmail.ac.uk/lists/phd-design.html


o   DRS is a discussion list open for unmoderated discussion
     on all matters related to design research.  You may
     subscribe and unsubscribe at the following site:

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o   Design Studies is the International Journal for Design
     Research in Engineering, Architecture, Products and Systems,
     which is published in co-operation with the Design Research
     Society.

     DRS members can subscribe to the journal at special rates.

     http://www.elsevier.nl/locate/inca/30409/





________________________________________________________________
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CONTRIBUTIONS

Information to the editor, Professor David Durling, Middlesex
University UK. <[log in to unmask]>

Book information and suggestions for reviews should be sent to
the book review editor Professor Ken Friedman, Norwegian School
of Management, Oslo, and Denmark's Design School.
<[log in to unmask]>





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