Begin forwarded message:
> From: [log in to unmask] (PhilippeGeril)
> Date: Mon Nov 4, 2002 7:15:37 PM Europe/London
> To: [log in to unmask]
> Subject: Gamenet
> Reply-To: [log in to unmask]
>
> IST 2002 International Conference on Partnerships for the Future,
> Copenhagen 4-6 November 2002
>
>
> GAMENET: EU Networking for Development and Application of Next-
> Generation Computer Games
>
> Professor Norman Gough & Dr Qasim Mehdi
> Games Simulation and AI Research Group
> School of Computing and Information Technology,
> University of Wolverhampton, UK
> Philippe Geril
> Ghent University
> Ghent, Belgium
>
> The University of Wolverhampton is one of a growing number of
> universities offering undergraduate and postgraduate degree programs
> in games development.
> In addition it has a team of MPhil/PhD researchers looking at
> developments for next-generation computer games, in collaboration with
> local games companies
> and European partners. Challenges for games developers include
> providing:
>
> ? "Human imitation/intelligence" for games characters and their
> environments
> ? Designing "believable" characters
> ? Simulating Virtual Worlds with intelligent path planning, navigation
> etc
> ? Developing strategies for negotiating with characters, task
> planning, team work between characters
> ? New techniques for rendering games characters
> ? New delivery platforms e.g. TV, multiuser, Internet
> ? Wider applications areas including "edutainment", business training
> etc
>
> Four years ago we planned an international approach to networking and
> started by introducing GAME-ON 2000, the 1st International Conference
> on Intelligent Games and Simulation. This is now held annually in
> London and the 3rd GAME-ON 2002 Conference will take place on 29-30
> November 2002. There will be
> over 30 technical papers presented. The conference database links
> together more 3600 researchers interested in the theme. Emphasis is
> placed on on-going research and there are prizes for the best student
> papers and game demonstrations. In addition, a web-based journal was
> published entitled
> IJIGS: The International Journal of Intelligent Games and Simulation
> http://www.scit.wlv.ac.uk/~cm1822/ijigs11.htm.
> This provides a network of expert editors and over 150 researchers
> have registered to have access.
>
> On behalf of the participants in these initiatives, we have now
> published an FP6 Expression of Interest (EOI) on Cordis for GAMENET: a
> proposed EU Network of Excellence in Intelligent Computer Games and
> Their Simulation under thematic priority 1.1.2i. This network aims to
> link together academia and games companies across Europe, as well as
> linking in with other proposed games networks in complementary areas.
> In the short term the Network will seek to expand the existing
> knowledge base in the field of computer games, e-learning, AI and
> graphics. Medium term aims are to promote and manage industrial
> placements of students and researchers. Long-term aims are to
> establish a scientific organisation to supervise and advise EU
> scientists and developers about next generation computer games.
>
> Our next GAMENET planning meeting will take place at 1400 hours on
> Saturday 30th November 2002 at GAME-ON 2002 3rd SCS International
> Conference on Intelligent Games and Simulation, University of
> Westminster in Harrow London (November 29-30). Further details of the
> conference are at:
> http://biomath.rug.ac.be/~scs/conf/gameon2002/index.html
>
> For further details please contact
> Professor Norman E Gough or Dr Qasim Mehdi
> [log in to unmask] or [log in to unmask]
> Tel: +44 1902 321832/321822
> http://www.scit.wlv.ac.uk/~cm1822/mistgames.htm
> or
> Philippe Geril
> Ghent University
> [log in to unmask]
>
>
________________________________________________________________________
__
Professor Nigel Gilbert, FREng, AcSS, Pro Vice-Chancellor and Professor
of
Sociology, University of Surrey, Guildford GU2 7XH, UK. +44 (0)1483
689173
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