Call For Papers
IEEE Symposium on Computational Intelligence and Games
April 4-6 2005
Essex University, Colchester, Essex, UK
Games provide competitive dynamic environments and are therefore an
ideal domain for the study and application of computational
intelligence. This symposium aims to bring together leading researchers
and practitioners in this area.
Topics include, but are not limited to the following:
- Theoretical or empirical analysis of evolutionary algorithms and
representations
- Board games (e.g. Checkers, Go, Chess)
- Imperfect information games (e.g. Bridge, Poker, Backgammon, Cribbage)
- Games involving control of physical objects (e.g. Remote Control Car
racing)
- Games with simulated physics
- Prey / Predator games (e.g. Pacman)
- Results of open competitions
- Software frameworks
- Game protocols (e.g. protocols for game-playing over the web)
- "Real World" games (e.g share trading, portfolio management)
- CI games for mobile platforms (e.g. phones, PDAs)
- CI games for digital platforms (e.g. digital TV's)
- CI for console games (e.g. Quake)
- Neural approaches to game playing
- Comparative studies: e.g. neural / fuzzy / evolutionary / symbolic
approaches
to designing game players.
- Applications of Game Theory
The symposium will consist of a single track of oral presentations, and
will also include live competition sessions for both simulated and
real-world games. If there is sufficient demand, there will also be a
poster session. The proceedings will be published by the IEEE.
Special Sessions
==============
If you would like to organise a special session, please let either of
the conference chairs have a brief description of your proposed session.
General Chairs
============
Simon Lucas and Graham Kendall
Important Dates
=============
- Submission of Full Paper: October 15 2004
- Notification of Acceptance: December 17 2004
- Camera ready copy: January 14 2005
- Author Registration: January 14 2005
Web Site
========
http://www.cigames.org
Program Committee (not yet complete)
===============
Simon Lucas, University of Essex, UK (co-chair)
Graham Kendall, University of Nottingham, UK (co-chair)
Luigi Barone, The University of Western Australia, Australia
Bruno Bouzy, Universite Rene Descartes, France
Michael Buro, University of Alberta, Canada
Murray Campbell, IBM T.J. Watson Research Center, USA
Ke Chen, UMIST, UK
Paul Darwen, Protagonist Pty Ltd, Australia
Andries Engelbrecht, University of Pretoria, South Africa
Thomas English, The Tom English Project, USA
Maria Fasli, University of Essex, UK
David Fogel, Natural Selection, Inc., USA
Phil Hingston, Edith Cowan University, Australia
Huosheng Hu, University of Essex, UK
Evan J. Hughes, Cranfield University, UK
Risto Miikkulainen, University of Texas at Austin, USA
Martin Mller, University of Alberta, Canada
Thomas Philip Runarsson, University of Iceland, Iceland
Jonathan Schaeffer, University of Alberta, Canada
Jaap van den Herik, Universiteit Maastricht, Department of Computer
Science,
IKAT (Institute for Knowledge and Agent Technology), The Netherlands
Nikos Vlassis, Univ. of Amsterdam, The Netherlands
Xin Yao, University of Birmingham, UK
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