JiscMail Logo
Email discussion lists for the UK Education and Research communities

Help for NEW-MEDIA-CURATING Archives


NEW-MEDIA-CURATING Archives

NEW-MEDIA-CURATING Archives


NEW-MEDIA-CURATING@JISCMAIL.AC.UK


View:

Message:

[

First

|

Previous

|

Next

|

Last

]

By Topic:

[

First

|

Previous

|

Next

|

Last

]

By Author:

[

First

|

Previous

|

Next

|

Last

]

Font:

Monospaced Font

LISTSERV Archives

LISTSERV Archives

NEW-MEDIA-CURATING Home

NEW-MEDIA-CURATING Home

NEW-MEDIA-CURATING  2004

NEW-MEDIA-CURATING 2004

Options

Subscribe or Unsubscribe

Subscribe or Unsubscribe

Log In

Log In

Get Password

Get Password

Subject:

Pervasive and Locative Arts Network | cfp

From:

Drew Hemment <[log in to unmask]>

Reply-To:

Drew Hemment <[log in to unmask]>

Date:

Sat, 2 Oct 2004 00:38:24 +0100

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (246 lines)

Those of you who participated in the April session on locative media might
find this of interest.

Drew



[please forward]

_

Announcement and CFP
PERVASIVE AND LOCATIVE ARTS NETWORK (PLAN)

A new international and interdisciplinary research network in pervasive
media and locative media has been funded as part of the Engineering and
Physical Sciences Research Council (EPSRC) Culture & Creativity programme.
The network will bring together practicing artists, technology developers
and ethnographers with the aim of advancing interdisciplinary understanding
and building consortia for future collaborative projects.

The network will stage three major gatherings. Each gathering will have a
distinct form and focus: an initial workshop to launch the network and
assess the state of the art; a technology summer camp for artists and
technologists, including hands-on prototyping sessions using the facilities
at Nottingham’s Mixed reality Laboratory; and a major public conference and
participatory exhibition as a central component of the Futuresonic 2006
festival in Manchester; as well as a supporting web site and other resources.


CALL FOR PROPOSALS - PLAN Workshop

Submissions are invited to the first of these events, a two day public
workshop with papers, demos and discussion sessions. The aim of the event
is to launch the network, review the state of the art, bring key players in
the field together, and make initial contacts. The event will also aim to
identify a range of specific interests that can lead to the formation of
sub-groups within the network. Position papers and a summary report will
subsequently be published on the network web site.

The workshop will take place in London over two days in the week beginning
24th January 2005. Venue and final dates announced soon.

Please send submissions to [log in to unmask] by Monday 8th November.

We request that participants seek support for travel and subsistence from
their institutions. For participants without institutional affiliation the
network shall support applications to funding councils and foundations,
please contact us for further details.


THE NETWORK

Pervasive and Locative Arts Network (PLAN) - Enhancing Mobile and Wireless
Technologies for Culture and Creativity

This network will draw together computer scientists and engineers who are
leading the field in developing pervasive and locative technologies;
artists who are using these technologies to create and publicly deploy
innovative and provocative experiences; social scientists with a proven
track record of studying interactive installations and performances;
industrial partners from the creative industries, spanning the arts,
television, games, education, heritage, mobile computing and
telecommunications sectors; and international partners who are coordinating
parallel networks around the world.


NETWORK OBJECTIVES

The network aims to support the formation of a new interdisciplinary
research community to investigate how the convergent fields of pervasive
media and locative media need to evolve in order to support future cultural
and creative activities. Specific network objectives are:
-To review the scope of the research that is currently being carried out in
these fields through a focused workshop, leading to an integrated ‘state of
the art’ survey paper.
-To identify the key research issues that need to be addressed in order to
further develop pervasive and locative media to support culture and
creativity, leading to a series of discussion ‘white papers’.
-To seed future projects by bringing artists, scientists and industry
together in a creative environment so that they can generate and
practically explore new ideas, and also to provide a forum for publicly
demonstrating some of these.
-To produce online and offline resources to support researchers, artists,
industry and to promote public understanding of this emerging field,
including a public website, an online document repository for members and a
newsletter and DVD.


NETWORK ACTIVITIES

The network will organise and support a range of activities aimed at
growing a research community and generating new collaborative projects
between artists and technologists. These will include staging three major
research gatherings, producing online and offline resources for fellow
researchers and PhD students, and outreach activities targeted at industry.

Gatherings
We will stage three major gatherings. Each gathering will have a distinct
form and focus: an initial workshop to launch the network and assess the
state of the art; a technology summer camp for artists and technologist,
especially PhD students, including hands-on prototyping sessions using the
facilities at Nottingham’s Mixed reality Laboratory; and a major public
conference and participatory exhibition as a central component of the
Futuresonic 2006 festival in Manchester. These major gatherings will be
interspersed with more ad-hoc steering and reflection meetings as required
by the network participants.

Producing resources
We will produce resources to publicise the network, encourage the exchange
of perspectives and discussion, and to provide tutorial support for PhD
students, artists and other researchers who wish to break into this area.
These will include:
-Online resources: a public website providing access to network information
including project deliverables as well as news of forthcoming calls for
proposals and conferences, supported by a online document repository where
members can upload documents and take part in discussion. The latter will
be realised using BSCW or Project Place software.
-Offline resources: a six monthly printed newsletter and a DVD of video
material.

Outreach
The network will reach out to other researchers beyond the initial partners
and also to the creative industries. This will include distribution of the
newsletter and also staging a series of industry seminars, for example as
part of the DTI/EPSRC Outreach programme. The network research associate
will also carry out a series of site visits to different partners and
potential partners in order to learn more about and report on ongoing
activities.


BACKGROUND IN SCIENCE AND CULTURE

A new generation of pervasive technologies is enabling people to break away
from traditional desktop PCs and games consoles and experience interactive
media that are directly embedded into the world around them. And locative
media, the combination of mobile devices with locative technologies,
supports experiences and social interaction that respond to a participant’s
physical location and context. Together these convergent fields raise
possibilities for new cultural experiences in areas as diverse as
performance, installations, games, tourism, heritage, marketing and education.

A community of researchers working in pervasive media, also known as
ubiquitous computing, are exploring location awareness as a requirement for
the delivery of accurate contextual information. Another community,
primarily consisting of informal networks of technical innovators and
cultural producers, which identifies its field as Locative Media, is
exploring developments in and applications of locative technologies within
social and creative contexts. One of the aims of this network is to bring
these two communities together, linking academic research initiatives and
agendas to key figures and ground breaking developments that are currently
taking place outside mainstream academia.

The creative industries are also beginning to take up these opportunities,
led by artists who are actively charting out the potentials and boundaries
of the new pervasive and locative media. Other cultural sectors have also
been exploring the potential of pervasive and locative media including the
games industry through commercial examples of locative games played on
mobile phones such as Bot Fighters and Battle Machine and also research
projects such as ARQuake, Mindwarping, Pirates! and Border Guards.
Researchers have also demonstrated applications in heritage and tourism,
for example personal tourist guides and outdoors augmented reality displays
and as well as in mobile learning experiences and participatory local
history mapping projects.

A key characteristic of this research is its interdisciplinary nature, with
many of these projects combining practicing artists, technology developers
and also ethnographers, whose studies of early experiences that are
actually delivered as public artworks have yielded new insights into the
ways in which participants experience pervasive media, for example how they
(and performers and technical crew) deal with uncertainty of location and
connection, and, conversely, new metaphors for engaging in locative media.

However, realising the full potential of pervasive and locative media
requires several further developments. First, it is necessary to expand the
research community, drawing in new academic partners and also a greater
range of partners from the creative industries. Second, it is important to
deepen the interdisciplinary relationships between artists, technology
developers and social scientists working within and between these two
convergent fields. This is not only a matter of reflecting on this
relationship, it is also necessary to pursue it in practice, which means
forming new collaborations leading to practical projects. Third, we need to
clarify and deepen the research agenda for this area, by opening up a
variety of research questions, including:
-To what extent does the convergence of pervasive media and locative media
signify a commonality of views, definitions and issues in each field?
-What new kinds of cultural applications will become possible through
pervasive and locative media? Can we envisage new installations,
performances, games and other public experiences?
-Can common design frameworks and tactics help create powerful user
experiences? Can we identify and share design guidelines and generate
useful abstractions, for example building on recent proposals for
deliberately exploiting uncertainty and ambiguity
-What tools are required by creative users, for example that enable them to
easily (re)configure an experience to work in different locations or to
orchestrate it from behind the scenes. What new research challenges do
these embody, for example, how do we visualise the state of the technical
infrastructure – networks and sensors – or intervene in participants’
experiences?
-What methods do researchers use to design and evaluate their experiences?
We already see the use of ethnographic studies, audience discussions and
even analysis of system logs; how should these be extended and can we share
approaches, tools and even datasets to enhance our understanding of
experience and design?

These questions, combined with the need to build a broader
inter-disciplinary research community, provide the underlying motivations
for this network.


INITIAL NETWORK

Project investigators:
Steve Benford, Nottingham (Principle Investigator)
Drew Hemment, Salford
Henk Muller, Bristol
Matthew Chalmers, Glasgow
Michael Sharples, Birmingham
Geraldine Fitzpatrick, Sussex
Christian Heath, Kings College
Jon Hindmarsh, Kings College

Network co-ordinator:
Ben Russell, Headmap/Locative Media Lab

Initial partners:
Marc Tuters, Locative Media Lab
Dennis Del Favero, NSW iCinema
Steve Sayers, NESTA
Toby Barnes, EM Media
Richard Hull, HP Labs
Denny Plowman, City of Nottingham Council
Sara Diamond, Banff Centre
Andrew Caleya Chetty, Metapod
Amanda Oldroyd, BT Exact
Matt Adams, Blast Theory
Nick Southgate, Ricochet TV
Annika Waern, iPerG
Giles Lane, Proboscis
Minna Tarkka, m-cult
Carsten Sorensen, LSE
Angharad Thomas, Salford
Chris Byrne, New Media Scotland
Paul Sermon, Salford
Nina Wakeford, INCITE, Surrey

Top of Message | Previous Page | Permalink

JiscMail Tools


RSS Feeds and Sharing


Advanced Options


Archives

April 2024
March 2024
February 2024
January 2024
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
2006
2005
2004
2003
2002
2001


JiscMail is a Jisc service.

View our service policies at https://www.jiscmail.ac.uk/policyandsecurity/ and Jisc's privacy policy at https://www.jisc.ac.uk/website/privacy-notice

For help and support help@jisc.ac.uk

Secured by F-Secure Anti-Virus CataList Email List Search Powered by the LISTSERV Email List Manager