Apologies for any cross-posting!
alan munro
CVE 2000 Publicity Officer
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ADVANCE PROGRAM AND CALL FOR PARTICIPATION: CVE 2000
ACM Collaborative Virtual Environments 2000
Sponsored by ACM SIGGRAPH, SIGGROUP and SIGCHI
September 10th-12th, Cathedral Hill Hotel,
San Francisco, USA
http://www.ai.sri.com/cve2000
REGISTRATION NOW OPEN
***Early registration rates before 8 August***
Registration is now available online at the conference website.
Early booking is advised for accommodation.
THEME
CVE 2000 is an international conference dedicated to the design,
development and use of collaborative virtual environments (CVEs). It is the
third conference in this bi-annual series, (the first supported by the ACM)
and attracts delegates from a wide number of fields. A CVE is a
computer-based, distributed, virtual space or set of places. In such
places, people can meet and interact with others, with agents or with
virtual objects. CVEs might vary in their representational richness from 3D
graphical spaces, 2.5D and 2D environments, to text based environments. The
instantiation of the CVE is by no means limited to desktop devices, but
might well include mobile or wearable devices, public kiosks, etc.
The aim of the CVE conferences is to inspire fruitful discussion and
encourage information flow between practitioners of different disciplines.
Previous CVE conferences (CVE'96 and CVE'98) have attracted delegates from
computer science, psychology, sociology, architecture & urban planning,
cultural & media studies and Artificial Intelligence.
RESEARCH TOPICS
CVE2000 invites submissions on the full range of CVE-related topics,
including, but not limited to:-
o the design and development of CVE systems and architectures
o applications of Collaborative Virtual Environments
o the design of interaction techniques, including non-verbal
communication and conversation support
o models and metaphors for collaboration
o input/output methods, user-environment interactions
o the design and deployment of autonomous agents within the environments.
o experiences and evaluations of collaborative environments
and their applications
EXHIBITION SPACE AVAILABLE
There is still time for companies or organisations who wish to exhibit to
contact Martin Reddy at [log in to unmask]
Further information at http://www.ai.sri.com/cve2000/exhibitors.html
*****ADVANCE PROGRAM******
Sunday 10 September 2000:
Workshops
1. "Systems Aspects of Sharing a Virtual Environment"
Michael Capps, Naval Postgraduate School, USA
Chris Greenhalgh, University of Nottingham, UK
2. "Combining CVE's and Other Real-Time Communication Media"
Samuli Pekkola, University of Jyväskylä, Finland
Mike Robinson, University of Jyväskylä, Finland
3. "Voltage in the Milky Night: The Future of CVEs"
Alan Munro, Napier University, Edinburgh, UK
Andrew McGrath, BT Adastral Park, Suffolk, UK
Elaine Raybourn, Sandia National Labs, New Mexico, USA
- - - - - - - - - - - - - - -
Monday, 11 September 2000:
Welcome: Elizabeth Churchill and Dave Snowdon, CVE 2000 Conference Co-Chairs
Keynote Speech : Alan Dix
Session 1 : Research Landscapes
* Samuli Pekkola, Mike Robinson, Markku-Juhani O. Saarinen, Jonni
Korhonen, Saku Hujala, Tero Toivonen:
"Collaborative Virtual Environments in the Year of the Dragon"
* Michael L. W. Jones:
"Collaborative Virtual Conferences: Using Exemplars to Shape Future
Research Questions"
* Mike Fraser, Tony Glover, Ivan Vaghi, Steve Benford, Chris Greenhalgh,
Jon Hindmarsh, Christian Heath:
"Revealing the Realities of Collaborative Virtual Reality"
Session 2 : Mixed and Augmented Reality I
* Wolfgang Broll, Eckhard Meier, Thomas Schardt:
"The Virtual Round Table - A Collaborative Augmented Multi-User Environment"
* Monika Büscher, Michael Christensen, Kaj Grønbæk, Peter Krogh, Preben
Mogensen, Dan Shapiro, Peter Ørbæk
"Collaborative Augmented Reality Environments: Integrating VR, Working
Materials, and Distributed Work Spaces"
* Mike Daily, Mike Howard, Jason Jerald, Craig Lee, Kevin Martin, Doug
McInnes, Pete Tinker, Randall C. Smith:
"Distributed Design Review in Virtual Environments"
Session 3 : Learning and Collaborating
* Margaret Corbit, Bonnie DeVarco
"SciCentr and BioLearn: Two 3D Implementations of CVE Science Museums"
* Kyoung Park, Abhinav Kapoor, Jason Leigh
"Lessons Learned from Employing Multiple Perspectives in a Collaborative
Virtual Environment for Visualizing Scientific Data"
* Randolph L. Jackson, Eileen Fagan
"Collaboration and Learning within Immersive Virtual Reality"
Informal poster session
Reception and Evening Keynote: Bruce Damer
- - - - - - - - - - - - - - -
Tuesday, 12 September 2000:
Session 4 : Expression in Virtual Environments
* Ben Salem, Nic Earle:
"Designing a Non-Verbal Language for Expressive Avatars"
* M. Slater, J. Howel, A. Steed, D-P. Pertaub, M. Garau:
"Acting in Virtual Reality"
* Isabel Machado, Rui Prada, Ana Paiva:
"Bringing Drama into a Virtual Stage"
Session 5 : Under the Hood - Technical Issues
* Chris Greenhalgh, Jim Purbrick, Dave Snowdon:
"Inside MASSIVE-3: Flexible Support for Data Consistency and World Structuring"
* Thierry Duval, David Margery:
"Building Objects and Interactors for Collaborative Interactions with GASP"
* Manual Oliveira, Jon Crowcroft, Mel Slater:
"Component Framework Infrastructure for Virtual Environments"
Session 6 : Mixed and Augmented Reality II
* Norbert Schiffner, Hartmut Chodura:
"Mediazine - A Combination of Television, Radio, WWW, Telecommunication and
3D Computer Sound and Graphics"
* Hioyuki Tarumi, Ken Morishita, Yusuke Ito, Yahiko Kambayashi
Communication Through Virtual Active Objects Overlaid onto the Real World
* Josef Wideström, Ann-Sofie Axelsson, Ralph Schroeder, Alexander Nilsson,
Ilona Heldal, Åsa Abelin:
"The Collaborative Cube Puzzle: A Comparison of Virtual and Real Environments"
Session 7 : Embodied Interactions
* Phillip Jeffrey, Andrew McGrath
"Sharing Serendipity in the Workplace"
* Elisabeth Cuddihy, Deborah Walters
"Embodied Interaction in Social Virtual Environments"
* Mike Craven, Steve Benford, Chris Greenhalgh, John Wyver, Claire-Janine
Brazier, Amanda Oldroyd, Tim Regan:
"Ages of Avatar: Community Building for Inhabited Television"
Thanks and closing comments: Elizabeth Churchill and Dave Snowdon, CVE 2000
Conference Co-Chairs
Posters
* i3 Poster Session: "i3 Work in Collaborative Virtual Environments"
* Thorsten Hampel, Reinhard Keil-Slawik:
"A Collaborative Document Management Environment for Teaching and Learning"
* Roberto C. Portugal, Luis A. Guerrero, David A. Fuller:
"DeskTOP, a System Based on Virtual Spaces to Support and to Promote
Collaborative Learning"
* Oliver G. Staadt, Markus H. Gross, Andreas Kunz, Markus Meier:
"The Blue-C: Integrating Real Humans into a Networked Immersive Environment"
* Sita Popat, Kia Ng, Jacqueline Smith-Autard:
"Hands-On Dance Project: Creative Dance Collaborations Online"
* Vincent Rodin, Valéry Raulet, Alexis Nédélec:
"Using a Multiagent Language for Collaborative Interactive Prototyping"
* Yasuhiro Yamazaki, Jens Herder:
"Exploring Spatial Audio Conferencing Functionality in Multiuser Virtual
Environments
* Susan Turner, Phil Turner, Liisa Dawson, Alan Munro:
"DISCOVERing the Impact of Reality"
* Christopher Peri:
"ARCHVILLE: A Pedagogy for Teaching Collaboration in a VR Environment"
* Stanislav L. Stoev, Tobias Hüttner, Wolfgang Straßer
"Accelerated Rendering in Stereo-Based Projections"
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