Quoting Jay <[log in to unmask]>:
> What type of graphics are needed. It might be better to write openGL
> code to handle simple 3D graphic shapes. This would save on overhead if
> you intend on incorporating this into the machine.
No - the machine won't need anything that fancy. But we do need a CAD system
that's free (Blender looks good), and some PC software to slice and hatch
polyhedra. I can do that, as it's pretty standard and simple.
Yours
Adrian
http://staff.bath.ac.uk/ensab
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