Quoting Vik Olliver <[log in to unmask]>:
> On Mon, 2005-03-28 at 17:56 -0500, Jay wrote:
> > What type of graphics are needed. It might be better to write openGL
> > code to handle simple 3D graphic shapes. This would save on overhead if
> > you intend on incorporating this into the machine.
>
> Presumably we want something a cross-platform as possible? I like AoI
> precisely because it does NOT require OpenGL. Ideally the actual
> operating software of the device would run off anything connected to the
> other end of a serial port, be it a quad-CPU graphics workstation or a
> Palm Pilot!
>
> I guess there just needs to be a distinction between the modelling
> software and the device driver.
Yes, with the latter being quite simple and straightforward really. Current top
of the list for CAD software is Blender. But I haven't nearly finished
evaluating them all yet. No reason, of course, not to give people a choice and
just include all the free ones...
Yours
Adrian
http://staff.bath.ac.uk/ensab
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