Too Interactive: Physical installations for groups. November theme of the month
At the "Interventions" symposium at NMPFTV in Bradford recently
<http://www.nmpft.org.uk/symptomatic/symposium.asp#sym> Perry
Hoberman, Rafael Lozano-Hemmer, and Timothy Druckrey talked about examples of
large installation artworks where the audience was able to interact
with each other as well as with the artwork, and able to have
creative and sociable input to the artwork (including Lozano-Hemmer's
<http://www.lozano-hemmer.com> most excellent public artwork in
Rotterdam).
Due to the non-arrival of artificial intelligence, these artworks can
offer the richest forms of interaction between audiences and
programmed artwork possible with current technology. Why then, do
they appear in mainstream art museums and galleries so infrequently
(net.art being currently much more common)?
Are they just too difficult to install? Have they gone out of
fashion? Are museums frightened of audience input? Are artists
frightened to relinquish 'control'? Are these artworks doomed to
remain in the "Turing Land" of 'electronic art' rather than the
"Duchamp Land" of art museums?
Invited Respondents: Perry Hoberman, Rafael Lozano-Hemmer, Timothy
Druckrey, Siegfried Zielinski (symposium speakers), Patrick Henry,
Kerenza Hines (NMPFTV), Paul Sermon (artist).
Yours,
Beryl
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