February/March 2006 Innovate-Live Webcasts
Innovate-Live webcasts offer an opportunity to synchronously interact with authors of selected articles in the February/March 2006 issue of Innovate (http://www.innovateonline.info ). These webcasts are produced as a public service by our partner, ULiveandLearn. If you wish to participate in the webcasts, please register at http://www.uliveandlearn.com/innovate/
All times are EST (EST). You may use the world clock at http://www.timeanddate.com/worldclock/ to coordinate the time with your time zone.
The schedule for the February/March Innovate-Live Webcasts is provided below.
February 23, 2006, 1:00 PM EST
Susana Sotillo
Using Instant Messaging for Collaborative Learning
http://innovateonline.info/index.php?view=article&id=170
February 23, 2006, 2:00 PM EST
Pamela G. Taylor
Critical Thinking in and through Interactive Computer Hypertext and Art Education
http://www.innovateonline.info/index.php?view=article&id=41
March 7, 2006, 1:00 PM EST
P. G. Schrader, Dongping Zheng, and Michael Young
Teachers' Perceptions of Video Games:
MMOGs and the Future of Preservice Teacher Education
http://innovateonline.info/index.php?view=article&id=125
March 9th 2:00 PM EST
Richard Van Eck
Using Games to Promote Girls' Positive Attitudes Toward Technology
http://innovateonline.info/index.php?view=article&id=209
March 9th 3:00 PM EST
Sean Gouglas
Neverwinter Nights in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom
http://www.innovateonline.info/index.php?view=article&id=172
If you cannot attend a webcast, note that it will be archived within the features section of the article itself shortly after the webcast.
Many thanks.
Jim
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James L. Morrison
Editor-in-Chief, Innovate
http://www.innovateonline.info
Professor Emeritus of Educational Leadership
UNC-Chapel Hill
http://horizon.unc.edu
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