Dear Colleagues,
INTRODUCTION TO LONG(ISH) POST
I have been following the discussion on the PhD
with a certain amount of interest but also with
some dissatisfaction. The PhD is a legitimate
subject for discussion, but I suspect that it
may not be of broad general interest.
The following paper from Victor Margolin seems
to me to be closer to the core of our subject
area of design research. This paper raises a
number of important questions, and I have
have taken the liberty of highlighting those
which I believe are most urgent for design
researchers today.
1. How do we integrate different types of knowledge?
2. Why are we not so good at social pre-evaluation
of designs or design policies?
3. Why are we good at technology-driven design
eg. electronics, but not so good at social
design eg. public transport, interface design, ecology?
4. How can we build a research community capable
of answering important questions like these?
5. Why has DRS not been more successful in its
stated objective of promoting communication
across discipline boundaries?
Replies to the list please, or if you prefer,
off-list to: Victor Margolin <[log in to unmask]>
Conall O Cathain
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(Starts)
BUILDING A DESIGN RESEARCH COMMUNITY
By Victor Margolin, Professor of Design History,
University of Illinois, Chicago.
(This statement is part of a talk to be presented at
the conference, "Design Plus Research" to be held at
the Politecnico di Milano, May 18-20, 2000).
Design, as various scholars have suggested, is a contingent
practice whose techniques, goals, and objectives are
continually changing. What is fixed about design is that
it is an art of conception and planning whose end result
is a product, whether that product is a material object or
an immaterial service or system. Design is also an
integrative activity that, in its broadest sense, draws
together knowledge from multiple fields and disciplines
to achieve particular results. It has both a semantic
dimension and a technical or operative one.
There have been debates in the past about whether design
is a science or a discipline with strict rules for the
production of legitimate knowledge. These debates are
yet to be resolved because a designed product has
multiple dimensions which need to be accounted for. Design
research is not only concerned with the techniques for
planning and giving form to a product but also with use.
Since products are made for people, the user response to
a product is an essential part of the research field.
Because the subject of design research, then, is not
only products but also the human response to them, the
research techniques for design must of necessity be
diverse.
When considering the organization of a future research
community, it is also necessary to take into account
the existing organizations that have been created for
the purpose of design research and consider ways that
they might be brought into closer relation with each
other. Because these organizations have arisen to meet
different needs such as education, production, and
marketing, they have not developed in a co-ordinated
way and some of them have even seemed to be at odds with
each other. The question of where design history, for
example, fits into a larger culture of design research
has been on the table for some time and has not yet been
addressed. The challenge to an emerging culture of design
research is to accommodate multiple modes of investigation
that derive from the humanities, social sciences, and the
natural sciences. This is a unique challenge for a
research community since the models that exist tend to be
based on only one of these modes. Because design research
draws on knowledge from so many fields, the construction
of a research culture poses particular challenges that,
one might argue, are almost without precedent.
However, if we as design researchers can meet this
challenge, we will have accomplished something that few,
if any, other fields or disciplines have achieved; that
is, the integration of multiple types of knowledge within a
research culture of diverse scholars who nonetheless share
a related set of questions and issues. To accomplish this,
we need not use the model of an established discipline in
order to create our own standards. Historically this has
resulted in a series of problems, particularly where
emerging social sciences, for example, attempted to model
themselves on the natural sciences and, as a result,
created overly rigid research paradigms. These paradigms
privileged knowledge that appeared most like that of the
natural sciences and marginalized knowledge that was more
interpretive or subjective. Even though disciplines such
as economics and sociology originally gave the highest
credence to quantitative research, today, due in part to
the influence of French post-structuralism, rhetoric, and
other theories that have challenged the objectivity of
knowledge, they are much more pluralistic. Some still
give less credence to any research methods other than
statistical ones.
***************
I want to argue here for a practitioner who can bring
different kinds of knowledge to bear on a design problem.
If anything, one might contend that design has not had
enough empirical research but I believe, that as we move
forward with the development of a research culture and
find ways to make empirical data useful to designers and
design teams, we need to keep in mind the value of other
kinds of knowledge, particularly knowledge that is more
interpretive.
What is at stake in the creation of this new research
culture, is an enlarged understanding of how design
contributes to a greater sense of human well-being, both
individually and collectively. Despite a world filled to
the brim with products, including those addressing visual
communication such as billboards and signage systems, we
still have only a sporadic sense of what kinds of policies
might yield the most valuable design results. For the most
part, product innovation is driven by market demand even
though some design development such as traffic safety signs
falls within the sphere of support for social services.
Therefore, we can only measure design excellence by what
has been produced thus far rather than by what we imagine
might be produced.
Design research as I see it has two functions; one is to
increase our knowledge of how to make products and what,
in fact, might be made and the other is to improve our
understanding of how products function as part of the
social world. The first function relates to the practice of
design while the second links design understanding to the
larger project, in which the social sciences and humanities
participate, of understanding the dynamics and aims of
human society. In order to address the first function, many
different kinds of knowledge are needed. If we are to move
the question of what is to be designed outside the confines
of market-driven concerns, then we need ways of
understanding better the relation of design to the
satisfaction of human purposes. We are actually quite good
at producing certain kinds of products - entertainment
devices, furniture, and electronic appliances - but we have
not done very well in designing others such as efficient
means of transportation, products that put less strain on
the body, objects that are simple to operate, and things
that make more ecologically sound use of materials and
components. We have done little to explore the systems of
product support and disposal that would result in a more
ecologically sound environment, nor have we thought enough
about all the different motivations human beings have for
acquiring and using products. Product acquisition and use
is also integral to the construction of social identity and
much more needs to be learned about this. As well, we need
far better wayfinding devices to orient us as we move more
and more frequently in unfamiliar territory.
There is no question that advances in technology are
primary drivers of product development and we are now
moving into an era where many questions are being raised
about how to share social tasks with increasingly
intelligent machines. As more research is done on the
mechanical aspects of these machines, we need to increase
our understanding of how these new interfaces have the
potential to contribute to our welfare.
Only by taking an integrative approach to design research
will we be able to address questions that are becoming
increasingly complex. What role should smart machines play
in society? What are the implications of building smart
houses that link many different functions to a central
computing unit? What are the real effects on the human
psyche of a greater engagement with computer technology?
These are but a few of the questions that call for answers.
And the best way to gain such answers will be to integrate
many strands of specialist research.
Currently within the community of design researchers, we
have no institutional structures for achieving such
integration. Doctoral education is, of course, a very new
phenomenon and we are yet to understand its relation to a
wider research culture. But the way we structure such
education will be extremely important as a means of
providing new models of research. If we are not to make the
mistakes that have been made in the social work and
engineering professions, for example, we will foster a rich
research culture that remains open to the contributions
from many different types of design research. We need no
hierarchy of methods, only a strategy for drawing on the
work that various researchers do. What is crucial to the
development of this culture, is the posing of important
questions. Thus far, the field of design research has
lacked these. At times, particular groups, such as the
design methods researchers in the 1960s, formulated
questions that they expected to become paradigms for the
field. However, in the case of the design methods movement,
the research strategy was too limited and thus the
questions central to design methods never achieved
comparable importance for the design field as a whole.
There is now an increasing number of conferences on design
research ranging from design management to eco-design and
artificial intelligence but as yet we have no forum where
all these strands of research can come together. When we
look to other fields such as anthropology and sociology, we
note that national and international professional
associations have existed for many years and that the
meetings of these associations have been places where
research is shared. Such meetings, by virtue of sessions
organized by members, are sites where experience is tested,
new questions are proposed, and conflicting arguments are
debated. While consensus in an entire field or discipline
is neither possible nor desirable, an arena for discourse
is essential. Every group of researchers needs a place
within which to survey the range of questions that are
being raised in the field and to participate in the debates
that grow up around them. There is a need for a social body
that somehow creates a space for a discipline's discourse
without preventing anyone from speaking.
What we now have in design as I see it is a number of
separate discursive fields which never or rarely come into
relation with one another. There are journals such as
"Design Studies" and "Design Issues," which have cut across
these fields to some degree but without the opportunity to
present one's research to a live audience of colleagues, it
is difficult to generate the kinds of immediate response
and discussion that lead to more refined arguments and
propositions.
As I have already mentioned, the community of design
researchers is currently made up of sub-communities that
develop their own questions, methods, and discursive
strategies without relation to the others. Design history,
as previously mentioned, has never been allied with the
research fields that are more closely related to practice.
It has been related instead to other fields that connect
more to the second function of design research that I
mentioned - the understanding of design in society. But
there is also a role for historians to play in contributing
to a more effective practice. To better understand what
this role might be would require an engagement with other
design researchers. Until now, the Design History Society
in Britain, as well as other organizations of design
historians have had little engagement with research groups
such as the Design Research Society, and groups that study
ergonomics, eco-design, or design management. Likewise,
those focusing on management have not tended to consider a
closer relation to more technically oriented or
historically oriented researchers.
In the larger sense, the practices of designing and using
tend to go unexamined. A much denser research culture would
help us respond on a much deeper level to product
innovations by thoroughly studying their effect on society.
Design research must also account for the practice-led
courses that lead to new products. Since design is
ultimately about making things the demonstration of new
possibilities is an important contribution.
Assuming that we agree on the value of a research culture
that generates a collective process of investigation and
facilitates the integration of new knowledge, how do we
then work toward this goal?
One way is to provide a discursive space for researchers
with different interests and methods to present together.
>From such experiences, questions for further investigation
will arise and conference participants will begin to get
a sense of what a larger, more diverse, research culture
might be like.
A second approach is to consider whether a long-established
organization such as the Design Research Society might open
itself up to a wider range of researchers than it now
includes. If the DRS became the primary organization for
researchers, it could well serve as the pluralistic forum
I am calling for.
A third approach is to create university programs that can
train researchers with different specialties. We need
cadres of researchers who specialize in different aspects
of design, whether they are historical, sociological,
anthropological, or technical.
What is most important is to understand that a research
culture can not be designed from the top down by
legislating aims and methods for everyone. It has to grow
from the bottom up, through extensive discussion and
debate. Until now, design researchers have lacked the forum
for a broad engagement with multiple strands of research.
If we can create such a forum, we can begin to mature as a
research community. We will not only produce higher quality
practitioners and educational programs, but we'll also
introduce design research more effectively into the wider
field of research on human culture and the achievement of
personal and collective well-being.
(Ends)
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This was posted at the request of the author, Victor Margolin.
----------------------
Conall O Cathain
Senior Lecturer in Architecture
Queen's University, Belfast, Ireland
http://143.117.118.42
[log in to unmask]
tel: +44 (0)2890 274485
fax: +44 (0)2890 682475
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