no probs, just send it to [log in to unmask]
On 2 Sep 2004, at 18:00, Charlie Gere wrote:
> I thought I sent it to the list. Can you tell me what I should have
> done, since I am obviously being very stupid
>
> Beryl Graham wrote:
>
>> Hi Charlie,
>>
>> did you intend to sne dthis to the List? It was just to me.
>>
>> cheers
>>
>> Beryl
>>
>> On 2 Sep 2004, at 12:11, Charlie Gere wrote:
>>
>>> Hi
>>>
>>> Just to kick off my participation in the discussion here is a rather
>>> clumsy definition of (New) Media Art I proffered to a group of
>>> curators and others at Tate, which was part of a presentation
>>> intended to argue for the inclusion of such work in their
>>> collection. It was determined firstly by my wish to avoid defining
>>> NMA solely in terms of technology and secondly by the fact that Tate
>>> had recently employed a 'new media' curator, Gregor Muir, who had
>>> decided to concentrate on video, photography and film. I wanted to
>>> indicate the existence of other kinds of new media work
>>>
>>> At Tate I suggested that New media art , is a contentious and
>>> misleading term, but for the purposes of the discussion I used it to
>>> encompass work that involves concepts such as:
>>> 7 Interaction
>>> 7 Feedback
>>> 7 Process
>>> 7 Networking
>>> 7 Cybernetics
>>> 7 Systems
>>> 7 Multi/intermedia
>>>
>>> And that may (but need not) use or be constructed from the following:
>>>
>>> 7 Video & Television (though not, for the presentation in
>>> question, film and photography)
>>> 7 Electronics
>>> 7 Robotics & electro-mechanical technologies
>>> 7 Telephony
>>> 7 Computers
>>> 7 Networks
>>>
>>> Not particularly succinct, but helped to define my understanding of
>>> the field for the discussion then. Since then I have thought about
>>> the above in terms of an overarching concept, that of 'feedback',
>>> meaning any art that either makes or elicits a response, whether
>>> from its own operations, its environment, the system in whcih it is
>>> embedded or to which it is attached, or from the user/viewer. I like
>>> this definition because, again, it avoids thinking in terms simply
>>> of technology. Thus a work such as Hans Haacke's Condensation Cube,
>>> which involves nothing more complex than a perspex cube containing
>>> some moisture that condenses and evaporates in a cycle, could be
>>> included, because it incorporates issues of feedback, process and
>>> other cybernetic ideas, despite the fact that it doesn't use 'media'
>>>
>>> TTFN
>>>
>>> Charlie
>>>
>>>
>> -------------------------------------------------------------------
>>
>> Beryl Graham, Senior Research Fellow, New Media Art
>> School of Arts, Design, Media and Culture, University of Sunderland
>> Tel: +44 191 515 2896 [log in to unmask]
>>
>> CRUMB web resource for new media art curators
>> http://www.crumbweb.org
>>
>>
>> -------------------------------------------------------------------
>>
>> Beryl Graham, Senior Research Fellow, New Media Art
>> School of Arts, Design, Media and Culture, University of Sunderland
>> Tel: +44 191 515 2896 [log in to unmask]
>>
>> CRUMB web resource for new media art curators
>> http://www.crumbweb.org
>
>
>
>
-------------------------------------------------------------------
Beryl Graham, Senior Research Fellow, New Media Art
School of Arts, Design, Media and Culture, University of Sunderland
Tel: +44 191 515 2896 [log in to unmask]
CRUMB web resource for new media art curators
http://www.crumbweb.org
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