Dear all,
With a view to adding to the emerging and fascinating discourse that
has been taking place in this forum could I draw your attention to a
new publication.
(Un)Common Ground - Creative Encounters across Sectors and
Disciplines, by Cathy Brickwood, Bronac Ferran, David Garcia and Tim
Putnam (eds), 2007, ISBN 978-90-6369-166-0, BIS:Amsterdam
"The "Uncommon Ground" project began as a small, experimental
research project to gain a deeper understanding of the dynamics of
successful cross sector collaboration. The explosive growth, not
just in interdisciplinary practice but in creative collaboration
across whole sectors including business, art, design, the public
sector and academia, requires collaborative practice to become less
ad hoc and more strategically informed. A second related aim was to
identify methods of research (for example 'design, qualitative or
grounded research') which might be the most useful to those working
within creative sectors and to determine how these might productively
interface to more classical academic methodologies. Finally we were
keen that any insights and conclusions could be applied in curriculum
development and even be useful to those developing educational policy
for the creative sector." Cathy Brickwood and Willem-Jan Renger
Contributors:
David Garcia, Professor of Design for Digital Cultures: University of
Portsmouth/School of the Arts Utrecht;
Garrick Jones, Fellow LSE, senior lecturer of Industrial Design and
Engineering Royal College of Art & Design, partner Ludic Group;
Geke van Dijk, director of STBY, doctor in computing science with a
specialisation in Human Computer Interaction;
Yanki Lee, Helen Hamlyn Centre;
Sam Bucolo, Research and Development Director for the Australian CRC
for Interaction Design International Design, ACID;
Tim Putnam, Professor Material Cultures at Middlesex University and
University of Portsmouth;
John Thackara, Doors of Perception and Programme Director of Design
of the Times or DOTT07;
Andrew Bullen, Direct of Media Guild;
Gerard Hollemans, senior scientist on user-system interaction
research, Phillips Research Eindhoven;
Simon Robertshaw, formerly Head of Research, International Center for
Digital Content at Liverpool John Moores University, currently
director of the Centre for Digital Creative Industries at the
University of Central Lancashire;
Charles Leadbeater, senior government advisor and writer;
Anne Galloway, lecturer and SSHRC Doctoral Fellow in Anthropology and
Sociology at Carleton University in Ottawa, Canada;
Caroline Nevejan, independent researcher and designer with a focus on
the implications of technology on society;
Sher Doruff, Head of the Research Programme at Waag Society, Amsterdam;
Rob van Kranenburg, freelance thinker in the triangle of new
technologies, policy and bottom-up initiatives, head HKU BA
Experience Design from September 07;
Samuelle Carlson, social anthropologist, evaluator
Artists' Insights: Interact project for Arts Council England;
Anne Nigten, manager V2_Lab, the aRt&D department of V2_, Institute
for the Unstable Media, Rotterdam;
Matt Ratto, founding member of the Virtual Knowledge Studio for the
Humanities and Social Sciences (VKS) in Amsterdam;
Bronac Ferran, researcher and cultural producer, previously Director
of Interdisciplinary Arts at Arts Council England.
To order printed copies please contact:
BIS Publishers
www.bispublishers.nl
ISBN: 978-90-6369-166-D
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