Alan,
Very interesting. I'm sure you are all aware of Parrish and Mueller's work on generative street networks? They cite Syntax but I'm not sure how / if they incorporate congfigurational analysis it into their city building engine. It is the best thing I've been able to find thus far on this concept at the urban scale.
Summary of their work:
http://www.vision.ee.ethz.ch/~pmueller/wiki/CityEngine/About
Key paper:
http://www.vision.ee.ethz.ch/~pmueller/documents/procedural_modeling_of_cities__siggraph2001.pdf
Parish, Y. and Mueller, P. 2001. Procedural Modeling of Cities. In Proceedings of ACM SIGGRAPH 2001, ACM Press / ACM SIGGRAPH, New York. E. Fiume, Ed., Computer Graphics Proceedings, Annual Conference Series, ACM, 301-308.
Mike / CASA readers, I'm aware of your CA urban growth models in this regard. Has anyone explicitly looked at models for network growth algorithms? Alan, I'm very much looking forward to learning more about your and Chiron's work.
Best,
Noah
-----Original Message-----
From: Alan Penn
Sent: Wed 4/11/2007 4:42 AM
To: [log in to unmask]
Cc:
Subject: Re: Generative syntax applications
Noah,
Most of the work I am aware of in this area has aimed at defining rules or
processes in which these type of 'norms' emerge, rather than just coding
them directly as rules into the generation process. This is because analytic
interest is in investigating the question 'how might what we see in real
cities have happened?' The first example is in the Social Logic of Space
with the beady ring villages. The main name to search for in the literature
is Paul Coates. He and his students at the University of East London have
been working in this area for years. Bill Erickson and Tony Lloyd-Jones gave
a paper in the first space syntax symposium:
http://www.spacesyntax.net/symposia/SSS1/SpSx%201st%20Symposium%2097%20-2003
%20pdf/1st%20Symposium%20Vol%20I%20pdf/3%20-%20Comparative%20cities/11-Erick
son%20300.pdf
It would be worth looking up Fatiha Salah-Salah's (1987) Cities in the
Sahara: spatial structure and generative processes, PhD Thesis, University
of London, in which she reproduced local building rules from North African
Islamic settlements. There have been a series of relevant pieces of work at
CASA - look in particular at David O'Sullivan, and of course Mike Batty's
work on urban generative processes. Chiron Mottram and I are working on
combining agents with forward long distance vision and a kind of retail
economy in the generation of urban landscapes. Agents actively seek
different kinds of goods, shops survive or fail according to how many agents
find them, shops interrupt vision and so define the spatial morphology. He
will be presenting a paper on this at the Istanbul Symposium this year.
Alan
>
> Hi everyone,
>
> I've been getting some great questions recently from students at MIT
> asking if any space syntax "rule sets" have been applied in a generative
> design setting, i.e., urban growth modeling, street network evolution,
> design option generation, etc.
>
> Examples of such rules might include "longest lines tend to meet at
> shallow angles", "minimize block size in central areas", etc. as per some
> of Bill's early work.
>
> Does anyone know if anyone has pursued this line of thought in a
> computational or design setting? Any examples on the web perhaps?
>
> Thanks and best wishes to all.
>
> Noah
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