Arie,
I like your scalar overview. Especially for Gestures and Acquisition it
seems to represent a useful scale of activities and approaches. However, in
the areas of Tasks and Applications, I have some questions about it that
perhaps you can clear up for me:
1) why and in what way is image processing more virtual than dsp engines?
2) why are games (and VR) a kind of task rather than a kind of application?
3) maybe I don't get your notion of a task clearly. Could it be better
framed in terms of processing <---> synthesis? Or reactive (concrete) <--->
generative (virtual)?
4) Similarly, I don't get why music is more concrete than video, or why
installations are more virtual. i can easily imagine a rather "virtual"
music performance---indeed I am working on such a thing.
best wishes
guy
************************************
Guy E. Garnett
Assistant Professor of Composition-Theory
University of Illinois
School of Music
1114 West Nevada St.
Urbana, IL 61801
phone 217-244-0592
otherwise, email: [log in to unmask]
www: http://www.staff.uiuc.edu/~garnett
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